About TeleportCreatures
From ThunderstoreOfficial OdinPlus Module of Teleport Everything! Bring your tamed allies or enemies along! Transport Creatures nearby: Wolves, Boars, Lox, custom creatures and more through portals, dungeons, and basements. Compatible with Valheim 1.0 (Deep North).
TeleportCreatures
Bring your tamed companions through portals instead of leaving them behind. Choose which nearby allies travel with you, from following wolves to named farm animals.
Servers can also choose bringing nearby enemies along or block portal escapes when enemies are nearby - Enemy options are off by default.
Compatible with Valheim 1.0 (Deep North).
Default <kbd>Left Shift</kbd> + <kbd>Left Arrow</kbd>: Previous ally mode.
Default <kbd>Left Shift</kbd> + <kbd>Right Arrow</kbd>: Next ally mode.
TeleportCreatures independently transports eligible tamed allies through allowed portals, dungeons, and supported Basements transitions.
- Bring following, named, or other selected tamed allies along.
- Set personal creature filters and search distances.
- Let the server separately choose whether eligible enemies participate.
Getting started
Install BepInExPack for Valheim and install TeleportCreatures on the server and participating clients. Gale can install from the Hexium and Thunderstore catalogs. For an in-game settings panel, add TeleportEverything; the module works without it.
For manual installation, place TeleportCreatures.dll in Valheim/BepInEx/plugins/.
With TeleportEverything, open My Settings → Creatures → Allies to choose a mode and local restrictions. Press Shift + Left/Right (defaults) to cycle ally modes. Change these shortcuts in ConfigurationManager.
Configuration
In-game settings
- My Settings → Creatures → Allies: choose your ally mode and local restrictions.
- Server Settings → Creatures → Allies/Enemies: set server policy. Only the host or a native server admin can save it.
Use Save module to save Creatures or Save All for changed modules in the current scope. Reset defaults stages defaults until saved; Refresh reloads saved settings and asks before replacing changed drafts.
Ally modes
| Mode | Which allies travel | | --- | --- | | None | No allies. | | AllTamed | All nearby tamed allies. | | OnlyFollow | Allies following you. | | OnlyNamed | Named allies. | | AllTamedExceptNamed | Unnamed tamed allies. |
Enemy options
Enemy behavior is off by default and controlled entirely by the server; players cannot change enemy policy. These modes apply only to eligible alerted, hostile, untamed enemies, not every monster.
- TakeThemWithYou: allows eligible enemies through portals when server policy permits.
- VikingsDontRun: blocks portal use when eligible enemies are within the configured search area.
Separate server transition settings control enemy transport through dungeons and Basements. Personal enemy display settings only control messages and do not change server policy.
Filters and portal rules
The server sets maximum behavior; player ally preferences can only narrow it. Filters accept all or *, none, exact prefab names, and * / ? patterns. For portal rules, source tags match link text and prefabs match portal prefab names; when both are set, both must match. Lower priority numbers are considered first, with YAML order breaking ties. A matching Deny always wins over Allow.
YAML files
- Server policy:
BepInEx/config/odinplus.TeleportCreatures.server.yml. - Local ally preferences:
BepInEx/config/odinplus.TeleportCreatures.yml.
Edit the files directly or open ConfigurationManager → Advanced Configuration → Teleport Rules → Open YAML Configuration Editor. The server policy is editable on the server host. Invalid YAML is rejected and the last valid policy remains active.
The examples show the core ally settings and the server's enemy opt-in.
Player settings example
SchemaVersion: 1
Allies:
# Enable or disable allied creature transport for this player.
Enabled: true
# None, AllTamed, OnlyFollow, OnlyNamed, or AllTamedExceptNamed.
Mode: OnlyFollow
# Search bounds in meters; the server caps both values.
SearchRadius: 10
SearchHeightRadius: 3
# Creature prefab filters; Deny always wins over Allow.
Allow: ["all"]
Deny: ["Boar"]
Teleport:
Portals:
Enabled: true
# Optional portal-specific filters; server limits still apply.
Rules:
- Id: "farm-wood-portals"
# Lower priority number wins (1 is strongest); ties keep YAML order.
Priority: 10
Source:
# Tags match portal link text; Prefabs match portal prefab names.
# If both are set, both must match. * matches any text (e.g. Farm North).
Tags: ["Farm*"]
Prefabs: ["portal_wood"]
# Omitted/null inherits Allies.Allow; a list replaces it for this portal.
# [] allows no allies.
Allow: ["all"]
# A matching Deny always wins over Allow.
Deny: ["Boar"]
Dungeons:
Enabled: true
Basements:
Enabled: true
Server settings example
SchemaVersion: 2
Allies:
# Enable or disable allied transport server-wide, regardless of player preferences.
Enabled: true
# Maximum player search distance and vertical range.
MaximumSearchRadius: 20
MaximumSearchHeightRadius: 8
# Server-wide creature ceiling; Deny always wins over Allow.
Allow: ["all"]
Deny: []
Teleport:
Portals:
Enabled: true
# Rules further narrow the global Allow for matching source portals.
Rules:
- Id: "farm-wood-portals"Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 3d ago.
TeleportCreatures on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.3.3, released 2026-10-13
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 6 recorded builds of TeleportCreatures.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.3.3 | 2026-10-13 | n/a | BepInEx |
| 0.3.2 | 2026-10-11 | n/a | BepInEx |
| 0.3.1 | 2026-10-11 | n/a | BepInEx |
| 0.3.0 | 2026-10-04 | n/a | BepInEx |
| 0.2.4 | 2026-09-23 | n/a | BepInEx |
| 0.2.1 | 2026-09-22 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run TeleportCreatures on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Works on a server
From source side supportThunderstore lists server-side support for TeleportCreatures as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-13Open ↗
- ✓AuthorOdinPlus, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






