Source-checkedBuilding & decoration

TerrainRamp

by Ostrix · for Valheim

Build persistent multiplayer earth ramps from three points with terrain-grid preview, road profiles, one-sided width, and endpoint terrain fitting.

1.4KDownloads
56d agoLast updated
BepInExLoaders
ThunderstoreSource

About TerrainRamp

From Thunderstore

Build persistent multiplayer earth ramps from three points with terrain-grid preview, road profiles, one-sided width, and endpoint terrain fitting.

Terrain Ramp

Terrain Ramp adds a hoe tool for building persistent earth roads and ramps directly on Valheim's real terrain grid.

Version 0.3.3 updates terrain regeneration and persistence calls for Valheim 1.0.7.

Select a start point, an end point, and the road width. The preview shows the exact terrain triangles that will be changed, including diagonal cell edges and adjacent zone boundaries. The same calculated vertex plan is used when the ramp is applied.

Features

  • Three-point workflow: A start, B end, W width.
  • Persistent terrain changes synchronized through Valheim's vanilla TerrainComp system.
  • Symmetric or one-sided road width.
  • Four longitudinal profiles selected with Q and E.
  • Alt terrain fitting reads the exterior local ground plane before A and after B.
  • Compact HUD with length, rise, width, affected vertices, and measured grid slope.
  • Exact terrain-grid preview with green/yellow/red validity feedback.
  • Original Valheim crow markers without AI, collision, drops, or network entities.
  • Russian and English localization.
  • Compatible with Build Camera Custom Hammers Edition without a hard dependency.

Controls

  1. Equip the hoe and select Earth Ramp in the Misc category.
  2. First click: set point A, the center-line start.
  3. Second click: set point B, the center-line end.
  4. Move sideways and click a third time to set the width and apply the ramp.

During width selection:

  • Q / E — cycle the road profile.
  • Hold Ctrl — expand only the cursor side; the opposite side stays at minimum width.
  • Hold Alt — fit the longitudinal and lateral terrain planes outside A and B. Endpoint bending stays local, while the middle remains exactly on the straight A-B line. Uneven or cliff samples are rejected instead of producing pits or ridges.
  • G — toggle the technical terrain grid.
  • Esc — reset all selected points.

Profiles

  • Straight slope — constant slope from A to B with no longitudinal rounding.
  • Straight + soft joins — straight A-B section with soft terrain joins outside the endpoints.
  • Soft ends — local curves near A and B with a straight middle section.
  • Full S-curve — smooth curve across the full ramp length.

Multiplayer

Install Terrain Ramp and Jotunn on the server and on every client. Terrain changes are stored and replicated by Valheim's vanilla terrain system, so completed ramps persist after reconnects and world reloads.

This release is intended for trusted co-op. The building client validates and applies the terrain plan; there is no separate server-authoritative anti-cheat validation yet.

Important limits

  • Valheim terrain can only move approximately +/-8 m from its base height.
  • The entire ramp footprint must be inside loaded terrain zones.
  • The default operation safety cap is 1024 affected terrain vertices.
  • The default maximum grid slope is 75 degrees. This is a construction limit, not a guarantee that a vanilla cart can climb the road.
  • Very short ramps cannot reproduce every sampled endpoint tangent because collision terrain only exists at discrete grid vertices.

Settings are created in BepInEx/config/com.ostrix.terrainramp.cfg after the first launch.

Manual installation

Install BepInExPack for Valheim and Jotunn, then place TerrainRamp.dll in a folder under BepInEx/plugins.


Земляной пандус

Мод добавляет в меню мотыги инструмент для быстрого создания постоянных земляных дорог и пандусов по реальной terrain-сетке Valheim.

Версия 0.3.3 обновляет вызовы регенерации и сохранения земли для Valheim 1.0.7.

Управление

  1. Первый клик задаёт начало A.
  2. Второй клик задаёт конец B.
  3. Отведи курсор вбок и сделай третий клик, чтобы выбрать ширину и применить пандус.

На этапе ширины:

  • Q / E — переключение профиля.
  • Ctrl — расширение только со стороны курсора.
  • Alt — подгонка к плоскости земли перед A и после B. Изгиб остаётся возле концов, а середина точно совпадает с прямой A-B. Неровная выборка или край обрыва отклоняются вместо появления ям и гребней.
  • G — техническая сетка.
  • Esc — сброс точек.

Мод должен быть установлен на сервере и у всех игроков. Готовый рельеф сохраняется и синхронизируется стандартной системой Valheim. Лимит угла по умолчанию равен 75°, но это не означает, что ванильная повозка сможет подняться по такому склону.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 56d ago.

TerrainRamp on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.3.3, released 2026-09-09

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 3 recorded builds of TerrainRamp.

Recent builds

BuildReleasedGame versionsLoaders
0.3.32026-09-09n/aBepInEx
0.3.22026-08-10n/aBepInEx
0.3.12026-08-08n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run TerrainRamp on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Building”

Building & decoration

Blocks, furniture, decorations and building tools.

Works on a server

From source side support

Thunderstore lists server-side support for TerrainRamp as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorOstrix, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

TerrainRamp, answered

Generated from the mod’s own source data.

Do my players need to install TerrainRamp?

Thunderstore lists server-side support for TerrainRamp as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. TerrainRamp is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run TerrainRamp on a Valheim server.

Deploy in about a minute from $9.99 a month, then add TerrainRamp in one click.