About Ultimate Automation
From ThunderstoreStation and device automation: smelters, kilns, windmills, refineries, fires, torches, cooking stations, fermenters, beehives, shields and ballistas refill from and store into nearby chests.
Ultimate Automation
Station and device automation: smelters, kilns, windmills, refineries, fires, torches, cooking stations, fermenters, beehives, shields and ballistas refill from and store into nearby chests.
<img src="https://img.shields.io/badge/%E2%8C%A8%20PRESS-F3-f0a020?style=for-the-badge&labelColor=1a1a2e" alt="Press F3" height="90">
⌨️ PRESS F3 IN THE GAME TO OPEN THE SETTINGS PANEL ⌨️
Every feature of this mod is turned on and tuned in the in-game panel.
Can't use F3? Open the console with F5 and type ultimateqol_config.
> ### ⌨️ How to use > 1. Install and start the game. > 2. Press F3 to open the settings panel. > 3. Find the Automation options in the sidebar (or type in the search box at the top) and turn on what you want. > > Everything is off by default, so the game stays vanilla until you turn something on. > > 🔑 To change settings you need admin access with devcommands: be listed in the server's adminlist.txt (on a dedicated server) or be the host of the world. Changes are synchronized to all players in real time.
Features
Stations (Smelter, Blast furnace, Charcoal kiln, Spinning wheel, Windmill, Eitr refinery, Hot tub, Frigid kiln, Frost foundry)
Per station type:
- Automation On/Off (Off = vanilla)
- Maximum input 0–100 and maximum fuel 0–100 (0 disables). Input and fuel are refilled when they drop to 10% of the maximum.
- Windmill: Ignore wind (default off) – always full power, ignoring wind and roof cover; the propeller also spins faster.
- Station range, store production in containers (same item first, then any container with room).
- Production speed 1–200 % (100 % = vanilla; a cycle in progress keeps its progress).
- Show production time in the hover text.
- Deep North stations (Frigid kiln and Frost foundry) – same automation as the other stations/cooking devices (input, fuel such as ice or frozen fuel, products into containers, speed). They are recognised by the game's own name, so they work whatever their prefab is called. Extra option Only in the Deep North (default off): the build ghost turns red outside the Deep North biome (the game's own biome rule); stations already built are never touched.
Each station computes when something can next change and sleeps until then (max 10 minutes), backs off for 1 minute when resources are missing, and wakes up when a player adds ore or fuel by hand or when a nearby container receives items. Items on the ground are never searched.
Devices
Per device type (Off = vanilla; only pieces built by players, never dungeon or village objects):
- Torches & braziers (torches, sconces, braziers, lanterns, candles…) and Fires & hearths – fuel refilled from nearby containers at 10% of the configured maximum (0–100).
- Cooking stations & oven – raw food into empty slots, cooked food into containers before it burns, oven wood refilled.
- Fermenter – mead base in, finished mead into containers, next batch started.
- Beehive / Sap extractor – honey and sap moved into containers so they never stop full.
- Shield generator – fuel refilled at 10% of the configured maximum.
- Ballista – ammo reloaded at 10% of the configured maximum (one ammo type at a time).
All devices share one adaptive scheduler: a time-ordered queue (loop 1–4 s, base 2 s) with a CPU budget that grows when work is late and shrinks when the frame time is under pressure. Next-check times are calculated from the device state; ballistas and shields wake on events instead of polling. Wake-ups after loading or a settings change are spread over a few seconds according to the device count. Missing resources → 1-minute backoff; manual interaction or a nearby container change wakes a waiting device. Every transfer either delivers or returns the items (no duplication, no loss).
Console command ultimateqol_stats shows device counts, queue state, budget and timings.
Cooking stations, fermenters, beehives and sap extractors also have a Speed % option (default 100, 1–500): the cooking/fermenting time is vanilla × (100 ÷ speed). The panel shows an estimate (for example "raw meat: vanilla 25s → 5s at 500%"). Only the time changes, never products or ingredients, and it works even with the automation of that device turned off.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 1d ago.
Ultimate Automation on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.5, released 2026-11-04
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 4 recorded builds of Ultimate Automation.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.5 | 2026-11-04 | n/a | BepInEx |
| 1.0.3 | 2026-11-02 | n/a | BepInEx |
| 1.0.1 | 2026-10-31 | n/a | BepInEx |
| 1.0.0 | 2026-10-31 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
- Required: Ultimate QOL
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Ultimate Automation on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Works on a server
From source side supportThunderstore lists server-side support for Ultimate Automation as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-11-04Open ↗
- ✓AuthorIgao, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




