Source-checkedCreatures & NPCs

ValheimArchipelagoRandomizer

by ShadeNoob · for Valheim

Gates Valheim research and trophies through Archipelago. Optional gather checks. The goal is a chosen boss kill. Default is Defeat Kall.

17Downloads
16d agoLast updated
BepInExLoaders
ThunderstoreSource

About ValheimArchipelagoRandomizer

From Thunderstore

Gates Valheim research and trophies through Archipelago. Optional gather checks. The goal is a chosen boss kill. Default is Defeat Kall.

Valheim Archipelago Randomizer

Gates Valheim research and trophies through Archipelago. Optional gather checks. The goal is a boss kill chosen for the seed. The default is Defeat Kall.

Gale installs this package. BepInEx and Jotunn are dependencies.

The Archipelago world is separate. Install valheimapworld.apworld from the repository. The tracker shows the room.

Code added after Samupo's original mod was written with AI assistance in Cursor, using Grok (xAI).

The connect window has two local options. Trophy drops: Default, x2, or Easy. x2 doubles trophy chance and caps the pity counter at 10. Easy drops that trophy on the first kill, then uses the normal rate. The host rolls the corpse. Research costs: Default or Halved. Halved spends half, rounded up, and never less than 1. Health, stamina, and eitr regen from trophies is 50% per food.

World options

boss_checks is on by default. Each boss kill is a check in that boss's tier. The unique drop is removed from the corpse and can be placed on any check from tier 0 through that boss's tier. The granted amount follows the world resource rate. The swamp key and the wishbone also follow how many players are in the world. Off, the corpse still drops the item, and only the goal kill is a location.

goal chooses which boss kill finishes the seed. The game sets a world key when that boss dies, and the client sends that check when the key is present.

  • eikthyr
  • elder
  • bonemass
  • moder
  • yagluth
  • queen
  • fader
  • kall — Kall's last phase. This is the default.

research_access chooses when a research recipe shows on the bench. The received item still grants that research's gear.

  • default — the recipe shows after every parent research is received.
  • tier — the recipe shows after the items that open its tier are received.
  • materials — the recipe shows once its materials have been found. Tier doors are removed.
  • natural — crafting a research opens the next recipes. Receiving a parent leaves those recipes closed. The received item grants the gear. Tier doors are removed.

sequential_tiers places the items that open the next tier into the previous tier, in your own world. Tier 0 checks unlock Tier 1, Tier 1 checks unlock Tier 2, and so on. It has no effect for materials or natural, because those modes do not use tier doors.

drop_checks turns the first pickup of a crafting material into a check. That includes processed materials such as bronze nails and refined eitr. Gear, arrows, food, and mead are not checks. Berries, mushrooms, honey, and raw meat stay checks because they were already on the list.

Receiving a trophy reward shows a notice with the stat it grants. The compendium Active effects page lists the bonuses you currently have. Opening that page again refreshes the totals. Reconnecting does not show the notice again.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 16d ago.

ValheimArchipelagoRandomizer on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.2.35, released 2026-10-19

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 2 recorded builds of ValheimArchipelagoRandomizer.

Recent builds

BuildReleasedGame versionsLoaders
0.2.352026-10-19n/aBepInEx
0.2.342026-10-19n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run ValheimArchipelagoRandomizer on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Works on a server

From source side support

Thunderstore lists server-side support for ValheimArchipelagoRandomizer as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-20Open ↗
  • ✓AuthorShadeNoob, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

ValheimArchipelagoRandomizer, answered

Generated from the mod’s own source data.

Do my players need to install ValheimArchipelagoRandomizer?

Thunderstore lists server-side support for ValheimArchipelagoRandomizer as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. ValheimArchipelagoRandomizer is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run ValheimArchipelagoRandomizer on a Valheim server.

Deploy in about a minute from $9.99 a month, then add ValheimArchipelagoRandomizer in one click.