About PortalHeim SG1
From ThunderstorePortals become stone ring gates with Norse runes, orange Chevrunes and rippling water. With the mod on your server too: dial any gate you know from a menu or the map, carry ore through, and pull your cart through with you.
PortalHeim SG1
Turn Valheim's wooden portals into ancient stone ring gates, then dial any gate you know from a menu or the map.
Every portal becomes a ring of carved stone with nine glowing Chevrunes and a turning inner ring of Elder Futhark runes. Walk up to a connected gate and it wakes up: the ring spins, the Chevrunes lock on one pair at a time, and the opening fills with a pool of rippling water. It's inspired by a certain famous gate, but built from Norse runes and a design of its own.
And it isn't only cosmetic. With the mod on your server too, you can dial any gate instead of pairing by name, see your gates on the map, carry ore and metal through, and pull your cart through with you.
Contents
- What you get
- Quick start
- Dialing any gate
- Carts and heavy loads
- Examples
- What needs the mod on the server
- Sounds
- Configuration
- Troubleshooting
- Works with
What you get
The gate
- A stone ring with an inner ring of rune carvings and nine Chevrunes around it.
- Start-up sequence: when someone walks up to a connected gate (at either end), the inner ring turns and the Chevrunes lock on in pairs, bottom to top, the top one last. They start as arrows and turn into glowing runes as they lock.
- A pool of water fills the opening once the gate is open, and drains away when everyone has gone. (Prefer the game's own swirl? Set
InteriortoVanilla.) - Dormant glow: a connected gate that nobody is near glows faintly, so you can tell it's live from across the base.
- Ramps and a sunk ring: the bottom of the ring sits at ground level and a gentle ramp on the front lets anyone walk in, even when overencumbered. (Want one on the back too? Set
Look / BackRampto true.)
The trip
- A long portal trip shows an endless swirling tunnel flying toward a bright light, with a deep bass loop, instead of the game's spinner.
The network
- Dial any gate you've visited from a menu at the gate, or by clicking its pin on the map.
- Set a home gate and dial it with E then Enter.
- Carry anything through a portal, ore and metal included.
- Take your cart with you: it comes through and hooks back on.
Quick start
- Install with Gale (or any Thunderstore mod manager). It needs BepInExPack_Valheim, which installs automatically.
- Start the game. Every portal you see is now a ring gate. Existing portals change too, and nothing about them breaks: names, pairs and destinations are exactly as they were.
- Optional but recommended: install the mod on your server (or the game you host) as well, to turn on dialing, gate pins and carts. See what needs the mod on the server.
That's all for the new look: there's nothing to build or craft. Portals are built from the Hammer exactly as before.
Storage in every gate
Every gate has a built-in chest (6 by 4 slots by default). Press Shift+E on a gate, or click Open storage in its dial window, and two stone lids in front of the gate lift like gull-wing doors to show it (or, with Storage / HatchStyle = CellarDoors, like cellar doors). It's the same chest from either side of the gate, and it saves with the gate. A pair of gates (two gates sharing a name) share one chest: put something in at home and take it out at the outpost. The server keeps the two in step, so empty one of the two before pairing them, or its contents are replaced by the other's. Only one end can be open at a time. When you dial another gate, the storage of the gate you dialed from shows the destination's storage (its own is kept safe, and comes back when the dial ends). Resize it with Storage / Columns and Storage / Rows, or turn it off with Storage / Enabled. Needs the mod on the server.
Making a gate your own
In the dial window, click More on a gate, then Style... to give it:
- A colour for its chevrunes (and its name in the list).
- A word spelled in runes on its chevrunes: type up to nine letters, or press Use its name. The other chevrunes keep the usual runes.
- An icon, picked from a searchable list of the game's items. It shows beside the gate in the list and as its pin on the map.
The changes are for everyone, on a gate or on both gates of a pair. The list shows each gate as a card, with its icon, its name in its colour and how far away it is; More also has Set home and Rename.
Dialing any gate
With the mod on the server too, you aren't limited to portals that share a name.
- Walk up to a gate and press E (the normal use key). A window opens listing the gates you know, nearest first, with their distance.
- Pick a gate and press Dial (or highlight it and press Enter). Both gates run their start-up sequence and open. Walk in.
- The gate closes by itself about 15 seconds after the last player has left both gates. To close it sooner, use either gate (the one you dialed from, the one you dialed, or one that was set aside for the dial), press E and click Hang up. Either end can hang up.
<!-- IMAGE: dial-menu.png (the dial window with a few gates listed) -->
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 9d ago.
PortalHeim SG1 on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.11.0, released 2026-10-26
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 10 recorded builds of PortalHeim SG1.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.11.0 | 2026-10-26 | n/a | BepInEx |
| 0.10.7 | 2026-10-26 | n/a | BepInEx |
| 0.10.4 | 2026-10-26 | n/a | BepInEx |
| 0.10.3 | 2026-10-26 | n/a | BepInEx |
| 0.10.2 | 2026-10-26 | n/a | BepInEx |
| 0.10.0 | 2026-10-26 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run PortalHeim SG1 on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-26Open ↗
- ✓AuthorSvaha, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






