About GroupHUD
From ThunderstoreStandalone party system: invite friends (even by looking at them) and see everyone's vitals, food, effects, distance and state in a movable, vanilla-style HUD. Group chat, auto-fit, compact mode, controller support, 30 languages, fully configurable.
GroupHUD
See how your group is doing – at a glance.
by Mobrin · ⚒️ Mobrin's Forge
GroupHUD is a standalone party system for Valheim: invite your friends and see everyone's health, stamina, food, effects, distance and state in a clean HUD that looks like it belongs to the game.
Download: Thunderstore · Hexium · Nexus Mods · Support: Discord – Mobrin's Forge
See it in action
- 60 fps showcase – one minute, every feature: watch on YouTube
New in 0.67
- Ping – aim and press Alt + middle mouse (controller: LB + R3): your group sees a purple marker with name and distance, an arrow at the screen edge, a pin on the map and hears a sound; creatures are followed
- Card highlight – whoever pings gets a pulsing purple frame on their card, low health a red one
New in 0.66
- Group chat –
/p <message>goes only to your group, in purple, and shows on your card for a moment - AutoFit – the panel never covers the inventory, crafting, chests, hotbar, minimap or your health – if your group doesn't fit, the cards move closer, get more columns or rows, then get smaller
- Demo mode –
/party demo 5gives you five test cards (only you see them) to set up your HUD alone - One view everywhere – what you pick with –/=/+ in the inventory is what you see while playing; hotkey Insert
New in 0.65 – from our group sessions
Cards that fade out while everything is calm and pop up when something happens (AutoShow), plus a few moments from our test evenings:
As much or as little as you want
- One click – the –/=/+ button on the panel (or Insert): only bars (+) → bars + food (=) → bars + effects (≡) → everything (–); the view you pick in the inventory is the one you see while playing
- Hide cards – your own card (
ShowSelf) or any member with × - Hide single effects – right-click an effect in the panel (e.g. Wisplight) and it's gone; the group menu lists them – bring each one back with Show
- Switch off what you don't need – food, effects, guardian power, effect names, numbers, state … every element on its own in the config
- Smaller –
PanelScale, fewer effects per row (EffectsPerRow,MaxEffectRows) - Only when it matters –
AutoShow: cards fade out or disappear while everything is calm and pop up when something happens – combat, low health, death, food running out, bad effects or far away; per event you choose what pops up (just the bars, food, effects or everything)
Features
Group system
- Invite via the group menu (open your inventory), by looking at a player, or with
/partychat commands - Accept an invitation with E (controller: X) – no inventory needed, hold to decline; while an invitation is open, E does nothing else
- Accept / decline, leave, kick and pass on leadership with one click
- Leader goes offline? The next member takes over automatically
- Configurable maximum group size
- No friendly fire between group members (optional)
- Group members marked on map and minimap, their names shown in green above their heads (color adjustable) – amber in combat, red with low health, grey when dead
Vitals panel
- Bars for health, stamina, eitr and adrenaline – same colors and textures as vanilla, with numbers (
125 / 125) - Food with icon, name and remaining time, guardian power with cooldown
- Status effects with icon, name and time – including effects from other mods, debuffs highlighted in red; right-click hides an effect you don't care about
- Tooltips for effects and food with the original Valheim description and values – in the panel and also on your own food, guardian power and effects in the vanilla HUD; size adjustable (
TooltipScale) - State of every member: in combat, at the helm, riding, swimming, crafting, building, fishing, mining, chopping, AFK, sleeping …
- Distance and direction, click a name to see the member on the map
- Low health warning and death messages
Controller

Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 12d ago.
GroupHUD on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.67.0, released 2026-10-24
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 8 recorded builds of GroupHUD.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.67.0 | 2026-10-24 | n/a | BepInEx |
| 0.66.0 | 2026-10-18 | n/a | BepInEx |
| 0.65.1 | 2026-10-15 | n/a | BepInEx |
| 0.65.0 | 2026-10-13 | n/a | BepInEx |
| 0.64.1 | 2026-10-11 | n/a | BepInEx |
| 0.64.0 | 2026-10-11 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run GroupHUD on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Works on a server
From source side supportThunderstore lists server-side support for GroupHUD as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-24Open ↗
- ✓AuthorMobrin, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




