About ValheimPlus Temporary
From ThunderstoreUnofficial Iceskull Temporary fork of ValheimPlus for Valheim 1.0.21: fixed workbench spawn suppression, configurable oats, Moose support, gathering/storage, armor mould chances, shared map pins and camera-shake controls.
ValheimPlus (Iceskull Temporary)
An unofficial temporary fork of ValheimPlus, packaged by Iceskull, with configurable oat processing, automatic windmill deposits, Moose support, additional gathering modifiers, more storage settings, separate armor mould drop chances, shared map pins, adrenaline controls, a camera-shake fix and corrected workbench spawn protection.
This package contains the complete ValheimPlus plugin. It replaces other ValheimPlus packages; it is not an add-on to install alongside them. This fork is not an official release from the ValheimPlus or Grantapher maintainers.
| Component | Version | | --- | --- | | Thunderstore package | 1.3.4 | | ValheimPlus plugin | 1.3.4 | | Valheim build used for validation | 1.0.21 | | BepInExPack Valheim dependency | 5.4.2360 |
Installation
- Stop the game or dedicated server.
- Back up your existing ValheimPlus configuration. Disable or remove other ValheimPlus packages and any manually installed duplicate ValheimPlus DLLs. Only one ValheimPlus plugin should be loaded.
- Install Iceskull-ValheimPlus_Temporary with r2modman or another compatible Thunderstore mod manager. BepInEx is installed through the declared dependency.
- Keep your existing
BepInEx/config/org.bepinex.plugins.valheim_plus.cfg. The package does not ship a replacement configuration. If using a new mod-manager profile, copy your existing configuration into that profile before launching. - Update the dedicated server and every client to plugin version 1.3.4. For a manually managed server, install the matching DLL from the GitHub release.
- Start the game using the mod manager's Start modded option. Check the BepInEx log for
Loading [Valheim Plus (Iceskull Temporary) 1.3.4].
If a modpack also installs another ValheimPlus package, keep that other package disabled when using this fork.
Workbench spawn protection
Version 1.3.4 fixes the existing workbenchEnemySpawnRange setting. The protection now applies immediately when a station loads and remains at the configured distance after building-range and station-upgrade updates.
[Workbench]
enabled = true
workbenchRange = 35
workbenchEnemySpawnRange = 100
This example sets the base building range to 35 metres and the spawn-protection radius to 100 metres. Previously, the native capsule collider was left at 20 metres and later reset to the building range.
- A positive
workbenchEnemySpawnRangesets an independent protection radius in metres. 0uses the configuredworkbenchRange, as documented. Native station upgrades still increase building reach; they do not increase this configured protection distance.- Disabling
[Workbench]preserves the native behavior. Existing configuration keys and defaults remain in use. - The setting blocks spawn positions that obey the game's PlayerBase suppression rules, including normal skeleton-raid spawns. It does not cancel raids or prevent enemies from entering after spawning elsewhere. Special native spawners retain their own rules.
Update the server and every client to 1.3.4. Spawn decisions can be made by a player client, so updating only the dedicated server is insufficient.
BepInEx 5.4.2360 compatibility
The package continues to use BepInExPack Valheim 5.4.2360, containing BepInEx 5.4.23.6 and UnityDoorstop 4.6.0, with Valheim 1.0.21. GitHub platform bundles include the loader; Thunderstore installs it through the package dependency.
Version and identification
Starting with 1.3.1, the plugin, main-menu label, GitHub release and Thunderstore package use the same Major.Minor.Patch version. This continues the existing package version sequence. The main menu identifies this fork as ValheimPlus 1.3.4 (Iceskull Temporary).
The Thunderstore package remains Iceskull-ValheimPlus_Temporary, so existing installations receive this release as an update. Keep using the existing ValheimPlus configuration file.
Disable camera shake
[Player]
enabled = true
disableCameraShake = true
The existing disableCameraShake setting now covers native camera shake from hits, effects and world events. Both the [Player] section and this setting must be enabled. Existing configurations continue to use the same setting; no new camera-shake option is required.
Upstream updates and existing configurations
This fork includes map pin sharing, adrenaline controls, Deep North additions and fixes from upstream 10.4.0.0, while retaining this fork's existing configuration names and behavior:
- Armor mould settings remain in
[Moulds]withcallerDropChanceMultiplier,vanguardDropChanceMultiplierandprotectorDropChanceMultiplier. - Timberwood and Petrified Tissue continue to use
[Gathering] frostwoodandgoldOre. oatProcessing, protected oat quantities, the shared windmill queue and complete-stack return behavior remain available.- Drakkar, Grausten Chest, Wardrobe and Barrel settings retain occupied inventory slots when dimensions are reduced.
On upgrade, the new [Pickable] seeds setting is initialized from the effective flowersAndIngredients value only if seeds is absent from both the current configuration and any imported legacy configuration. This preserves an existing seed boost once and saves the new setting. An explicitly configured seeds value, including 0, is kept under the normal configuration import rules. Fresh installations default to 0. After migration, seeds and flowers/ingredients can be adjusted independently.
Shared map pins
[Map]
enabled = true
syncPins = trueHighlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 7d ago.
ValheimPlus Temporary on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.3.4, released 2026-10-28
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 7 recorded builds of ValheimPlus Temporary.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.3.4 | 2026-10-28 | n/a | BepInEx |
| 1.3.2 | 2026-10-28 | n/a | BepInEx |
| 1.3.1 | 2026-10-25 | n/a | BepInEx |
| 1.3.0 | 2026-10-25 | n/a | BepInEx |
| 1.2.0 | 2026-10-24 | n/a | BepInEx |
| 1.1.0 | 2026-10-23 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run ValheimPlus Temporary on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Works on a server
From source side supportThunderstore lists server-side support for ValheimPlus Temporary as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-29Open ↗
- ✓AuthorIceskull, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




