About NoVikingLeftBehind
From ThunderstoreThe ultimate Valheim quality-of-life mod! 37 modules, one install: overkill tools, workbench reach, cheaper building, lighter loads, repair-all, catch-up mechanics, extra slots, loadouts, chest crafting & more. Every setting is live on the server.
NoVikingLeftBehind — the ultimate Valheim quality-of-life mod!
> [!IMPORTANT] > This is a maintained fork of Nosferatu/NoVikingLeftBehind on Thunderstore. > It is maintained independently and gradually fixes issues from the original version while preserving its quality-of-life features. > > ### Cheated-world achievements > > If Valheim marks the world as cheated after using developer commands, enter the following command in the in-game console to re-enable achievements: > > ``text > /yesiuseddevcommandsbutiwantmyachievementsanyway > `` > > Use this deliberately: it bypasses Valheim's normal cheated-world restriction.
One install. Thirty-six modules. Zero arguments about config. NoVikingLeftBehind is the all-in-one quality-of-life mod for co-op Valheim: extra inventory slots, one-key loadouts, fist weapons with a shield, crafting straight from your chests, food that never decays, a compass back to your corpse, dual guardian powers, ore that grows back, portals that carry your metal, a longship that points closer into the wind when your crew is aboard, tools that tear through material they outclass, a workbench whose reach grows with your settlement — and a catch-up system that keeps the whole crew playing together even when half of them only get online on weekends. It replaces six other mods and plays nicely with the content mods you already run.
Every number below is a server setting, and every one of them can be changed while the server is running — save the cfg file and it applies within a second, no restart, no client re-download. The server enforces the settings, so nobody has to agree on config by hand.
Why it exists
For co-op groups where nobody can play every night. If half your crew is deep in iron and the other half only gets online on weekends, this mod stops the gap from turning into a wall — no more "the bronze crunch": ore mined out, the forge moved on, and the latecomer stuck ranging the coast for scraps of copper everyone else abandoned weeks ago.
How it thinks
The mod tracks the world's frontier: the highest boss your group has actually killed. Anything at or behind that frontier is "old news" and gets easier; anything at or ahead of it — the boss you haven't beaten yet — is untouched. Nobody is singled out as "behind"; the rule keys off the world's progress, not any one player's.
Concretely: your group kills the Elder. World tier ticks up to 2. Bronze (tier 1) is now behind the frontier, so all at once: bronze recipes and pieces cost half as much, smelters spit out double the bars per ore, portals stop refusing to carry it, mined-out copper and tin nodes grow back over time, and Haldor starts selling ingots of it. Iron — the new frontier — isn't touched at all. The mod never makes the leaders' game easier; it only softens the trail behind them.
Features by theme
Catching up
- TrailingTierDiscount — that iron cuirass costs half the ore it used to, the moment iron
stops being your group's edge. It can also re-price everything made at one named crafting station, whatever its tier — handy when another mod's own cost settings refuse to stick. Tune it: [Discount] CostMultiplier=0.5, ExtraPerTierBehind=0.0, MinAmount=1, StationMultipliers="BCA_CookingPot:0.75"
- RichSmelting — drop copper in a behind-the-frontier smelter and watch it spit out twice the
bars per ore; craft a bronze recipe and get double the yield per craft. Tune it: [Smelting] OutputMultiplier=2, RecipeYieldMultiplier=2
- FastMining — a behind-the-frontier vein melts under your pickaxe instead of eating your
stamina bar. Tune it: [Mining] SpeedMultiplier=3.0, DropMultiplier=1.0, IgnoreToolTier=false, OreNodes="rock4_copper:1,rock4_copper_frac:1,MineRock_Tin:1,silvervein:3,silvervein_frac:3,MineRock_Obsidian:3,MineRock_Meteorite:4"
- OreRegrowth — that copper vein your group stripped bare a month ago is standing again next
time someone new needs it, quietly regrown while nobody was near — and only once the whole vein is gone, never while a half-mined chunk of it is still standing. Tune it: [Regrowth] RegrowDays=7, CheckIntervalSec=60, MinPlayerDistance=64m, MaxPerTick=5, Prefabs="rock4_copper_frac:1:rock4_copper,silvervein_frac:3:silvervein,MineRock_Tin:1,MineRock_Obsidian:3,MineRock_Meteorite:4"
- TraderStock — Haldor has bronze and iron bars on his shelf now, not just the trinkets he's
always sold, and only once your group has actually earned the right (boss-key gated). Tune it: [Trader] Items="Bronze:5:60,Iron:5:80,Silver:5:120,BlackMetal:5:150", TraderNames="Haldor"
- PortalTrail — that stack of iron you'd normally have to lug home on foot? Toss it through
the portal like everything else — the newest tier still can't ride along, but everything behind it can. Tune it: [Portals] AllowBehindFrontier=true, ExtraTiersBehind=0, AlwaysAllow="", NeverAllow=""
- PlaytimeRubberBand — the friend who only logs in Sundays gathers and levels noticeably
faster than the group's daily grinders, without anyone ever slowing down. Tune it: [Playtime] MaxBonus=1.0, MinGroupSize=3, WindowDays=14, GatherBonusEnabled=true, XpBonusEnabled=true
- GroupSkillCatchup — your one-hand sword skill climbs noticeably faster while it trails the
group's best swordsman — and stops mattering once you catch up. Tune it: [SkillCatchup] Bonus=1.0, MaxFactor=3.0, WindowDays=14
- VanguardShadow — stand near your better-geared friend and feel it: hits land softer, XP
ticks up faster, stamina comes back quicker — the moment you drift out of range, it's gone. Tune it: [Vanguard] Radius=20, TierGap=1, DamageReduction=0.25, XpBonus=0.5, StaminaRegen=0.2, RequireBehindFrontier=false
Combat & powers
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 53d ago.
NoVikingLeftBehind on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.7, released 2026-09-12
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 6 recorded builds of NoVikingLeftBehind.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.7 | 2026-09-12 | n/a | BepInEx |
| 1.0.6 | 2026-09-12 | n/a | BepInEx |
| 1.0.5 | 2026-09-12 | n/a | BepInEx |
| 1.0.4 | 2026-09-12 | n/a | BepInEx |
| 1.0.3 | 2026-09-12 | n/a | BepInEx |
| 1.0.2 | 2026-09-12 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run NoVikingLeftBehind on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorFellowship_of_the_Ring, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






