Source-checkedGameplay & overhauls

DeepNorthCompat

by Talent · for Valheim

Fixes various vanilla/mod bugs and cross-mod incompatibilities.

2.5KDownloads
1d agoLast updated
BepInExLoaders
ThunderstoreSource

About DeepNorthCompat

From Thunderstore

Fixes various vanilla/mod bugs and cross-mod incompatibilities.

DeepNorthCompat

This is a Valheim mod for a personal Valheim modpack.

It currently fixes bugs and incompatibilities involving:

  • ImpactfulSkills and AzuCraftyBoxes quality-aware ingredient selection and consumption.
  • AAA Crafting's crafting speed setting, which did not apply to the Forge of Potential.
  • AAA Crafting's Upgrade pagination, which accumulated hidden recipe rows during repeated refreshes.
  • ReforgedPotential Forge of Potential upgrades, which removed the item being upgraded before the chests holding the ingredients had handed over their contents.
  • ImpactfulSkills bow stamina scaling and tooltip reporting, in builds before 0.25.0.
  • SeaAnimals and AirAnimals custom creature drop ranges.
  • AzuEPI inventory character preview, which restarted its animation whenever a nearby creature or player changed equipment.
  • Deep North profile policy that disables ValheimTune on clients after its configuration binds.
  • VPO native water-wave initialization on Windows dedicated servers.
  • RuneMagic water-walking ice initialization, which can corrupt physics and saved vehicle positions on Linux dedicated servers.
  • RuneMagic Ocean Currents and Decumberance rune sprites, which each left a material loaded after they faded. Sailing with Ocean Currents added about a thousand materials a second, so Valheim Visuals' material scans stalled the game for longer the longer you played.
  • MultiUserChest stale chest inventories after ownership changes.
  • AzuCraftyBoxes chest ownership during crafting.
  • OdinShip canoe propulsion, replicated ship names, mounted ammunition refunds, input handling, manual FishPress payment, and the Decorative Ship Construction piece, which no longer reshapes terrain or clears cave roofs and now has hull and support collision.
  • BetterMap exploration with CartographySkill, session cleanup, saved pin categories, portal labels, and vehicle map updates.
  • TeleportEverything configuration-panel focus, which left some gameplay hotkeys active while the panel was open.
  • PlantEasily planting grids, which checked only the first ingredient of a multi-ingredient recipe.
  • NoSmokeStayLit fireplace mode controls, which refused to change fires owned by another peer.
  • PlantEverything placement dust, which came back after joining a server with NoCultivatorDust or NoBuildDust installed.
  • My Little UI ammo counts, which redrew every hotbar update even when the number hadn't changed.
  • Visible UI localization on Valheim 1.0.21 Windows clients, which collected inactive labels before discarding them.
  • RuneMagic rune lookups on Valheim 1.0.21 Windows clients, which read the piece's name again for every rune in the list.
  • HearthBelow pickaxe cuts, which came back after Hoe leveling, raising, or smoothing, or a RuneMagic Foundation Rune, filled them.

Requires ConditionalConfigSync 1.0.11 or newer. Install the same DeepNorthCompat version and ConditionalConfigSync on the dedicated server and every client, then restart.

Extract the package and keep DeepNorthCompat.dll in BepInEx/plugins/DeepNorthCompat/.

On Valheim 1.0.21, update AzuEPI to 2.6.6, Unshamed to 1.0.9, and BetterUI to 2.5.14 if you use them. These builds use the game's current stats API. DeepNorthCompat 1.6.0 removes its temporary API bridge. When upgrading manually from 1.5.8, delete BepInEx/patchers/DeepNorthCompat/DeepNorthCompat.Preloader.dll.

