Source-checkedGameplay & overhauls

ValheimUltimateUpgrades

by Kalshnikov_INDUSTRIAL · for Valheim

More Than Upgrades

1.3KDownloads
1d agoLast updated
BepInExLoaders
ThunderstoreSource

About ValheimUltimateUpgrades

From Thunderstore

More Than Upgrades

Valheim Ultimate Upgrades — v0.17.7

English

Take equipment progression further. Valheim Ultimate Upgrades expands weapon, armor, and shield enhancement with high-level upgrades, scaling costs, configurable rules, and two families of powerful idols. It also introduces upgrades for the Megingjord belt.

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What's New — v0.17.7: Interface Improvements

Routine interface improvements.

What's New — v0.17.2: Spawner Destruction Notification

Destroying a supported vanilla or modded spawner displays “Destroyed!” in red with a black outline for 3 seconds. Modded spawners are supported when they use compatible Valheim game components.

What's New — v0.17.1: Instant Reload (Crossbows)

Crossbows gain a new ability: Instant Reload. Its activation chance increases with the crossbow's upgrade level:

  • +1 percentage point per upgrade level, starting at 1% on level 1.
  • The chance reaches 100% on level 100.
  • When the effect activates, the message “Instant Reload!” appears.
  • The current activation chance is shown in the crossbow's item description.

| Crossbow level | Instant Reload chance | | ---: | ---: | | 1 | 1% | | 10 | 10% | | 25 | 25% | | 50 | 50% | | 75 | 75% | | 100 | 100% |

This is a crossbow-only ability. The existing Ghost Arrow and Hail of Arrows mechanics remain available.

What's New — v0.16.7: Master Lumberjack & Master Miner

Upgraded axes and pickaxes now unlock powerful harvesting abilities! Their chance to activate grows with the tool's upgrade level.

  • Master Lumberjack (axes): a chance to instantly fell the tree you hit or break the struck log.
  • Master Miner (pickaxes): a chance to destroy the entire ore vein you hit.
  • Activation chance: 2% at level 1, increasing by 2 percentage points per level, capped at 100% from level 50 onward.
  • Balanced harvesting: ordinary resource drops and the tool's mining/chopping tier requirements remain unchanged.

| Tool level | Activation chance | | ---: | ---: | | 1 | 2% | | 5 | 10% | | 10 | 20% | | 25 | 50% | | 50+ | 100% |

Interface Improvements: refreshed presentation of damage effects and abilities.

What's New — v0.14.0: Independent Damage Resistance Growth Settings

Damage-resistance growth is now controlled by two independent configuration settings, allowing different equipment categories to be balanced separately:

| Setting | Applies to | Default | | --- | --- | --- | | Existing resistance growth setting | One-handed and two-handed melee weapons, excluding weapons that use the Unarmed skill | Keeps the existing configured value | | New resistance growth setting | Bows, crossbows, pickaxes, staves, and weapons that use the Unarmed skill | 1.5% per upgrade |

  • Shields are excluded from both settings, including shields from other mods.
  • Previously upgraded items are automatically recalculated using the applicable setting; there is no need to craft replacements.
  • As established in v0.13.4, fractional resistance gains are preserved during the calculation; only the final result is rounded.
  • These settings govern damage-resistance growth, not the separate skill bonuses or other Idol enhancements.

What's New — v0.13.4: Damage Resistance Scaling Fix

Fractional resistance increases are now preserved throughout the upgrade calculation. Only the final resistance value is rounded to a whole number, so small percentage bonuses are no longer lost at each upgrade level.

  • Example: with base damage resistance 3 and 1.5% resistance increase per upgrade, the result is 6 at level 50 and 13 at level 100.
  • Existing upgraded items are automatically recalculated using the corrected formula.
  • Current behavior (v0.14.0): melee weapons use the original setting; bows, crossbows, pickaxes, staves, and Unarmed weapons use the separate new setting. Shields remain excluded, including modded shields.

What's New — v0.13.1: Hail of Arrows & Ghost Arrow

Bows and crossbows now grow into powerful multi-projectile weapons as they are upgraded. The latest build includes the mechanics introduced in v0.12.0–0.13.0:

  • Hail of Arrows (v0.13.0): gain +1 additional projectile at level 5, and another +1 every five levels, up to +20 projectiles at level 100. Available for bows and crossbows.
  • Ghost Arrow (v0.12.0): from level 10, a shot has a 50% chance to preserve arrows or bolts and use health instead. The chance rises by 10 percentage points every 10 levels, reaching 100% at level 60.
  • Health cost: when Ghost Arrow activates, 1 HP is spent for each arrow or bolt in the full volley, including Hail of Arrows projectiles. If there is not enough health for the volley, ammunition is spent normally.
  • PathOfValheiman compatibility (v0.12.2): when Ghost Arrow activates, the mod prevents PathOfValheiman from separately consuming ammunition for extra projectiles. The volley is paid for with health instead.
  • Resistance scaling update (v0.11.4): the configured damage-resistance growth also supports bows, crossbows, other weapons and tools with numeric resistance values, even without force resistance. Shields remain excluded.

See the Ranged Weapon Upgrades section for details.

What's New — v0.11.3: Shield Resistance Balance Fix

The Damage Resistance Increase per Upgrade setting no longer affects shields, including shields added by other mods. Improved shields now use the game's normal calculation instead of gaining resistance from this configurable upgrade bonus.

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 1d ago.

ValheimUltimateUpgrades on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.17.7, released 2026-11-04

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 28 recorded builds of ValheimUltimateUpgrades.

Recent builds

BuildReleasedGame versionsLoaders
0.17.72026-11-04n/aBepInEx
0.17.22026-11-02n/aBepInEx
0.17.12026-11-02n/aBepInEx
0.16.72026-11-02n/aBepInEx
0.14.02026-10-30n/aBepInEx
0.13.42026-10-30n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run ValheimUltimateUpgrades on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Compatibility

Game
Valheim
Loaders
BepInEx
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-11-04Open ↗
  • ✓AuthorKalshnikov_INDUSTRIAL, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

ValheimUltimateUpgrades, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. ValheimUltimateUpgrades is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run ValheimUltimateUpgrades on a Valheim server.

Deploy in about a minute from $9.99 a month, then add ValheimUltimateUpgrades in one click.