Source-checkedCreatures & NPCs

CreatureBait

by DrummerCraig · for Valheim

Craft Bait at the Cauldron from trophies and biome foods. Dropped Bait attracts mobs of the trophy's species. Config options and server authoritative.

805Downloads
54d agoLast updated
BepInExLoaders
ThunderstoreSource

About CreatureBait

From Thunderstore

Craft Bait at the Cauldron from trophies and biome foods. Dropped Bait attracts mobs of the trophy's species. Config options and server authoritative.

CreatureBait

Lure creatures to the area.

Features

  • Craft Bait for a creature species from trophies plus biome's foods.
  • Drop to draw that species to the area, wherever you set up.
  • Bait only works in biomes where that creature naturally lives.
  • Attracted creatures can arrive with stars, adjustable per biome for tougher hunts.
  • Each Bait is a consumable: it attracts a set number of creatures, then is used up, and it never lets too many pile up at once.
  • In-game bait and creature attracting status updates.
  • Multiplayer-ready: the server sets the rules and syncs them to everyone, live.
  • Fully removable: with the mod gone, Baits simply become their original trophies.

How it works

Craft a CreatureBait at the Cauldron (early Meadows can also use the Workbench). Drop it in a biome where that creature lives. In the wrong biome it stays inert and you can pick it back up. Its scent disperses for a short while as it settles, then it begins attracting that species nearby. It keeps attracting until it's used up, then disappears. Attracted creatures can come with stars, and they drop loot just like any other.

Recipes

Trophies from Meadows through the Ashlands are supported, and every recipe — the trophy, the foods, and the biomes a Bait requires — can be edited to taste in the yml file (including trophies from custom mods).

Multiplayer

The server is authoritive and pushes settings to all clients. Admins can change settings live in-game.

Configuration

Settings can be edited in a text editor or in-game with Configuration Manager. You can adjust:

  • Whether the mod is enabled.
  • How long a dropped Bait's scent disperses before it starts working.
  • How often it attracts creatures, and how many at a time.
  • How many creatures a single Bait attracts before it's used up.
  • How many of its creatures may be alive at once.
  • The nearest attracted creatures can appear.
  • Per biome, the chance and the maximum number of stars on attracted creatures.
  • Whether dropped Bait and creature trophies float on water instead of sinking. Bait does not need to float to work.
  • Where the "attracted" notice appears on your screen (a personal choice, not set by the server).

Recipes are edited in their own file, generated the first time you run the mod.

Installation

  1. Install BepInEx for Valheim.
  2. Install with a mod manager (recommended) so the required dependencies come along automatically, or place CreatureBait.dll in BepInEx/plugins/ manually. It also requires https://thunderstore.io/c/valheim/p/ValheimModding/YamlDotNet/ and https://thunderstore.io/c/valheim/p/ValheimModding/Jotunn/
  3. Launch once to generate the config and recipe files, then adjust them however you like.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 54d ago.

CreatureBait on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.5.5, released 2026-09-10

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 4 recorded builds of CreatureBait.

Recent builds

BuildReleasedGame versionsLoaders
0.5.52026-09-10n/aBepInEx
0.5.32026-07-27n/aBepInEx
0.5.22026-07-24n/aBepInEx
0.5.12026-07-23n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run CreatureBait on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Works on a server

From source side support

Thunderstore lists server-side support for CreatureBait as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorDrummerCraig, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

CreatureBait, answered

Generated from the mod’s own source data.

Do my players need to install CreatureBait?

Thunderstore lists server-side support for CreatureBait as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. CreatureBait is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run CreatureBait on a Valheim server.

Deploy in about a minute from $9.99 a month, then add CreatureBait in one click.