About TerrainShaperPlus
From ThunderstoreCraftable Workbench terrain tool for Valheim 1.0. Level, raise, lower, smooth, reset and paint with radius/sharpness controls.
TerrainShaperPlus
Craftable Workbench terrain tool for Valheim 1.0 — raise, lower, level, smooth, reset and paint with typed Height × Width control.
Built with BepInEx + Jotunn.
Support: ko-fi.com/tudoecriativo
How to use
- Craft Terrain Shaper Plus at a Workbench (default min level 1)
- Recipe (default): 10 Wood + 10 Stone (configurable)
- Equip the tool
- Press Ctrl+G → panel Height × Width
- Type values or pick a preset (e.g. 5×2) → Apply (default max 8 m, raise
Height.MaxMetersfor unlimited-height mods) - Select a piece (Raise ground (square) for platforms)
- Place freely; hold Alt to magnetically snap tiles to the grid
- Hold Ctrl + Q/E to rotate the square; Shift + scroll = radius
- Cultivator farm grid: Ctrl + scroll changes grid size
Level vs Raise
| Piece | What it does | |---|---| | Level | Flattens to your feet height — does not raise by N meters | | Raise / Lower | Moves terrain by Height meters from the panel |
Soft edges / “limbo” voids
Square raises in vanilla are hard cliffs (black void). Soft square bevel is on by default (Terrain.SoftSquareEdges). If you still see dark rims, use Smooth or Reset.
Game clamp: vanilla is about ±8 m per vertex. TerrainShaperPlus defaults to 8; set Height.MaxMeters higher (up to 512) if you use an unlimited-height companion mod.
Controls (configurable)
| Action | Default | Config section | |---|---|---| | Open panel | Ctrl+G | Panel.ModifierKey + Panel.ToggleKey | | Grid snap (terrain) | Hold Alt | Grid.HoldKey | | Rotate square | Hold Ctrl + Q/E | vanilla place-rotate + Grid.FollowPieceRotation | | Radius | Shift + scroll | Radius.ModifierKey (default Shift) | | Hardness | Ctrl + scroll | Sharpness | | Height (Raise/Lower) | Scroll alone | Height | | Farm grid | Cultivator + seeds | Farm.Enabled | | Farm grid size | Ctrl + scroll | Farm.SizeModKey |
Panel.ModifierKey = None→ single key (e.g. only G)Grid.HoldKey = None→ always snap when grid is enabled
Panel
| Field | Meaning | |---|---| | Height | Meters up / down | | Width | Brush size (radius / square half-extent) | | Square | Square brush | | Presets | 1×2, 5×2, 5×3, 8×3 |
Install (Thunderstore / r2modman)
- BepInExPack Valheim
5.4.2350+ - Jotunn
2.26.1+ - Install TerrainShaperPlus
- Restart the game
Manual: copy plugins/TerrainShaperPlus.dll into BepInEx/plugins/.
Config: BepInEx/config/poneis.valheim.TerrainShaperPlus.cfg Languages: BepInEx/config/TerrainShaperPlus/lang/ (en.json, pt.json)
Features
- Craftable Workbench tool (Wood + Stone)
- Level / Raise / Lower / Smooth / Reset / Paint pieces (+ square variants)
- Typed Height × Width panel with presets
- Magnetic grid snap while holding Alt (terrain tools)
- Rotatable square (Q/E) — brush, snap grid and preview follow piece yaw
- Cultivator farm grid (FarmGrid-style plant snap + visual grid) — uninstall FarmGrid to avoid conflicts
- Soft square edges to reduce black voids
- Optional stamina drain (
Stamina.*) - Optional workbench-in-range for placing (
Placement.RequireWorkbench, default off — works from boats) - Configurable durability, recipe, keys
- EN / PT / ZH localization (editable JSON; drop more languages in
config/TerrainShaperPlus/lang/) - Repairable at Workbench
Support
If TerrainShaperPlus helps your builds, you can support continued maintenance:
Credits
- Special thanks to NILDEIRA from team PONEIS
- ValheimTooler / Gungnir — Terrain Shaper concepts
- TerrainTools — QoL ideas
- FarmGrid (Sarcen) — cultivator plant grid concepts
- PONEIS — Valheim 1.0 maintenance
Changelog
1.0.18
- Fix crash on load (1.0.17): Harmony patch used wrong parameter name (
settings→modifier) forTerrainComp.DoOperation - Fix Chinese item name on English clients: stop mapping unknown language codes to English (was overwriting EN strings); safer Auto language matching
- If the name is still wrong: set
Localization.LanguagetoEnglishin config / Mod Settings
1.0.17
- Height.MaxMeters no longer hard-capped at 8 (range 1–512). Raise it to use with unlimited-height terrain mods
- Soft-square path uses the same configurable height limit (was hardcoded ±8)
- Chinese (zh) localization shipped; Language config accepts Chinese / any lang JSON in
config/TerrainShaperPlus/lang/ - See
TRANSLATIONS.mdfor adding more languages / Nexus translation packs
1.0.16
- Fix tool stopping after repeated uses: harden TerrainOp ObjectDB registration, recover failed Deserialize hashes, scrub destroyed ops
- Soft-square flag now set on DoOperation (RPC path) so raises keep applying after many places
- Ghost outline no longer disables the entire placement ghost (only
_GhostOnlymesh)
1.0.15
- On-screen / README: Ctrl+Q/E rotate, Shift+scroll radius
- Farm grid size: hold Ctrl (configurable
Farm.SizeModKey) + scroll to changeGridSections - Default radius modifier key set to Shift (existing configs keep their value)
1.0.14
- Fix Q/E square rotation (terrain pieces now have
m_canRotate) - Move controls hint above the hotbar
- Hide vanilla circular ghost/marker while drawing the square outline
- Tip: Farm grid is Cultivator-only (not the Terrain Shaper tool) — gray plant grid while placing seeds
1.0.13
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 2 other projects installed alongside it.
TerrainShaperPlus on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.18, released 2026-09-23
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 7 recorded builds of TerrainShaperPlus.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.18 | 2026-09-23 | n/a | BepInEx |
| 1.0.17 | 2026-09-23 | n/a | BepInEx |
| 1.0.16 | 2026-09-23 | n/a | BepInEx |
| 1.0.15 | 2026-09-16 | n/a | BepInEx |
| 1.0.11 | 2026-09-13 | n/a | BepInEx |
| 1.0.10 | 2026-09-13 | n/a | BepInEx |
Dependencies
- Required: Jotunn
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run TerrainShaperPlus on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogAdmin & protection
Permissions, moderation, anti-cheat and land protection for the people running the server.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server. 2 other projects installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorPONEIS, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




