Source-checkedWeapons, items & crafting

EvuMagnets

by EvuMods · for Valheim

Craftable magnets that pull nearby items from farther away.

720Downloads
6d agoLast updated
BepInExLoaders
ThunderstoreSource

About EvuMagnets

From Thunderstore

Craftable magnets that pull nearby items from farther away.

EvuMagnets

Craftable magnets that pull items on the ground in from farther away. The pull is still Valheim's own: items slide toward you, and a drop is left behind when picking it up would put you over your carry weight.

Features

  • Five magnets: iron, silver, black metal, flametal, and bloodgold. The first four reach farther at each forge upgrade. Bloodgold is a single strength, cast in the frost foundry.
  • With no magnet equipped, pickup stays at the vanilla 2 meters.
  • Only one magnet works at a time. Equipping another unequips the first.
  • With AzuExtendedPlayerInventory installed, magnets use a Magnet slot and are not trinkets. Without it, they equip as trinkets.
  • Players can always pull items inside their own wards. PullThroughAllWards is what also reaches other players' wards.
  • A global toggle turns the bonus off without deleting crafted magnets. Alt+V pauses your own magnet and leaves vanilla auto-pickup on.

Compatibility

These mods are optional. A full inventory still pulls a drop when that mod's own auto-store would put the drop in its bag.

Installation

Install BepInExPack Valheim and Jotunn. The mod has to be installed on the server and on every client. Copy EvuMagnets.dll and EvuMagnets.Core.dll into BepInEx/plugins. Both files have to sit in the same folder.

Start Valheim once. Settings are written to BepInEx/config/evu.evumagnets.cfg. The server copy of that file is what players use. An admin can change a synced setting in Configuration Manager, or edit the file while the server is running, and the new value reaches the other players. Alt+V and the local Active checkbox stay on each client.

Recipes

The first four magnets are crafted at a forge. Flametal uses the black forge. Each starts with 10 iron, 10 bars of its own metal (20 iron on the iron magnet), one thunder stone, and one extra item. Upgrades cost 10, then 20, then 40 bars of that metal, plus 1, then 2, then 4 thunder stones.

Bloodgold has no forge recipe and no upgrades. Craft a magnet cast at the black forge, then set the cast in the frost foundry with liquid frost as fuel. The foundry returns one bloodgold magnet.

| Item | Station | Craft | | --- | --- | --- | | Iron magnet | Forge 1 | 20 Iron, 1 Thunderstone, 5 Ectoplasm | | Silver magnet | Forge 2 | 10 Iron, 10 Silver, 1 Thunderstone, 5 Obsidian | | Black metal magnet | Forge 3 | 10 Iron, 10 Black metal, 1 Thunderstone, 10 Crystal | | Flametal magnet | Black forge 1 | 10 Iron, 10 Flametal, 1 Thunderstone, 5 Refined eitr | | Magnet cast | Black forge 1 | 10 Iron, 1 Thunderstone, 10 Bloodgold, 5 Frostcore | | Bloodgold magnet | Frost foundry | Magnet cast, with liquid frost as fuel |

Default pickup radius in meters, from quality 1 to 4:

  • Iron: 4, 5, 6, 8
  • Silver: 8, 10, 12, 14
  • Black metal: 14, 16, 18, 20
  • Flametal: 20, 22, 24, 28
  • Bloodgold: 36

The full list is in docs/CONFIGURATION.md.

Build

See docs/DEVELOPMENT.md. make verify builds the plugin and runs the tests.

License

MIT

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 6d ago.

EvuMagnets on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.4.3, released 2026-10-29

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 10 recorded builds of EvuMagnets.

Recent builds

BuildReleasedGame versionsLoaders
0.4.32026-10-29n/aBepInEx
0.4.22026-10-16n/aBepInEx
0.4.12026-10-15n/aBepInEx
0.4.02026-10-10n/aBepInEx
0.3.52026-10-10n/aBepInEx
0.3.42026-10-09n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run EvuMagnets on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Works on a server

From source side support

Thunderstore lists server-side support for EvuMagnets as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-29Open ↗
  • ✓AuthorEvuMods, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

EvuMagnets, answered

Generated from the mod’s own source data.

Do my players need to install EvuMagnets?

Thunderstore lists server-side support for EvuMagnets as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. EvuMagnets is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run EvuMagnets on a Valheim server.

Deploy in about a minute from $9.99 a month, then add EvuMagnets in one click.