About FortifySkillsRedux
From ThunderstoreFortifySkillsRedux changes skill loss on death. Instead of being punished for dying by losing 5% of each skill, you are rewarded for staying alive longer. Each skill has a new fortified skill level that it resets to when you die.
FortifySkillsRedux
FortifySkillsRedux is a remake of the FortifySkills mod for Valheim that changes how skills are lost on death. Rather than being punished for dying by losing a flat 5% of every skill, you are instead rewarded for staying alive for longer. This is achieved by adding a new fortified skill level for each skill that is used when you die to reset your skills to their fortified skill level. This means that no matter how many times you die, your skills will never drop below their fortified skill levels.
Server-Side Info: This mod does work as a client-side only mod and only needs to be installed on the server if you wish to enforce configuration settings.
Version 1.4.0 Notice
Configuration settings have changed! Please delete your config file and let the mod regenerate if if you're having any issues.
Installation
Via Mod Manager (Recommended)
- The best way to install the mod is using r2modman and installing it from Thunderstore.
- The next best way is to use Thunderstore Mod Manager.
Manual
- Download and install BepInEx Pack
- Download and install Jotunn
- Download this mod and move the "FortifySkills.dll" into "<GameLocation>\BepInEx\plugins"
Mechanics
The Fortify skill level increases very slowly at first but if you get your active level significantly higher that your fortified level it will level a little quicker giving you an incentive not to die. Because of this your fortified level may fall a long way behind your active level if you stay alive for a long time and you can lose more than you would with the vanilla 5% penalty. To make up for this your active level increases a little faster than Vanilla as well.
There are two major gameplay advantages to this:
- A string of deaths won't destroy your skill level. No need to worry about the No Skill Drain buff ending just before you die.
- Less used skills won't wither away completely from the occasional death. If you use one weapon type a lot early game but then switch to something else, now a few deaths without training the original weapon skill won't completely reset it.
Your Fortify skill level will be displayed in parenthesis in your skill list next to your active skill level.
Configuration
Changes made to the configuration settings will be reflected in-game immediately (no restart required) and they will also sync to clients if the mod is on the server. The mod also has a built in file watcher so you can edit settings via an in-game configuration manager (changes applied upon closing the in-game configuration manager) or by changing values in the file via a text editor or mod manager.
Global Section
Verbosity
- Low will log basic information about the mod. Medium will log information that is useful for troubleshooting. High will log a lot of information, do not set it to this without good reason as it will slow down your game.
- Acceptable values: Low, Medium, High
- Default value: Low.
Use Individual Settings [Synced with Server]
- If enabled, use the config settings for each individual Vanilla skill and the Modded skill config settings for all skills added by mods. If disabled use the config setting from the Mechanics section for all skills.
- Acceptable values: False, True
- Default value: false.
Item Loss on Death Tweaks
Allowing Keeping Containers on Death [Synced with Server]
- Whether to allow keeping items that can hold other items (such as a backpack) when you die.
- Acceptable values: False, True
- Default value: false.
Allow Keeping Non-Teleportable Items on Death [Synced with Server]
- Whether to allow keeping items that cannot be teleported when you die (will check inside of backpacks)."
- Acceptable values: False, True
- Default value: false.
Mechanics
Active Skill XP Multiplier [Synced with Server]
- Controls XP gained for the active skill level. 1 = base game XP, 1.5 = 50% bonus XP, 0.8 = 20% less XP.
- Default value: 1.5
Max Fortify Skill XP Rate [Synced with Server]
- Controls maximum rate of XP earned for the fortified skill as a percentage of vanilla XP rates. Values below 1 mean that fortified skills will always increase slower than vanilla skills. Values above 1 mean that fortified skills can increase faster than vanilla skills if your active skill level is high enough.
- Default value: 0.8
Fortify Skill XP Per Level [Synced with Server]
- Controls XP gained for the fortified skill. For every level the active skill is above the fortified skill increase the percentage of XP gained for the fortified skill by this amount up to Max Fortify Skill XP Rate.
- Default value: 0.1
IndividualSkills Section
There is a section with the same config settigns for each skill in the Vanilla game and one additional section for all skills added by mods. These settings are only used if Use Individual Settings is Enabled and they allow you to customize the XP gains for each individual skill.
Compatibility
All skill mods by Smoothbrain
- The XP multiplier settings in this mod stacks multiplicatively with the XP multiplier in Smoothbrain's skill mods.
- If you set EnableIndividualSettings to True and keep ModdedSkillXPMult set to 1.0 it will not impact the XP gain rates of Smoothbrain's skill mods while still letting you customize the skill gain rates for Vanilla skills via the IndividualSkills XP multiplier settings.
Incompatibilities
- May have issues with anything that changes the SkillsDialog text in-game.
- Currently does not correctly scan the inventory of backpacks added by AdventureBackapcks to determine if they contain non-teleportable items.
Notes
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Dependencies
Needs 2 other projects installed alongside it.
FortifySkillsRedux on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.7.1, released 2026-10-12
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 21 recorded builds of FortifySkillsRedux.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.7.1 | 2026-10-12 | n/a | BepInEx |
| 1.7.0 | 2026-09-21 | n/a | BepInEx |
| 1.6.0 | 2026-09-15 | n/a | BepInEx |
| 1.5.3 | 2024-12-31 | n/a | BepInEx |
| 1.5.2 | 2024-12-31 | n/a | BepInEx |
| 1.5.1 | 2024-12-29 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
- Required: Jotunn
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run FortifySkillsRedux on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Works on a server
From source side supportThunderstore lists server-side support for FortifySkillsRedux as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server. 2 other projects installed alongside it.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-13Open ↗
- ✓AuthorSearica, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