Supported versions

  • Valheim 1.0.16, 1.0.17, 1.0.20, and 1.0.21 on Windows clients and Windows/Linux dedicated servers

Each fix is written against one exact build of the mods it touches:

  • ImpactfulSkills 0.21.1, 0.21.3, 0.22.0, 0.22.1, 0.23.0, 0.24.0, 0.25.0, and 0.26.0
  • AzuCraftyBoxes 1.8.27 and 1.8.28
  • AAA Crafting 2.1.11 and 2.1.12 (forge speed and recipe row fixes on Valheim 1.0.20 and 1.0.21 Windows clients only)
  • ReforgedPotential 2.0.8, 2.0.9, and 2.0.10 (chest crafting wait fix on Valheim 1.0.20 and 1.0.21 Windows clients)
  • SeaAnimals 0.3.9
  • AirAnimals 0.3.2
  • AzuEPI 2.6.3, 2.6.4, and 2.6.6 for the character preview fix. On Valheim 1.0.21, use 2.6.6.
  • ValheimTune 0.7.8, 0.7.9, and 0.7.10
  • ValheimPerformanceOptimizations 1.2.3
  • RuneMagic 1.5.1 for water-walking ice initialization and rune sprite materials on Valheim 1.0.20 and 1.0.21 Windows clients and Windows/Linux dedicated servers
  • MultiUserChest 0.6.2
  • Quick Stack - Store - Sort - Trash - Restock 1.4.15 and 1.4.16
  • OdinShip 0.8.7
  • BetterMap 1.1.0
  • CartographySkill 3.2.0 (for BetterMap's exploration integration)
  • TeleportEverything 3.0.9, 3.0.10, and 3.0.11 (configuration-panel input fix on Valheim 1.0.17, 1.0.20, and 1.0.21 Windows clients)
  • PlantEasily 2.3.0 and 2.3.1 (grid cost fix on Valheim 1.0.17, 1.0.20, and 1.0.21 Windows clients)
  • NoSmokeStayLit 2.4.3 and 2.4.4 (fireplace mode controls on Valheim 1.0.20 and 1.0.21 Windows clients)
  • PlantEverything 1.21.3 and 1.21.4 with NoCultivatorDust 1.0.7 or NoBuildDust 1.0.7 (placement dust fix on Valheim 1.0.17, 1.0.20, and 1.0.21 Windows clients)
  • ValheimCommunityPatch 0.39.0, 0.39.1, and 0.40.0 for Craft/Upgrade button audio, vibration, and timers
  • My Little UI 1.2.31, 1.2.32 and 1.2.33 (ammo count redraw fix on Valheim 1.0.17, 1.0.20, and 1.0.21 Windows clients)
  • HearthBelow 0.7.0 and 0.7.1, with RuneMagic 1.5.1 for the Foundation Rune (cut filling on Valheim 1.0.17, 1.0.20, and 1.0.21 Windows clients and Windows/Linux dedicated servers)

Mod patches only activate if the corresponding mod and supported version are present.

On Valheim 1.0.20 and 1.0.21 Windows clients with AAA Crafting 2.1.11 or 2.1.12, the Forge of Potential uses AAA Crafting's Crafting Speed when Override Crafting Speed is on. The existing crafting skill reduction still applies.

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 1d ago.

DeepNorthCompat on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.6.1, released 2026-11-03

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 30 recorded builds of DeepNorthCompat.

Recent builds

BuildReleasedGame versionsLoaders
1.6.12026-11-03n/aBepInEx
1.6.02026-10-30n/aBepInEx
1.5.82026-10-28n/aBepInEx
1.5.72026-10-28n/aBepInEx
1.5.62026-10-27n/aBepInEx
1.5.52026-10-25n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run DeepNorthCompat on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Works on a server

From source side support

Thunderstore lists server-side support for DeepNorthCompat as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-11-04Open ↗
  • ✓AuthorTalent, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

DeepNorthCompat, answered

Generated from the mod’s own source data.

Do my players need to install DeepNorthCompat?

Thunderstore lists server-side support for DeepNorthCompat as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. DeepNorthCompat is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run DeepNorthCompat on a Valheim server.

Deploy in about a minute from $9.99 a month, then add DeepNorthCompat in one click.