Source-checkedGameplay & overhauls

LongshipUpgrades

by shudnal · for Valheim

Upgrade your vanilla Longship piece by piece with lantern, changeable sails, tent, shields, extended storage and more.

216KDownloads
13d agoLast updated
BepInExLoaders
ThunderstoreSource

About LongshipUpgrades

From Thunderstore

Upgrade your vanilla Longship piece by piece with lantern, changeable sails, tent, shields, extended storage and more.

Longship Upgrades

Ever wanted your most used through the game ship to be even more useful? And not just useful but also cozy and deadly.

This mod is fully compatible with vanilla Longship. You won't lose it after disabling the mod. Even extra storage update will stay.

It is recommended that before disabling or uninstalling Longship Upgrades, disable ship map tables and complete a successful world save. See Safe removal.

Every mentioned upgrade is highly customizable.

Features

  • upgrade mast (makes it removable and now you can place lantern and tent and switch sails colors)
  • place hanging lantern to lighten the deck
  • place tent to provide protection from elements and to get an ability to rest while travelling
  • upgrade hull with shields to increase ship's health and provide more protection from arrows
  • further upgrade hull to make it resistant to fire and ultimately protects from Ashlands ocean
  • place a pair of mini-turrets-ballistas on the ship's bow to gun down your enemies
  • place any trophy as a ship's figurehead for more style points, or place boss trophy to get an ability to use their forsaken power without overriding your chosen one
  • upgrade ship's storage in 2 steps increasing its width and height by 1. Yet that handy extra storage comes at a cost of deck cluttering.
  • switch between different styles of ship's heads, sails, tents and shields. Upload your own custom textures with ease.
  • you can always remove tent if it interferes with movement on the deck
  • place Wisp Torch on the top of the mast to push away the mist

Upgrade materials spend will use craft from containers feature if it is implemented correctly.

By default every upgrade demands different crafting station and its levels. But default check range is 100 so you doesn't need to park you ship in your forge.

After ship destruction any spent materials or turrets' ammo as well as ship cargo will be safely floating in the boxes. You won't lose anything under water.

How to upgrade

Every upgradeable part has its own requirements in materials, station type and station level. All of this is configurable.

If you don't know required station or station level you will have "Unknown upgrade" hover text.

If you don't know some material from requirements list it will appear as "Unknown item" along other known items.

To upgrade a specific part you have to find its spot. All spots are tied to its upgradeable parts.

  • mast upgrade point is located where mast is fastened to the deck
  • lantern upgrade is on its part of a horizontal mast beam
  • tent upgrade is on the other side of the horizontal mast beam
  • sail switch point is in the middle of the mast (it is disabled if the mast is removed)
  • hull upgrade and shields switch is only accessible from inside the ship
  • storage upgrade takes up front half of the storage hatch
  • turrets upgrade is on the lower side of the bow
  • heads switch is located on the plank below the head
  • trophy stand could be easily found on the very bow
  • tent switcher you can find by looking at tent directly from below or above

Trophy stand

If you place boss trophy (hey Moder) you will be able to use its forsaken power instead of your current one. It will not override your current power.

If your power is on cooldown you can't use ship's one.

After usage your power will go on the same cooldown.

Used power will no be shared on nearby players, it's always personal.

So its main goal is to extend variability of powers available on your journey. Most likely it will be Moder power useful on a ship only.

Custom textures for sail, tent and shields

On the first launch mod will create ...\BepInEx\config\shudnal.LongshipUpgrades directory with subdirectories sails, shields and tents. There will also be _original.png variants of that textures taken from the game to use as a reference for new textures.

Then all you need is to place your custom texture in corresponding folder and it will be loaded automatically on the next game launch.

This files have to be shared between clients manually or via a modpack. If some client won't have all the variants nothing will break but amount of available styles for that client will be limited.

Order of applied styles depends on file order in the directory. The files are ordered by name using simple string order algorithm.

It means it will look like:

  • sail_1.png
  • sail_10.png
  • sail_2.png
  • and so on

to make it ordered as you need you should name files like:

  • sail_01.png
  • sail_02.png

...

  • sail_10.png

Ready to go textures

The mod comes with some built-in textures variants.

You can get good looking sails from JK - Lore Friendly Sails.

And more stylish shields from More Round Shield Paints.

As easy as that you can just copy paste png files into corresponging folders as is. Now you have fancy sails and shields.

But no tent sorry. If anyone will ever share their custom tent textures I will happily include it into the mod.

To be absolutely certain you got it right

Copy

  • texture_shieldwood_d_style.png
  • texture_shieldwood_d_style_1.png
  • texture_shieldwood_d_style_2.png
  • texture_shieldwood_d_style_3.png

from More Round Shield Paints archive to ...\BepInEx\config\shudnal.LongshipUpgrades\shields

Copy every sail png you like from JK - Lore Friendly Sails archive to ...\BepInEx\config\shudnal.LongshipUpgrades\sails.

You will need to rename the files you copy because all of them has the same name.

Voila.

Disabling ship map tables

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Dependencies

Needs 3 other projects installed alongside it.

LongshipUpgrades on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.24, released 2026-10-21

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 25 recorded builds of LongshipUpgrades.

Recent builds

BuildReleasedGame versionsLoaders
1.0.242026-10-21n/aBepInEx
1.0.232026-09-26n/aBepInEx
1.0.222026-09-23n/aBepInEx
1.0.212026-09-18n/aBepInEx
1.0.202026-09-12n/aBepInEx
1.0.192026-09-11n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run LongshipUpgrades on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Works on a server

From source side support

Thunderstore lists server-side support for LongshipUpgrades as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server. 3 other projects installed alongside it.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-22Open ↗
  • ✓Authorshudnal, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

LongshipUpgrades, answered

Generated from the mod’s own source data.

Do my players need to install LongshipUpgrades?

Thunderstore lists server-side support for LongshipUpgrades as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. LongshipUpgrades is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run LongshipUpgrades on a Valheim server.

Deploy in about a minute from $9.99 a month, then add LongshipUpgrades in one click.