About MyDirtyHoe
From ThunderstoreA dirty little hoe for your terrain modifications! Flatten terrain, build ramps, paint clutter & landscape your garden!
🎯 MyDirtyHoe
A dirty little hoe for your terrain modifications! Flatten terrain, build ramps, paint clutter & landscape your garden!
💶 Donations:
If you enjoy using this Valheim mod, please consider making a small donation to help support its development and future updates.
Even £1 or $1 would be greatly appreciated and would help more than you might think!
Thank you for your support, and happy gaming! ⚔️ ...... (A Paypal account is NOT required!)
✅ Recommended Plugins:
- GrassRenderDistance by Mode_Smith.
- Plantations by Radamanto.
- BadgersHDTerrain by badgerint.
❌ Known Conflicts:
- NoHoeDust by Azumatt - Dirty Hoe already removes the effect.
🪚 Craft The Dirty Hoe:
- The DirtyHoe can be crafted at a workbench for 1 Wood & 1 Stone.
⭐ Terrain Modifications:
- Smooth Terrain
- Flatten Terrain
- Lower Terrain
- Raise Terrain
- Cultivate Smooth
- Cultivate Flat
- Paved Road Smooth
- Paved Road Flat
- Mud Path
- Terrain Ramp
- Terrain Road
⭐ Terrain Ramp:
- Select Terrain Ramp from the hoe menu, then click a start point, click an end point, and move the cursor sideways to choose the width. Click a third time to build.
- The ground between the two points is cut or filled into a straight slope, and the edges are blended back into the surrounding terrain.
- The preview turns red when the ramp is too steep, too big, or beyond the terrain height limit.
- Scroll the mouse wheel while the ramp is selected to choose the paint for the ramp surface (None, Dirt, Cultivated, Paved or Grass). The choice is also in the config as Ramp Paint and can be changed live.
- Press the Step Back key
(default Z)to undo a point while placing. - Max slope, width limits, shoulder width and size limit are in the config under Ramp Settings.
⭐ Terrain Road:
- Select Terrain Road from the hoe menu and click points along the way. The road curves smoothly through all of them.
- Click the last point again to build it. The road's height changes evenly from one point to the next, and its edges are blended back into the surrounding terrain.
- The preview shows the road's outline, its length, width and steepest slope. It turns red when a stretch is too steep or the road is too big, and yellow when the cursor is on the last point, ready to build.
- Scroll the mouse wheel to change the width. Hold the Road Paint Modifier
(default Left Shift)and scroll to choose the paint (None, Dirt, Cultivated, Paved or Grass). - Press the Step Back key
(default Z)to remove the last point. A built road can be undone with the Undo Hotkey. - The road uses the Max Slope, Min Width, Max Width, Shoulder Width and Max Vertices from the Ramp Settings.
- Road travel: sprinting on dirt is 10% faster and uses 10% less stamina, and on paved ground 20%. This counts any dirt or paved ground, not only roads built with the tool. Set Dirt Road Bonus and Paved Road Bonus to 0 to turn it off.
⭐ Paint Modifications:
- Paint Dirt
- Paint Pave
- Paint Grass
- Paint Cultivate
- Clutter brushes: the Paint category also has a brush for each kind of clutter the game scatters over the ground. Click to paint that clutter inside the brush circle.
- Clear Clutter: erases painted clutter inside the brush circle.
- Clear Forestry: removes trees, stumps, shrubs, rocks and pickables inside the brush circle, like the remove_forestry console command. Nothing is dropped, and wards are respected. Uses the Hoe Radius controls below. Off by default; turn it on in the config (General Settings, Enable Clear Forestry Tool).
- Water lilies float on the water, in the sea or in a Landscaping pond.
- Clutter brushes use the Hoe Radius controls below. The Brush Density setting (config, Clutter Brush Density) sets how thickly they paint.
- Bush brushes: Bush (Meadows), Bush (Heath), Tall Bush (Meadows) and Tall Bush (Heath). Like the other clutter brushes they are visual only and can be removed with Clear Clutter.
⭐ Landscaping:
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 2 other projects installed alongside it.
MyDirtyHoe on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2.3.4, released 2026-10-31
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 30 recorded builds of MyDirtyHoe.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2.3.4 | 2026-10-31 | n/a | BepInEx |
| 2.3.3 | 2026-10-30 | n/a | BepInEx |
| 2.3.2 | 2026-10-15 | n/a | BepInEx |
| 2.3.1 | 2026-10-14 | n/a | BepInEx |
| 2.3.0 | 2026-10-13 | n/a | BepInEx |
| 2.2.9 | 2026-10-07 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
- Required: Jotunn
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run MyDirtyHoe on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Works on a server
From source side supportThunderstore lists server-side support for MyDirtyHoe as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server. 2 other projects installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-31Open ↗
- ✓AuthorMagicMike, as published on Thunderstore
- ✓LicenseNot published by the sourceFree





