Source-checkedQuality of life & UI

ForsakenPowerOverhaul

by momos3939 · for Valheim

Valheim 1.0 compatibility port of JuneGame's Forsaken Power Overhaul. Adds passives, equipped passives, active & shared buffs, and power cycling ('G'). Fully updated for Valheim 1.0 with Fader/Ashlands support and trinket slot integration.

4.2KDownloads
55d agoLast updated
BepInExLoaders
ThunderstoreSource

About ForsakenPowerOverhaul

From Thunderstore

Valheim 1.0 compatibility port of JuneGame's Forsaken Power Overhaul. Adds passives, equipped passives, active & shared buffs, and power cycling ('G'). Fully updated for Valheim 1.0 with Fader/Ashlands support and trinket slot integration.

Forsaken Power Overhaul — Valheim 1.0 Compatibility Port

Original Author: JuneGame Port Maintainer: momos3939 Original GitHub Repository: JuneGame/Valheim.ForsakenPowerOverhaul Original Thunderstore Package: JuneGame-ForsakenPowerOverhaul


Important Notice

This is an unofficial, community-maintained compatibility port of JuneGame's original Forsaken Power Overhaul mod, updated for Valheim 1.0 (version 1.0.7+) by momos3939. Full credit for the mod design, original architecture, and gameplay balance belongs to JuneGame. This project is distributed under the original open-source MIT License.


About the Mod

Forsaken Power Overhaul completely rebalances Valheim's guardian powers into a multi-tiered, rewarding progression system. Instead of merely having a situational active ability on a long cooldown, each Forsaken Power provides four distinct components:

  • Passive Component: Permanent baseline buffs granted to the player as soon as that boss's trophy is offered at the Sacrificial Stones (e.g. Eikthyr grants permanent stamina).
  • Equipped Passive Component: Additional buffs granted while that specific power is equipped (e.g. extra jump height while Eikthyr is equipped).
  • Active Component: Potent temporary buffs granted when you activate the power with F.
  • Shared Active Component: Secondary buffs granted while any power is active, encouraging synergy and strategic stacking.
  • Power Cycling: No need to run back to the Sacrificial Stones to change your equipped power. Press the cycle key (default: G) to rotate through all your currently unlocked powers on the fly.
  • World Progression: Access to powers and passive bonuses is tied to your world's boss progression. Hanging trophies at the Sacrificial Stones unlocks them automatically.

What Changed for Valheim 1.0 (v2.2.0)

This port addresses the breaking engine and API changes introduced in Valheim 1.0:

  • ZoneSystem Singleton Migration: Replaced all calls to the deprecated ZoneSystem.m_instance field with the new ZoneSystem.instance property getter.
  • Ashlands / Fader Support: Integrated Valheim 1.0's Fader guardian power (GP_Ashlands), ensuring passive, equipped, and active powers function across all 7 bosses (Eikthyr, The Elder, Bonemass, Moder, Yagluth, The Queen, and Fader).
  • Trinket Slot Integration: Added support for Valheim 1.0's new Trinket equipment slot (m_trinketItem) in equipment movement modifier calculations.
  • Adrenaline Mechanic: Updated guardian power activation to support Valheim 1.0's adrenaline boost (AddAdrenaline) upon activation.
  • Harmony Overload Disambiguation: Explicitly typed patch target signatures on overloaded Player methods (SetMaxHealth, SetMaxStamina, SetMaxEitr, OnSpawned) to prevent runtime AmbiguousMatchException crashes.
  • Equipment Modifiers Return Value Fix: Corrected Harmony postfix return values (ref float __result) for equipment movement and heat resistance modifiers so external systems receive the properly modified values.
  • Null Safety Hardening: Added safety checks for ItemStand hover text and ObjectDB status effect icon resolutions to eliminate null reference exceptions during world load.
  • Modernized Build Configuration: Rebuilt on .NET Framework 4.8 targeting Jotunn 2.30.0 and BepInEx 5.4.2350 with publicized game assemblies.

Requirements


Installation

Recommended (Mod Manager):

  1. Install via Thunderstore Mod Manager or r2modman with one click.
  2. The mod manager will automatically install BepInEx and Jotunn as required dependencies.

Manual Installation:

  1. Ensure BepInExPack Valheim and Jotunn are installed.
  2. Download the release .zip from Thunderstore.
  3. Extract the contents into your Valheim/BepInEx/plugins/ folder (e.g. Valheim/BepInEx/plugins/ForsakenPowerOverhaul/).
  4. Launch the game.

Configuration & Presets

  • Configuration file: BepInEx/config/JuneGame.Valheim.ForsakenPowerOverhaul.cfg
  • The config file is generated on first launch.
  • The default preset is Vanilla+. To customize individual stat values, change the Preset setting to Custom.
  • Available Presets: Vanilla+, Vanilla, Passive Powers, Custom.
  • We strongly recommend using the in-game BepInEx Configuration Manager (F1) for ease of use with the extensive configuration options (over 3,300 lines).

Multiplayer & Server Considerations

  • Required on BOTH Client and Server: This mod must be installed on both connected clients and dedicated servers.
  • Server-Synced: All stat values, balance settings, and presets are server-synced to ensure fair gameplay across all players.
  • Client Settings: The power cycle keybind remains a local client preference.

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Dependencies

Needs 2 other projects installed alongside it.

ForsakenPowerOverhaul on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2.2.0, released 2026-09-10

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 1 recorded build of ForsakenPowerOverhaul.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run ForsakenPowerOverhaul on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Tweaks”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Works on a server

From source side support

Thunderstore lists server-side support for ForsakenPowerOverhaul as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server. 2 other projects installed alongside it.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓Authormomos3939, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

ForsakenPowerOverhaul, answered

Generated from the mod’s own source data.

Do my players need to install ForsakenPowerOverhaul?

Thunderstore lists server-side support for ForsakenPowerOverhaul as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. ForsakenPowerOverhaul is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run ForsakenPowerOverhaul on a Valheim server.

Deploy in about a minute from $9.99 a month, then add ForsakenPowerOverhaul in one click.