About ReefPortals
From ThunderstoreThe Reef's build of Cross Server Portals Continued (GPL-3): portals that carry you to another server. Adds a 4th tag field with the destination's password so private servers link without a prompt. Source in the zip.
ReefPortals — Cross Server Portals Continued, The Reef build
A build of Cross Server Portals Continued by jcruse03 (itself the Valheim 1.0 continuation of lunarbin's Cross Server Portals), licensed GPL-3.0. Same plugin GUID (lunarbin.games.valheim) and version as upstream 1.3.1, so a client on this build pairs with a server on the upstream one and vice versa.
What it does
Tag a portal Source|host:port|Target and walking through it logs you out and joins that server, putting you out of the portal whose tag (or source tag) is Target. Glyphs turn green on such portals. Ordinary portals are untouched.
What The Reef changed
One thing: a 4th tag field carries the destination server's password.
main|203.0.113.5:2458|nursery|the-nursery-password
When the portal joins that exact host and port and the server asks for a password, the field is supplied to the game's own password step; no dialog. The password is only ever used for the server the portal points at (a later manual join to another server gets the normal dialog). It is written nowhere else than in the portal tag you typed. This is meant for private servers among friends, where the password is shared anyway: anyone who can read the portal tag can read the password. If that is not acceptable for your servers, use the upstream mod with PortalPass instead.
Everything else — PreserveStatusEffects, glyph and effect colours, PromptBeforeTeleport, RequireAdminToRename (ServerSync) — is upstream, unchanged.
Install
Both sides: every client and every server that takes part in cross-server travel. r2modman: install from Thunderstore. Server: BepInEx/plugins/ReefTeam-ReefPortals/ValheimCrossServerPortals.dll.
Source
GPL-3.0: the complete modified source is in this zip under src/ (reef.patch is the diff against upstream commit e9a9732). Build: .NET SDK 8, dotnet build src/CrossServerPortals.csproj -c Release /p:GamePath=<Valheim client folder> /p:BepInExCore=<a BepInEx/core folder>.
Upstream credits: lunar91 (original), jcruse03 (1.0 continuation). The Reef build: Synistro / ReefTeam, 2026-09-17.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 48d ago.
ReefPortals on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.3.1, released 2026-09-17
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 1 recorded build of ReefPortals.
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run ReefPortals on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorReefTeam, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






