About SailingTogether
From ThunderstoreCooperative rowing: players seated on ship benches row with W/S. Each side pushes independently, so the crew can steer and spin the ship. Includes a top-down ship HUD.
SailingTogether
A BepInEx mod for Valheim that adds cooperative rowing. In vanilla, only the player at the helm can move the ship. With SailingTogether, every player sitting on a ship bench can row with W (forward) and S (backward) instead of standing up. Jump still stands you up.
Requirements
> BepInEx is required. SailingTogether is a BepInEx plugin and does nothing without it.
- Valheim (Steam)
- BepInExPack Valheim (BepInEx 5.4.x) installed in the game folder
- Every player on the ship must have the mod installed (see Multiplayer)
Installation
Thunderstore / r2modman (recommended): install SailingTogether from the mod manager — BepInExPack Valheim is installed automatically as a dependency.
Nexus Mods / Vortex: download the main file and install it with Vortex (BepInEx must already be installed).
Manual:
- Install BepInExPack Valheim and run the game once, so the
BepInExfolder is created. - Download
SailingTogether-<version>.zipfrom Releases
and extract it into the Valheim folder (it contains BepInEx/plugins/SailingTogether/SailingTogether.dll).
- Start the game. The log (
BepInEx\LogOutput.log) should showSailingTogether 1.0.0 loaded.
How it works
- Rowing works when the ship is at speed 1 (oars). It also works in reverse (
RowInBack) and,
optionally, while stopped (RowInStop, which also allows rowing with nobody at the helm).
- Each rower pushes on the side of the ship they are sitting on:
| Port (left) | Starboard (right) | Result | |---|---|---| | W | W | goes straight, faster | | W | — | turns right | | — | W | turns left | | W | S | spins in place to the right | | S | S | brakes / goes backward |
- A bench on the ship's centerline (
CenterDeadZone) only pushes, it does not turn the ship. - The helmsman keeps full control of speed and rudder; the rowers' force is added on top.
Ship HUD
A top-down view of the ship (bow up) in the lower-right corner, built from the game's own sprites: ship_top (the orange boat from the wind indicator), winddirection (the wind arrow) and ship_rudder_icon (the oar).
- Helmsman: every bench — grey ring = free, blue = player, purple = simulated (debug panel).
- Rower: the ship and only your own bench (gold).
- Each occupied bench shows an upright oar that sways like the vanilla helm oar: short and
quick when rowing forward (W), wider and slower when rowing backward (S), still when idle.
- A green (W) or red (S) arrow outside the hull, next to each rowing bench.
- The helm is shown in yellow (filled when someone is steering). Oars and arrows turn grey when the
current speed does not allow rowing.
Debug simulator (optional)
For testing alone. Disabled by default — enable it with [Debug] SimulatorPanel = true.
Press F8 on board a ship: the panel lists the ship's real benches (bow to stern, with the detected side), each with a -1 (S) / 0 / 1 (W) slider, plus shortcuts (all W/S, left W, right W, spin, reset).
- Take the helm and set speed 1.
- Press F8, set the benches, press F8 again to close. The simulated rowers keep rowing while you steer.
- While the simulation is active, a status line shows rowers, thrust, turn, speed, yaw rate and
whether force is being applied.
While the panel is open the cursor is free and character input is blocked.
Multiplayer
Ship physics only runs on the ship's owner (the client simulating it). Each rower writes their input into their own Player ZDO (synced automatically by the game) and the owner reads and applies it — no extra RPCs. All players need the mod. The force/turn values used are the ones from the config of whoever currently owns the ship.
Configuration
BepInEx\config\farias.SailingTogether.cfg (created on first run):
| Section | Key | Default | Description | |---|---|---|---| | General | Enabled | true | Enables cooperative rowing | | General | ShowHint | true | Shows the controls hint when sitting on a bench | | Rowing | PowerPerRower | 0.35 | Force per rower, as a fraction of the ship's helm-oar force | | Rowing | TurnAccelPerRower | 10 | Turn acceleration (°/s²) per unbalanced rower | | Rowing | MaxTurnRate | 25 | Maximum turn rate (°/s) the rowers can apply | | Rowing | CenterDeadZone | 0.4 | Distance (m) from the centerline treated as "center" | | Rowing | RowInStop | false | Allow rowing while the ship is stopped | | Rowing | RowInBack | true | Allow rowing while in reverse | | Hud | ShowShipHud | true | Shows the top-down ship HUD | | Hud | Scale | 1 | HUD scale | | Hud | OffsetX / OffsetY | 30 / 230 | Distance (px at 1080p) from the right / bottom edge | | Hud | ShipSprite | ship_top | Game sprite used for the ship | | Hud | ArrowSprite | winddirection | Game sprite used for the arrows | | Hud | OarSprite | ship_rudder_icon | Game sprite used for the oars (empty = no oar) | | Debug | SimulatorPanel | false | Enables the rower simulator panel | | Debug | SimulatorHotkey | F8 | Key that opens/closes the simulator panel |
Building from source
Requires the .NET SDK. BepInEx must be installed in the game folder, because the project references BepInEx.dll and 0Harmony.dll from <Valheim>\BepInEx\core and the game assemblies from <Valheim>\valheim_Data\Managed.
dotnet build -c Release -p:GamePath="C:\Path\To\Valheim"
The DLL is copied to <Valheim>\BepInEx\plugins\SailingTogether\ after the build. Use -p:DeployToGame=false to skip copying.
To build the release packages into dist/:
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 40d ago.
SailingTogether on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.0, released 2026-09-24
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 1 recorded build of SailingTogether.
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run SailingTogether on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorFRS, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






