Source-checkedMaps & scenarios

ValheimVillages

by idontunderstand · for Valheim

Adds villagers who map your walled village, find your stations and chests, and keep work orders stocked from what you have. They farm, cook, smelt, haul, repair and patrol. Multiplayer and dedicated server ready, highly configurable.

7.7KDownloads
3d agoLast updated
BepInExLoaders
ThunderstoreSource

About ValheimVillages

From Thunderstore

Adds villagers who map your walled village, find your stations and chests, and keep work orders stocked from what you have. They farm, cook, smelt, haul, repair and patrol. Multiplayer and dedicated server ready, highly configurable.

Valheim Villages

Valheim Villages

Adds villagers who map your walled village, find your stations and chests, and keep work orders stocked from what you have. They farm, cook, smelt, haul, repair and patrol.

> Early access. Expect rough edges — see Known Issues.

Install

Requires BepInExPack Valheim. Install via a mod manager (r2modman / Thunderstore Mod Manager) by searching for ValheimVillages, or manually drop ValheimVillages.dll into BepInEx/plugins/ValheimVillages/. For dedicated servers, install the same plugin on the server.

Current features

  • villagers
  • when idle they look for work: orders left in chests, or items lying on the ground
  • loose items are swept into chests — currently whichever is nearest, which isn't always sensible
  • crops are harvested and replanted
  • farmers forage ripe berries, mushrooms and thistle growing inside the village
  • coal refined in a kiln, ore smelted in a smelter, meat roasted on a cooking station
  • lumberjacks work a woodlot outside the walls: planting saplings from your tree seeds, felling the grown trees, and hauling the wood home
  • an eaten-out feast is replaced from your stores, if you have one spare
  • they carry the tool of their trade and a lit lantern, and wear their village's colours
  • they find their way through doors, up stairs you built, across walls and ramparts, and over terrain you've reshaped
  • they can fight, badly — guards shoot crossbows, everyone else runs and cowers
  • multiple villages
  • each village has its own villagers, work orders and territory, and runs on its own
  • village registry station
  • marks out a walled-in area as a village
  • recruit new villagers, revive dead ones, and see what everyone is up to
  • work orders
  • any recipe can be turned into an "order"
  • right-click one to set how much you want kept in stock
  • its icon shows a green check when stocked, a red X when materials are missing
  • an order belongs to the village its token is kept in — move the token to a chest in

another village and the order goes with it

  • village map
  • your walls decide where the village ends, and the area is drawn on a map in the Tasks menu
  • orders, cots, stations and gates are marked on it — hover for a tooltip, click to jump to that task
  • scroll to zoom and drag to pan
  • interface
  • extra tabs on the registry station, with controller and Steam Deck navigation
  • a Status tab per villager, covering station levels, quarters and comfort, and mood

Screenshots

Order anything you can craft. Every vanilla station gains an Order button beside Craft — turning that recipe into a standing work order the village keeps stocked.

Order button on the cauldron's craft panel

Or order from the villager. Each villager's Orders tab lists everything their role can make or gather, with the usual item card and ingredient list.

A farmer's Orders tab listing craftable and foraged items

Set the stock levels. An order holds a minimum and maximum quantity; the villager tops it up when it falls below the minimum and stops at the maximum. The panel shows the current count, warns when ingredients have run out, and is bound to the chest holding the order token.

Work order panel with min/max quota sliders and an out-of-materials warning

See what they're doing. The Tasks tab reports the current activity and state, any complaint about missing materials, and draws the village the villager has mapped out — with their position and where they're headed.

Tasks tab showing current activity, state and the village map

Mark out a woodlot. A Forester's Post is a woodpile under a green banner, planted outside your walls where a falling trunk won't take a roof with it. Your Lumberjack works the ground around it — sowing saplings from your seed stock, felling them once grown, and hauling the wood home.

A Forester's Post, a woodpile under a green banner, standing in a birch wood

Each villager looks the part. They carry the tool of their trade — a cultivator for the Farmer, an iron axe for the Carpenter — with a lit lantern in the off hand, dressed in their village's colours.

A Farmer and a Carpenter in straw-coloured robes, carrying a cultivator and an axe, each with a lit lantern

Follow the work on the map. The Tasks tab marks every order, cot, station and gate on the village map; an hourglass means a crop is still growing, a warning means something needs you.

The Farmer's Tasks tab, with order rows and a parchment village map marked with labelled pins

Check how they're living. The Status tab reports the station's level, the comfort of their quarters and their current mood.

The Farmer's Status tab showing shelter, a comfort bar and the quarters description

Give them somewhere to sleep. Each villager's cot is dyed in their colours and marked with the sign of their trade.

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 3d ago.

ValheimVillages on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Required on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.4.0, released 2026-10-13

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 21 recorded builds of ValheimVillages.

Recent builds

BuildReleasedGame versionsLoaders
0.4.02026-10-13n/aBepInEx
0.3.72026-10-05n/aBepInEx
0.3.62026-10-01n/aBepInEx
0.3.52026-09-25n/aBepInEx
0.3.42026-09-24n/aBepInEx
0.3.32026-09-22n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run ValheimVillages on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Runs on your server

From source side support

Thunderstore lists ValheimVillages as required on the server. Check its Thunderstore page to see whether players need it too.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serverrequired on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-13Open ↗
  • ✓Authoridontunderstand, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

ValheimVillages, answered

Generated from the mod’s own source data.

Do my players need to install ValheimVillages?

Thunderstore lists ValheimVillages as required on the server. Check its Thunderstore page to see whether players need it too.

Which loaders does it support?

BepInEx.

Is it free?

Yes. ValheimVillages is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run ValheimVillages on a Valheim server.

Deploy in about a minute from $9.99 a month, then add ValheimVillages in one click.