About Rider
From ThunderstoreRide tamed boars, wolves and deer with aligned saddle seats, mounted jumping, a 60-degree sliding threshold and up to three mounted attacks.
Rider
Ride tamed boars, wolves and deer with a craftable saddle, smooth mounted camera, controller-friendly movement, mounted jumping, and up to three mounted attacks.
Saddle recipe
Craft a Saddle at a Level 2 Workbench:
- 5 Leather Scraps
- 2 Deer Hide
- 4 Bronze Nails
Equip the saddle to your hotbar and use it on a tamed boar, wolf or deer. Deer require a separate taming mod.
Controls
| Action | Keyboard / Mouse | Xbox controller (Classic layout) | | --- | --- | --- | | Move / steer | Hold W, steer with camera or A/D | Left stick | | Walk | W without Run | Light or medium left-stick input | | Run | Game's Run key | Game's Run input | | Stop | Release W or press S | Release stick or pull backward | | Mounted jump | Space / game's Jump input | B / game's Jump input | | Mounted attack 1 | Left mouse | RT | | Mounted attack 2 | Right mouse | LT | | Mounted attack 3 | Middle mouse | RB | | Mount | E at the saddle | Game's Use input | | Dismount | E / Crouch | Game's Use / Crouch input | | Remove saddle | Shift + E at the saddle | Game's alternate-use input |
Attack buttons follow your in-game bindings. Available attacks depend on the creature; no additional attacks are created. Some controls can differ if you remap the game inputs.
Mounted jumping
Jump uses the game's normal Jump binding and keeps you mounted. The base jump cost is 3% of maximum mount stamina. The mount must be grounded and able to act; rejected jumps do not dismount the rider. A creature with a stronger native jump keeps it.
Existing 4% jump settings upgrade to 3% once. Custom values other than 4% remain in use for existing Rider jump presets. Multiplayer registration retries when a mount's network object is not ready immediately.
Mounted sliding threshold
Version 1.0.3 is based directly on 1.0.1 and sets the sliding threshold to 60 degrees while riding a Rider mount. Players, unridden animals and other mods' saddles retain their existing thresholds.
This trial uses the game's existing ground-angle calculation and does not include the 1.0.2 normal correction. The 60-degree limit applies to the angle calculated by the game. No configuration reset is required.
Seat fit and wolf speed
Version 1.0.5 moves boar and deer seats back by 0.10 model metres relative to 1.0.4, using a local offset of -0.04 from the native saddle anchor. Seat height is unchanged. The position is cached once and follows the saddle during movement. The existing wolf seat, riding poses, handle/collar and camera settings are retained.
The wolf's base mounted running speed is 9 m/s at Riding skill 0, reaching 11.25 m/s at skill 100. The update applies the new wolf speed once when upgrading. Boar and deer retain their existing speeds.
Mounted swimming
Ridden boars, wolves and deer swim at twice their normal base swim speed with the Rider saddle. The usual acceleration and movement modifiers still apply.
Mount stamina costs
The following base values apply to Rider mounts at Riding skill 0. Each old value was multiplied by 0.7 and rounded to the nearest whole number. Riding skill still reduces these costs by up to half.
| Action | Base cost | | --- | --- | | Run | 2 stamina per second | | Swim | 4 stamina per second | | Jump | 3% of maximum mount stamina | | Attack 1 | 4% of maximum mount stamina | | Attack 2 or 3 | 8% of maximum mount stamina |
Installation
Requires BepInExPack Valheim and Jotunn (see manifest.json). Install the full package on the host/server and on every player in multiplayer. Remove previous RideableTames/Fai versions before installing; do not use alongside PackBeasts or Rideable Boars.
The game's original saddle item, recipe and configuration identity are retained for compatibility with existing worlds. Walking sensitivity is configurable under BepInEx/config/fai.rideabletames.controls.cfg (Movement / AnalogWalkThreshold, default 0.80).
Credits
Based on RideableTames by Qua8ion, with mounted-behavior reference from PackBeasts by Einherjer / Anwo91. Rider integration by Fai.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update today.
Rider on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.7, released 2026-11-04
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 4 recorded builds of Rider.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.7 | 2026-11-04 | n/a | BepInEx |
| 1.0.6 | 2026-11-04 | n/a | BepInEx |
| 1.0.5 | 2026-10-27 | n/a | BepInEx |
| 1.0.0 | 2026-10-25 | n/a | BepInEx |
Dependencies
- Required: Jotunn
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-11-04Open ↗
- ✓AuthorFai, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






