About Serverside Simulations
From ThunderstoreRun world and monster simulations on a dedicated server.
Valheim Serverside Simulations
Run world and monster simulations on a dedicated server.
Updated for patch: 0.220.5
Features
- Server simulates world and AI physics.
- Client FPS improvements
- Ships are simulated by the driver to improve the steering experience with high latency.
Installation
- Install BepInEx (optionally installing "Better Networking" on both clients and the server is recommended)
- Copy plugin DLL into the BepInEx/plugins/ directory on your dedicated server.
- You're done! No client-side changes are needed.
_It's recommended to also install the mod "BetterNetworking", it works very well with Serverside Simulations._
Configuration
- MaxObjectsPerFrame.MaxObjects can be increased to improve the loading times of areas on the server, at the expense of CPU usage.
Caveats
- Only runs on dedicated servers.
- The mod dramatically increases server resource usage and running it on a weak CPU may lead to a poor gameplay experience.
- The mod should be disabled when using the "optterrain" command.
- This mod does not prevent cheating or any kind of client manipulation.
- While this mod is quite light on complexity, as with most mods it's possible future Valheim patches will break the mod in unexpected ways. We recommend you back up your characters and worlds and/or consider disabling this mod anytime a new game patch is released.
Why?
Ordinarily, to keep server resource usage low, the Valheim server will hand off simulation of an area to the first client that enters said area. However, if the player in charge of the area has a poor connection all other players in that area will suffer. This mod is an attempt at improving that specific situation at the cost of increased latency for the client which would ordinarily own the area.
How?
This dedicated server mod causes terrain, monsters and other objects that are normally created and owned by clients to instead be created on—and thus owned and simulated by—the server.
For mod developers - compatibility with Serverside Simulations
For mod developers interested in maintaining compatibility with Serverside Simulations:
- If your mod makes changes relating to simulation / behaviour of the world, it will need to be able run on the dedicated server and should take these points into account:
- Player.m_localPlayer is always
nullon a dedicated server; your code should check for this. - On a dedicated server,
ZNet.instance.GetReferencePosition()returns a position outside of the world and is not related to any player position. - Any graphical or hud-related code should probably be behind a
ZNet.instance.IsDedicated()check, if that code is expected to run on the server.
Manually compiling
To manually compile, create a file at src/Environment.props with the following content, and change the path to point at your Valheim install.
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!-- Needs to be your path to the base Valheim folder -->
<VALHEIM_DEDI_INSTALL>E:\SteamLibrary\steamapps\common\Valheim dedicated server</VALHEIM_DEDI_INSTALL>
</PropertyGroup>
</Project>Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 1 other project installed alongside it.
Serverside Simulations on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.1.9, released 2025-09-27
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 1 recorded build of Serverside Simulations.
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Serverside Simulations on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Runs on your server
From source side supportThunderstore lists Serverside Simulations as required on the server. Check its Thunderstore page to see whether players need it too.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serverrequired on the server
- Requires
- One-click install needs a BepInEx server. 1 other project installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓Authormvp, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




