Source-checkedCreatures & NPCs

Ragnavik Progress

by LostKode · for Valheim

Server-only boss and EpicMMO milestone reporter with a private configurable HTTP endpoint.

21Downloads
49d agoLast updated
BepInExLoaders
ThunderstoreSource

About Ragnavik Progress

From Thunderstore

Server-only boss and EpicMMO milestone reporter with a private configurable HTTP endpoint.

Ragnavik Progress

Ragnavik Progress is a server-only Valheim milestone reporter. It sends authenticated progress snapshots to an HTTP endpoint that can publish community messages through Discord or another service.

Features

  • Reports newly defeated world bosses.
  • Records the killing player and nearby participants for future boss defeats.
  • Reports connected characters reaching configurable EpicMMO level intervals.
  • Uses each character's current in-game name in the report.
  • Uses a private stable identifier only for duplicate prevention.
  • Establishes a quiet baseline so installation does not announce old progress.
  • Defaults to disabled with no endpoint or credentials.
  • Does not report ordinary creature kills.

What server administrators need

This mod is the game-side reporter. It does not bundle or require the Ragnavik Discord bot. A server administrator must provide an HTTP receiver that:

  1. Is reachable from the dedicated Valheim server.
  2. Accepts authenticated JSON POST requests at the configured endpoint.
  3. Stores enough state to prevent duplicate announcements across restarts.
  4. Routes accepted events to Discord, another chat service, a database, or logs.
  5. Returns HTTP 204 No Content after safely accepting a report.

The receiver can run in Docker, as a system service, as a serverless endpoint, or inside an existing community bot. Docker is optional. If Discord is used, the administrator supplies their own bot application or webhook bridge and their own channel IDs.

Configuration

After the first server start, edit BepInEx/config/lostkode.ragnavik.progress.cfg on the server. Set Enabled, Endpoint, and optionally TokenFile and TokenHeader. Boss announcements and EpicMMO level announcements have independent switches. The level interval and nearby participant radius are configurable.

The default EpicMMO milestone interval is 10 levels. EpicMMO is optional; boss reporting still works when it is not installed.

| Setting | Default | Purpose | | --- | --- | --- | | Enabled | false | Master switch for all reporting. | | ReportBossDefeats | true | Enables boss defeat snapshots and attribution. | | ReportEpicMMOLevels | true | Enables EpicMMO level snapshots. | | EpicMMOLevelStep | 10 | Level interval used by the receiving service. | | BossParticipantRadius | 100 | Distance in meters used to identify nearby participants. | | Endpoint | blank | Private receiving endpoint. | | TokenFile | blank | Server-only authentication token file. | | TokenHeader | X-Progress-Token | Authentication header name. | | ServerName | Valheim | Server name included in reports. | | CheckSeconds | 30 | Progress polling interval. | | HeartbeatSeconds | 3600 | Unchanged-state resynchronization interval. |

Endpoint payload

The endpoint receives JSON containing server, instance, bosses, bossKills, players, and milestoneStep. Each player contains an internal id, current in-game name, and EpicMMO level. Each boss kill contains an event ID, world key, boss name, killing player, and nearby participant names. Return HTTP 204 after accepting the snapshot.

Example request body:

{
  "server": "Example Server",
  "instance": "dedicated-server-1",
  "bosses": ["defeated_eikthyr"],
  "bossKills": [
    {
      "id": "boss-event-id",
      "key": "defeated_eikthyr",
      "boss": "Eikthyr",
      "killer": "Astrid",
      "participants": ["Astrid", "Bjorn"]
    }
  ],
  "players": [
    {
      "id": "private-character-id",
      "name": "Astrid",
      "level": 20
    }
  ],
  "milestoneStep": 10
}

When TokenFile contains a token, the mod sends its contents in the header named by TokenHeader. The receiver should compare that value securely, reject invalid requests, validate body sizes and fields, and avoid printing tokens or private identifiers in public messages.

Reports are snapshots and may be repeated during heartbeat synchronization. The receiver is responsible for announcing only new boss event IDs, newly added boss keys, and newly crossed player-level thresholds. Character IDs are for private duplicate tracking; use the accompanying in-game name in community messages.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 49d ago.

Ragnavik Progress on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.1.0, released 2026-09-16

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 1 recorded build of Ragnavik Progress.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Ragnavik Progress on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Compatibility

Game
Valheim
Loaders
BepInEx
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorLostKode, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

Ragnavik Progress, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. Ragnavik Progress is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Ragnavik Progress on a Valheim server.

Deploy in about a minute from $9.99 a month, then add Ragnavik Progress in one click.