About Valheim Ascended
From ThunderstoreA comprehensive RPG overhaul for Valheim. Classes, talent trees, abilities, enchanting, smithing, and milestones.
A full RPG overhaul for Valheim.
Valheim Ascended is an attempt to build a complete RPG framework on top of Valheim. The goal is to bring everything you'd expect from a full RPG under one roof: a character equipment screen, social systems, classes and abilities, tooltips and UI enhancements, professions and crafting, quests, and a vanilla-friendly progression system. Instead of piecing together a dozen separate mods, this is one package trying to do all of it.
> ⚠️ Early Access > > This is a solo passion project. Everything here is built and maintained by one person. > > Features are still incomplete, nothing is balanced, and things will break between updates.
> ⚠️ Mod Compatibility — Read This First > > Valheim Ascended is built to be a complete standalone package, not a piece you slot in alongside other overhauls. The mod touches an unusually wide surface of Valheim's systems: combat (bow reworks, crossbow states, melee animations, dual-wield), creature spawning and star levels, UI (nearly every panel and HUD element is custom), inventory management (loadout slots, sheath mechanic, quickslots), stats and attributes, talent and ability systems, progression, multiplayer sync, and more. > > Most mods that touch any of these systems will conflict. That includes the obvious ones (combat overhauls, UI replacers, inventory tweaks, class mods) and the less obvious ones (anything that re-skins HUD elements, modifies spawn rates, changes ammo handling, hooks attack patches, or touches BepInEx config for areas VA covers). > > My recommendation: see what VA already does before installing anything else alongside it. If a feature you want is already covered by VA, adding another mod for the same area is asking for trouble. If a mod is purely additive (new biomes, building pieces, cosmetic items) it'll usually be fine, but I haven't tested every case. > > Compatibility with other mods has not been tested. Conflicts will not generally be considered bugs in VA but thats not saying I wont look into compatibility in the future. I just have a lot on my plate at the moment, balancing this mod, my job, and personal life, so don't expect any efforts in that area anytime soon.
Pick your class after defeating Eikthyr. You can preview all five talent trees before committing.
| Class | Role | Subclasses | |:------|:-----|:-----------| | Warrior | STR / END melee | Berserker, Protector | | Rogue | DEX / AGI burst | Blade Weaver, Assassin | | Hunter | AGI / DEX ranged | Sharpshooter, Stormweaver | | Mage | INT caster, 5 ability slots | Rime Sage, Tempest Warden, Pyroclast | | Paladin | END / INT hybrid | Death Knight, Judicator, Lightbringer |
Each class branches into subclass paths through the talent tree. Once you commit to a branch the other side locks but stays partially accessible (first three keystone rows of the off-spec are unlockable). Respec is available for a coin cost.
6+ abilities per class, all with custom VFX and SFX.
- Pick any 3 from your unlocked pool. Mage gets 5 slots (includes LMB/RMB).
- Castbar system for windup abilities with hold-to-aim indicators
- All abilities are cooldown-based. Mage and Paladin abilities cost Eitr.
- 15 capstone abilities with unique mechanics like Siege Engine (magazine-fed crossbow), Wind Runner (momentum-based ranged buffs), Living Shadow (shadow clone), and more
- All ability VFX are visible in multiplayer, with a unified buff/aura tracker system showing partner buffs on their nameplates and your own state on your personal HUD
Around 50 nodes per class with subclass gates, multi-rank passives, keystones, and capstones.
- 207 total passives across all 5 classes
- 30 talent points earned from boss kills (Eikthyr 6, Elder 6, Bonemass 6, Moder 5, Yagluth 4, Queen 2, Fader 1)
- Abilities unlock at talent point thresholds (Tier 1 at 5 pts, Tier 2 at 10)
- You can browse all 5 trees read-only before picking a class
- Off-spec keystones in the first three rows of the unchosen subclass remain unlockable, so you can dip into the other side without fully committing
Combat has been reworked across multiple axes, not just balance numbers.
Bow & Archery
- Sweet-spot draw system — bows have three draw zones replacing vanilla's flat hold-to-shoot. Below ~80% of the bar fires for proportional damage at full stamina cost. The narrow sweet-spot band at ~80–85% does full damage at reduced stamina. Past that is overdraw — pointer pins at the top and stamina drains per second so you can hold a fully-charged shot to line up your aim.
- RMB draws, LMB fires — right-click holds the draw, left-click fires, releasing right-click cancels cleanly with no shot and no stamina cost. Auto-redraws while RMB is still held for rapid fire.
- Custom draw HUD — slim bar floats next to your character showing charge level, zone-tinted gradient, sweet-spot window markers, spark particles in overdraw, and an arrow-count + arrow-type icon with low-ammo warning color.
Melee & Loadouts
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 2d ago.
Valheim Ascended on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.4.2, released 2026-10-14
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 26 recorded builds of Valheim Ascended.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.4.2 | 2026-10-14 | n/a | BepInEx |
| 0.4.1 | 2026-09-29 | n/a | BepInEx |
| 0.4.0 | 2026-09-27 | n/a | BepInEx |
| 0.3.9 | 2026-09-21 | n/a | BepInEx |
| 0.3.8 | 2026-09-21 | n/a | BepInEx |
| 0.3.7 | 2026-09-19 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Valheim Ascended on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-14Open ↗
- ✓Authorkpttr, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




