Source-checkedQuality of life & UI

SlayerSkills

by Neobotics · for Valheim

Embrace the Path of The Slayer: Trophy drops earn buffs vs creature types!. DoT kills now grant slayer points.

26KDownloads
54d agoLast updated
BepInExLoaders
ThunderstoreSource

About SlayerSkills

From Thunderstore

Embrace the Path of The Slayer: Trophy drops earn buffs vs creature types!. DoT kills now grant slayer points.

Slayer Skills

Embrace the Path of The Slayer: Trophy drops earn buffs vs creature types!

Trophies dropped from creatures increase your Slayer level, and add to your damage buffs against that creature.

Keep track of your slayer level on the Trophy panel. Every trophy dropped increases your buff until you reach the coveted title of Slayer

Configure how slayer points are awarded in multiplayer, by creature level and for bosses.

Your tamed creatures can help gain slayer skill points.

New

  • Updated for Valheim 1.0

Configuration

Slayer Skills

  • SkillCap: Sets the maximum Slayer level. Every slayer point earned increases the percentage of the damage buff against a specific creature type. @
  • TrophyDistance: Sets the maximum distance that a player (in multiplayer) can be from the trophy drop to qualify for the slayer point. @
  • LowerSkillsOnDeath: If enabled, will lower slayer skills for all creature types the same percentage as 'regular' skills. @
  • AllowCheats: If enabled, allows raising and resetting Slayer skills using 'raiseskill' and 'resetskill' commands from the console by using the trophy name of the creature. Use an underscore (\_) instead of a space on the command line, e.g. 'raiseskill Deer\_Trophy 3'. Note the trophy name is case sensitive! @

Slayer Damage

  • BuffPhysical: If enabled, applies slayer bonus to physical damage (slash, blunt, pierce). @
  • BuffElemental: If enabled, applies slayer bonus to elemental damage (lightning, fire, frost). @
  • BuffOther: If enabled, applies slayer bonus to other damage (poison, spirit). @
  • DamageCap: Sets the maximum damage percent of normal damage that will be added to your damage, based upon your Slayer level. @

Slayer Points

  • MultiplayerPoints: Controls how slayer points are awarded in multiplayer. _Random_ grants the point to one player in group. _All_ grants a point to every player in group. _Distribute_ grants a fraction of a point evenly to every player in group. _KillingBlow_ grants the point to the player that dealt the death blow. @
  • UseCreatureLevel: If enabled, adjusts the Slayer points awarded on trophy drop based on the level (number of 'Stars') of the creature slain. @
  • BossAdjustment: Adjusts Slayer points awarded to account for bosses. @

Tamed Creatures

  • TamesCanSlay: If enabled, trophy drops from kills made by your tames add to your slayer points. @
  • TamesGetBuff: If enabled, tames also gain your slayer damage buff. @

Utility

  • LogLevel: Controls the level of information in the log.
  • SkillTextColor: Sets the color for the Slayer Skill text in the Trophy panel.

Notes

Config settings with descriptions ending with an '@' are server authoritative.

To use cheat commands, you must have _AllowCheats_ enabled (true). For the raiseskill/resetskill commands, you must enter the displayed name of the trophy _exactly as it appears in the trophy panel, in its entirety_, replacing any spaces with an underscore (\_), e.g. raiseskill Greydwarf\_Brute\_Trophy 5

You don't need to pick up a trophy to earn the slayer points. Points are awarded when the trophy drops. You don't need to retain the trophies to keep the slayer points. The points are 'permanent'.

_DamageCap_ is the _maximum_ percentage of your _normal_ damage that can be added to the normal damage, when fighting different creature types. To actually get the maximum damage buff applied, you must achieve the maximum Slayer level. _SkillCap_ is the _maximum_ number of Slayer points that can be collected from dropped trophies. Your current Slayer level determines the _actual_ percent of your maximum buff added to your attack damage.

Once you have achieved Slayer status for any creature type:

  • Your slayer skill for that creature _will not_ be lowered on death.
  • You will no longer earn any additional slayer skill

If the _SkillCap_ is raised:

  • You will no longer be considered a Slayer until reaching the new cap (and will be subject to death penalties)
  • You will be eligible to accumulate more slayer skill

If the _SkillCap_ is lowered:

  • You will become a Slayer for creature types where your slayer skill is already above the new cap
  • You will not lose existing slayer skill (in case the cap is raised again)
  • Your slayer damage will be limited to the new cap.

If you set _UseCreatureLevel_ to true, 'starred' creatures will increase the Slayer points awarded for dropped trophies, based on the number of 'stars'.

The _BossAdjustment_ sets the _additional_ Slayer points awarded when the boss drops a trophy.

  • If _UseCreatureLevel_ is set to true, the _BossAdjustment_ value is _added_ to the level of the boss (for mods that power-up bosses by increasing their 'Stars')

In the case of a creature death due to damage-over-time, the _last_ player to deal _any_ DOT effect will get the slayer point (but still subject to _MultiplayerPoints_ distribution)

Compatibility issues & defects

  • If you find a compatibility issue you can post it on Discord (preferred) or NexusMods. Be sure to include the mod name and version you think may be incompatible.
  • If you have a bug please report it on Discord (preferred) or NexusMods. If you do post a bug report, please make sure to include the following:
  • Your version of this mod
  • What you were doing, or attempting to do when it happened
  • If it's repeatable - i.e., can you duplicate it?
  • The exact behavior you observed (or didn't observe)
  • If possible, post a capture of the log file with errors (errors always begin with this mod's name) on Discord

You can find all Neobotics released mods on:

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Dependencies

Needs 1 other project installed alongside it.

SlayerSkills on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.2.0, released 2026-09-11

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 21 recorded builds of SlayerSkills.

Recent builds

BuildReleasedGame versionsLoaders
1.2.02026-09-11n/aBepInEx
1.0.202026-08-13n/aBepInEx
1.0.192026-07-27n/aBepInEx
1.0.182026-07-14n/aBepInEx
1.0.172026-07-10n/aBepInEx
1.0.162026-01-10n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run SlayerSkills on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Tweaks”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Valheim
Loaders
BepInEx
Requires
One-click install needs a BepInEx server. 1 other project installed alongside it.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorNeobotics, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

SlayerSkills, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. SlayerSkills is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run SlayerSkills on a Valheim server.

Deploy in about a minute from $9.99 a month, then add SlayerSkills in one click.