About NightTerrors
From ThunderstoreWhen all players sleep, Mara may take them. They awaken in darkness — stripped or given strange tools — and must survive until dawn.
NightTerrors
> She comes when the fire dies low.
When all players sleep, there is a chance that Mara finds you.
You awaken not in your bed, but somewhere else entirely — a distant shore, a frozen peak, the bowels of a swamp. Around you, monsters stir. Your gear may be gone. Someone else's life may be in your hands.
Survive until dawn, or don't. Either way, you wake up in your bed. The night passes as if nothing happened.
What Happens
Each time all players sleep, there is a configurable chance (1-in-20 by default) that the event triggers. If it does:
- All players are teleported to a random location anywhere in the world
- A scenario is chosen at random:
- Keep Gear — you have what you had
- Go Naked — stripped of everything
- Different Equipment — given a strange kit suited to no situation in particular
- Swap Equipment — you have someone else's inventory, they have yours
- Monsters appropriate to the biome spawn nearby
- The weather turns
- A timer runs — if you're still alive when it expires, Mara sends you back anyway
- No skill loss on death. No tombstone. Your inventory is restored when you respawn.
Configuration
All settings are in BepInEx/config/nightterrors.cfg.
| Setting | Default | Description | |---|---|---| | TriggerChance | 20 | 1-in-N chance per sleep. Set to 1 for testing. | | FriendlyFire | false | Allow players to damage each other during the event. | | SpawnMonsters | true | Spawn monsters at the teleport location. | | MonsterCount | 3 | Number of monsters to spawn. | | ScenarioWeights | 1,1,1,1 | Relative weights for: KeepGear, GoNaked, DifferentEquipment, SwapEquipment. | | EventDuration | 30 | Maximum event duration in seconds before survivors are sent back. | | WeatherPool | (see cfg) | Comma-separated list of environment names to pick from. Empty to disable. |
Installation
Install with a mod manager, or drop NightTerrors.dll into BepInEx/plugins/ on both the server and all clients.
Source
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 7 mo ago.
NightTerrors on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.3, released 2026-04-18
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 4 recorded builds of NightTerrors.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.0.3 | 2026-04-18 | n/a | BepInEx |
| 1.0.2 | 2026-04-12 | n/a | BepInEx |
| 1.0.1 | 2026-04-10 | n/a | BepInEx |
| 1.0.0 | 2026-04-10 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run NightTerrors on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Works on a server
From source side supportThunderstore lists server-side support for NightTerrors as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓Authortarbaby, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






