Source-checkedGameplay & overhauls

PhValheimCompanion

by posixone · for Valheim

Connects client and server events to PhValheim's backend (phvalheim-server)

3.6KDownloads
2 yr agoLast updated
BepInExLoaders
ThunderstoreSource

About PhValheimCompanion

From Thunderstore

Connects client and server events to PhValheim's backend (phvalheim-server)

PhValheim Server Side Companion

phvalheim-companion is a custom mod for Valheim servers backed by PhValheim (phvalheim-server). This is a server-side mod that is automatically added to all deployed PhValheim worlds >=phvalheim-server 2.4.

Summary

  • This mod is intended to connect in-game telemetry with PhValheim's backend. The idea is to capture events and other statistics about the running world, e.g., server start, server stop, player join, player disocnnect, player death, etc...
  • The codebase for this mod was forked from Aaron Scherer valheim-discord-notifier. All external functionality of this forked mod has been disabled until it's needed futher. Internal event handlers were used to tie into PhValheim's backend. I learned alot about HTTP POST within C# from this code base. Thank you, @aequasi!

Current capability: output from game console

  • On server start

PhValheim Companion: [Sent] {"action":"start","world":"mytestworld22"}
PhValheim Companion: [Received] Backend response:OK

  • On player join

PhValheim Companion: [Sent] {"action":"join","world":"mytestworld22","citizen":"Boogeyman"}
PhValheim Companion: [Received] Backend response:OK

The Backend response: OK is PhValheim's backend returning a result back to game.

This mod and the new changes to phvalheim-server >=2.4 lay the foundation for advanced bi-directional interaction between a running world and PhValheim.

Next steps:

  • Capture all players that join a world and store them in PhValheim's database. These players will be listed (mouse hover) on the public interface so folks will be able to identify which character they used in the world.
  • Capture player statistics. E.g., builds and deaths
  • Capture progression of the world. E.g., No hung heads at the shrines = copper/tin age, A hung Eikthyr head = bronze age and so forth. DONE!

See https://github.com/brianmiller/phvalheim-server for more information regarding the main project.

Changelog

  • 1.0.5 removed all unused code
  • 1.0.4 Update readme
  • 1.0.3 Updated to support 0.216.9
  • 1.0.2 Corrected a URI issue with unused (as of now) server-side code.
  • 1.0.1 A significant and new capability was added to phvalheim-client, phvalheim-server and phvalheim-companion, allowing in-game client notifications to be sent back to the originating PhValheim server. The first feature that uses this new method detects world progression. E.g., When a boss head is hung at the spawn shrines, PhValheim Server will now display icons on the public interface indicating progression.
  • 1.0.0 Initial release sends world start and player join to the backend.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Dependencies

Needs 1 other project installed alongside it.

PhValheimCompanion on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.6, released 2024-05-06

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 7 recorded builds of PhValheimCompanion.

Recent builds

BuildReleasedGame versionsLoaders
1.0.62024-05-06n/aBepInEx
1.0.52024-05-06n/aBepInEx
1.0.42023-06-12n/aBepInEx
1.0.32023-06-12n/aBepInEx
1.0.22023-03-02n/aBepInEx
1.0.12023-03-02n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run PhValheimCompanion on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Works on a server

From source side support

Thunderstore lists server-side support for PhValheimCompanion as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server. 1 other project installed alongside it.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓Authorposixone, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

PhValheimCompanion, answered

Generated from the mod’s own source data.

Do my players need to install PhValheimCompanion?

Thunderstore lists server-side support for PhValheimCompanion as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. PhValheimCompanion is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run PhValheimCompanion on a Valheim server.

Deploy in about a minute from $9.99 a month, then add PhValheimCompanion in one click.