Source-checkedQuality of life & UI

AdvancedTerrainModifiersCompatible

by Ostrix · for Valheim

Maintained AdvancedTerrainModifiers compatibility fork for current Valheim, Jotunn and EpicLoot.

13KDownloads
52d agoLast updated
BepInExLoaders
ThunderstoreSource

About AdvancedTerrainModifiersCompatible

From Thunderstore

Maintained AdvancedTerrainModifiers compatibility fork for current Valheim, Jotunn and EpicLoot.

AdvancedTerrainModifiers Compatible

Quality of life building mod that improves how terrain manipulation with the hoe and cultivator works and adds new terrain manipulation tools.

> Install this package instead of Searica-AdvancedTerrainModifiers. Do not load both packages: this compatibility build intentionally keeps the original BepInEx plugin GUID so existing configuration and multiplayer checks continue to work.

This GPLv3 compatibility fork is based on Searica's AdvancedTerrainModifiers 1.4.1 (e773c62). Ostrix maintains the compatibility release. It avoids the EpicLoot 0.13.x Player.Update Harmony conflict and restores custom terrain-operation synchronization when the installed Jotunn build lacks custom TerrainOp registration. Credit for the original mod and gameplay features belongs to Searica. Do not report fork-specific issues to the original author.

Version 1.4.8 targets Valheim 1.0, BepInEx 5.4.2350 and Jotunn 2.30.0. English and Russian gameplay text can be edited in Translations/TerrainTools/<Language>/translations.json; external keys override the embedded defaults. If you edited the old path, move those files manually. Runtime compatibility must still be smoke-tested after each Valheim release.

Version 1.4.8

  • Refreshes projected terrain previews only after Valheim finishes positioning the placement ghost, removing the one-frame race that could make the gizmo jitter or jump after opening the inventory.
  • Restricts custom terrain RPC data and ownership claims to operations managed by this mod; malformed radii, powers and deltas are rejected instead of being applied.
  • Runs terrain reset only for the dedicated reset tool and skips player structures, non-player legacy modifiers and protected areas.
  • Makes the camera-scroll transpiler fail safely if a future Valheim update changes its target IL.
  • Loads editable translations from a TerrainTools-owned path, avoiding collisions in flattened mod-manager installs while retaining embedded English and Russian defaults.

Version 1.4.7

  • Reverts the terrain-restoration radius preview change that polluted shared overlay state and broke every tool preview after switching the build menu with Tab.
  • Restores the isolated square frame and cross preview for terrain restoration while retaining the embedded Gale-compatible translations from 1.4.6.

Version 1.4.6

  • Embeds and explicitly registers English and Russian translations so localization still works when a mod manager flattens the package folders.
  • Makes the terrain-restoration preview circle and center marker follow the selected radius immediately.

Version 1.4.5

  • Uses one shared paint-mask bounds calculation for both square terrain painting and its preview.
  • Aligns the preview to Valheim's rendered 65x65 paint-mask texels instead of the mismatched one-metre vertex-grid inverse.
  • Shows a bright core frame plus a wider translucent frame for the texture-filtering feather; mip filtering can still soften the edge at distance.
  • Uses the proven paint-mask preview for level and raise tools so their frames match the visible square.
  • Shows matching base and target footprints for precise raising, centered on the height vertex actually modified by Valheim; square vegetation restoration also uses the shared paint preview.
  • Prevents precision paint, raise and smooth operations from reporting a zero effective radius after their sentinel is applied.

Version 1.4.4

  • Preserves precision height, radius, hardness, smoothing and paint settings through Valheim 1.0 terrain-operation RPC serialization.
  • Restores custom TerrainOp registration after world reloads and provides an idempotent fallback when the installed Jotunn build does not register custom terrain operations.
  • Fixes terrain restoration across Heightmap boundaries and removes legacy TerrainModifier objects inside the selected area.
  • Adds adjustable restoration radius with Alt + mouse wheel; the frame and center marker now scale together.
  • Prevents camera zoom while changing radius or hardness and increases the default hardness scroll speed.
  • Fixes overlay state, precision-height scrolling, square-tool hover information, shovel initialization and its single-action build menu.
  • Adds editable English and Russian gameplay localization.
  • Updates the package for BepInEx 5.4.2350 and Jotunn 2.30.0.

Server-Side Info: This mod does work as a client-side only mod and only needs to be installed on the server if you wish to enforce configuration settings.

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Dependencies

Needs 2 other projects installed alongside it.

AdvancedTerrainModifiersCompatible on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.4.8, released 2026-09-13

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 7 recorded builds of AdvancedTerrainModifiersCompatible.

Recent builds

BuildReleasedGame versionsLoaders
1.4.82026-09-13n/aBepInEx
1.4.72026-09-12n/aBepInEx
1.4.62026-09-12n/aBepInEx
1.4.52026-09-12n/aBepInEx
1.4.42026-09-11n/aBepInEx
1.4.32026-09-09n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run AdvancedTerrainModifiersCompatible on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Tweaks”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Works on a server

From source side support

Thunderstore lists server-side support for AdvancedTerrainModifiersCompatible as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server. 2 other projects installed alongside it.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorOstrix, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

AdvancedTerrainModifiersCompatible, answered

Generated from the mod’s own source data.

Do my players need to install AdvancedTerrainModifiersCompatible?

Thunderstore lists server-side support for AdvancedTerrainModifiersCompatible as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. AdvancedTerrainModifiersCompatible is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run AdvancedTerrainModifiersCompatible on a Valheim server.

Deploy in about a minute from $9.99 a month, then add AdvancedTerrainModifiersCompatible in one click.