Source-checkedQuality of life & UI

Ultimate Farming

by Igao · for Valheim

Farm in bulk: Cultivator planting grid up to 100x100, area harvest and replant, growth timer and speed, yield multiplier, crops in any biome and tree regrowth.

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BepInExLoaders
ThunderstoreSource

About Ultimate Farming

From Thunderstore

Farm in bulk: Cultivator planting grid up to 100x100, area harvest and replant, growth timer and speed, yield multiplier, crops in any biome and tree regrowth.

Ultimate Farming

Farm in bulk: Cultivator planting grid up to 100x100, area harvest and replant, growth timer and speed, yield multiplier, crops in any biome and tree regrowth.

<img src="https://img.shields.io/badge/%E2%8C%A8%20PRESS-F3-f0a020?style=for-the-badge&labelColor=1a1a2e" alt="Press F3" height="90">

⌨️ PRESS F3 IN THE GAME TO OPEN THE SETTINGS PANEL ⌨️

Every feature of this mod is turned on and tuned in the in-game panel.
Can't use F3? Open the console with F5 and type ultimateqol_config.

Settings panel (F3)

> ### ⌨️ How to use > 1. Install and start the game. > 2. Press F3 to open the settings panel. > 3. Find the Farming options in the sidebar (or type in the search box at the top) and turn on what you want. > > Everything is off by default, so the game stays vanilla until you turn something on. > > 🔑 To change settings you need admin access with devcommands: be listed in the server's adminlist.txt (on a dedicated server) or be the host of the world. Changes are synchronized to all players in real time.

Features

Farming

  • Farming
  • Planting grid – with the Cultivator, CTRL + arrows resize a rows × columns grid (up to 100 × 100, admin limits). All positions are previewed (green valid, red invalid); big grids are planted in small batches. The HUD shows required / available / inventory / nearby containers seeds and confirmation is blocked while seeds are missing. Plant only valid positions chooses between "block the whole grid" and "plant the green ones".
  • Area harvest – Shift + E harvests every ripe plant of the aimed kind within the radius; Shift + R also replants (Require seeds for full replant on/off). The search happens only when the key is pressed. Keys are configurable.
  • Growth timer (aimed plant only), growth speed (1–1000%), yield multiplier and crops outside their original biome.

Tree regrowth

Panel page Farming (config section 131 - Trees, a rule of the shared world like the other admin options). Off by default, decided by the admin. The growth time is always the game's own (the sapling's), there is no setting for it; the mod's plant growth speed (Farming) applies to these saplings like to any other.

| Option (config key) | Default | Range | What it does | |---|---|---|---| | Tree regrowth (TreeRegrowth) | off | on / off | A tree that was cut down and whose stump is left standing grows back on that spot: 10 minutes after the cut the stump becomes the sapling of that tree, which then grows normally. If the stump is cut down before it changes, the tree never grows back. |

How it works: when a tree is felled, its stump stores which tree it was, its size and the world time of the cut on the stump's own saved data (no extra save file). The player or server that owns the stump (while it is loaded) then changes it:

  • Tree with a sapling in the game (beech, birch, oak, pine, fir, Yggdrasil shoot...): 10 minutes after the cut the stump is replaced by that sapling. The 10 minutes are the time to pull the stump out if you do not want a tree there. From then on it is an ordinary sapling: it grows in the game's own time, needs free space and the right biome, can be cut, and turns into a tree of random size like any planted one.
  • No room for a sapling: the game only lets a sapling grow with free space around it, and natural forests are often denser than that. In that case no sapling is placed (it would never grow); the stump stays and the tree comes back fully grown, at its old size, once the sapling's normal growth time (the middle of its minimum and maximum) has passed since the cut.
  • Tree with no sapling in the game (swamp trees, autumn birches and other variants, trees from other mods): it comes back fully grown, at its old size, 1 hour after the cut.

Stumps are checked every 2 minutes, so a change can come up to 2 minutes late; if something stands on the spot (a building, a player or a creature) it tries again 5 minutes later.

Known limits:

  • Only stumps created while the option was on can grow back. Stumps that already existed (or were made while it was off) never do, and nothing is changed for them.
  • It only happens while the area is loaded (a player nearby, like planted saplings); a stump far away regrows when somebody comes back, if the time has passed.
  • A tree does not appear while a building or a creature is on the spot; it tries again every 60 seconds.
  • Logs and the trees themselves are not touched. Trees cut by other mods in ways that bypass the game's own tree damage may not leave a marked stump.

⚠️ Experimental

This mod is still experimental and may contain bugs. Back up your world and your character, and turn features on a few at a time.

💬 Bugs and suggestions

Join the Discord: discord.gg/aMkN89Cuas

Powered by Ultimate QOL, installed automatically as a dependency. The F3 panel also shows its other options, all off by default.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update today.

Ultimate Farming on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.5, released 2026-11-04

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 4 recorded builds of Ultimate Farming.

Recent builds

BuildReleasedGame versionsLoaders
1.0.52026-11-04n/aBepInEx
1.0.32026-11-02n/aBepInEx
1.0.12026-10-31n/aBepInEx
1.0.02026-10-31n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Ultimate Farming on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Tweaks”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Works on a server

From source side support

Thunderstore lists server-side support for Ultimate Farming as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-11-04Open ↗
  • ✓AuthorIgao, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

Ultimate Farming, answered

Generated from the mod’s own source data.

Do my players need to install Ultimate Farming?

Thunderstore lists server-side support for Ultimate Farming as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. Ultimate Farming is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Ultimate Farming on a Valheim server.

Deploy in about a minute from $9.99 a month, then add Ultimate Farming in one click.