Source-checkedWeapons, items & crafting

GenerallyLitServerMod

by SWATsqad · for Valheim

Day and night length, stack size, item weight and a smoother network send rate. Independent day/night, server-authoritative, no restart to change.

230Downloads
22d agoLast updated
BepInExLoaders
ThunderstoreSource

About GenerallyLitServerMod

From Thunderstore

Day and night length, stack size, item weight and a smoother network send rate. Independent day/night, server-authoritative, no restart to change.

Generally Lit Server Mod

A handful of numbers. No content, no new items, no UI, no external calls.

| Setting | Default | What it does | |---|---|---| | Day length in seconds | 840 | How long daylight lasts | | Night length in seconds | 360 | How long night lasts | | Stack size multiplier | 1 | Multiplies max stack of things that already stack | | Item weight multiplier | 1 | Multiplies the weight of every item | | Updates sent per second | 30 | How often a player's game sends what it controls |

At 840/360, x1, x1 and 0 sends it changes nothing.

Generally Lit server runs: 7200s day, 300s night, 10x stacks, 0.8x weight, 30 sends per second.

Independent day and night

Vanilla keeps one cycle length and splits it 70/30 in EnvMan.RescaleDayFraction (raw 0.15-0.85 of the cycle is daylight). That split is hard-coded, which is why mods exposing only "day length" can never give a long day and a short night.

This rebuilds the same curve from your two values, so a two hour day with a five minute night works.

Smoother ships and players

Whatever a player's game controls (their character, a ship they steer, creatures near them) reaches everyone else only when that game sends it to the server. Vanilla aims for 20 sends a second on a fixed timer, and each send waits for the next frame, so in practice it is about 14. On a ship the whole deck visibly steps.

With this mod a player's game sends 30 times a second, in the same frame the timer fires. Everyone on the server sees that player, and anything they control, move more smoothly. It costs a little upload per player. Only player games are changed; the server's own sending is left alone.

Every player needs the mod for their own sends to be faster. Players without it still see everyone else's smoother movement.

Server-authoritative

The server sends its values to every client on join. Clients use them while connected, are told in the log when they differ, and get their own back on leaving. Editing your config while on a server does nothing and says so, rather than looking like a broken mod.

Stack size and weight come from the server's item database and the cycle runs off server time, so those work for clients without the mod. Installing it everywhere keeps tooltips and lighting consistent and gives everyone the faster sends.

Config changes need no restart

The config file's timestamp is checked every 2 seconds. Edit it and the values apply and are pushed to everyone connected. Nobody gets disconnected for a number change.

One warning worth reading

Lowering the stack multiplier destroys items. Anything stacked above the new maximum is cut down the next time the world loads - not when you change the setting. On a dedicated server that is the next restart, often minutes after the last player leaves, so it looks fine for hours and then is not.

The mod remembers the highest multiplier it has run with and prints a loud warning when you lower it. Back up the world first, or spread over-sized stacks out before changing it. Raising is always safe.

Install

r2modman: install from Thunderstore, or Settings -> Import local mod -> pick the zip. Manual: drop GenerallyLitServerMod.dll into BepInEx/plugins/.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 22d ago.

GenerallyLitServerMod on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.1.0, released 2026-10-13

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 3 recorded builds of GenerallyLitServerMod.

Recent builds

BuildReleasedGame versionsLoaders
1.1.02026-10-13n/aBepInEx
1.0.22026-09-14n/aBepInEx
1.0.02026-09-14n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run GenerallyLitServerMod on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Works on a server

From source side support

Thunderstore lists server-side support for GenerallyLitServerMod as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-14Open ↗
  • ✓AuthorSWATsqad, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

GenerallyLitServerMod, answered

Generated from the mod’s own source data.

Do my players need to install GenerallyLitServerMod?

Thunderstore lists server-side support for GenerallyLitServerMod as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. GenerallyLitServerMod is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run GenerallyLitServerMod on a Valheim server.

Deploy in about a minute from $9.99 a month, then add GenerallyLitServerMod in one click.