About Metabolism
From ThunderstoreDigestion, bowel capacity, privacy-aware toilet cycles, and a Metabolism skill.
Metabolism
A Valheim mod that turns gradual food digestion into a gameplay loop of its own.
Features
- Each fully digested food item produces 25 waste units. The bowel meter fills gradually as the food timer counts down.
- You can relieve yourself once the bowel meter reaches 85%. At 100%, an Overfull debuff prevents running and jumping, while normal walking no longer drains stamina.
- A location is private enough when a bush is nearby, or when walls or other solid surfaces block at least five of eight directions.
- The process takes 10 seconds. Your character crouches, movement and other actions are locked, and the meter gradually empties.
- Each completed cycle increases bowel capacity by 2 units, up to 200, and awards Metabolism skill experience.
- Each Metabolism level grants +0.5% maximum health, +0.5% maximum stamina, and +0.3% Rested-effect duration.
All numeric values can be customized in BepInEx/config/com.igentuman.valheim.metabolism.cfg.
Controls
The action is bound to N and the gamepad's right-stick button by default. Both bindings appear in Valheim's standard Controls settings and can be reassigned.
Installation
Requires BepInExPack for Valheim 5.4.2333 or later and Jötunn 2.29.2 or later. Copy Metabolism.dll to BepInEx/plugins/Metabolism/ on both the client and server.
Building
The project targets net462. Create a git-ignored Environment.props file in the repository root:
<Project>
<PropertyGroup>
<VALHEIM_INSTALL>path/to/Valheim</VALHEIM_INSTALL>
<MOD_DEPLOYPATH>path/to/Valheim/BepInEx/plugins/Metabolism</MOD_DEPLOYPATH>
<ExecutePrebuild>true</ExecutePrebuild>
</PropertyGroup>
</Project>
Then run dotnet build Metabolism.sln -c Release. Jötunn generates the publicized reference assemblies automatically, and the build creates dist/Metabolism-<version_number>.zip, ready for distribution. The version is read from manifest.json.
The resulting Metabolism.dll is also copied to MOD_DEPLOYPATH. If MOD_DEPLOYPATH is not set, the build uses VALHEIM_INSTALL/BepInEx/plugins/Metabolism.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 54d ago.
Metabolism on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.1, released 2026-09-12
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 1 recorded build of Metabolism.
Dependencies
- Required: BepInExPack Valheim
- Required: Jotunn
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Metabolism on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
- ✓Authorigentuman, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






