Source-checkedVehicles & ships

VikingRail

by teamc00lkidd · for Valheim

Build Viking railways with five engines, bridges, automatic gates, yard switches, turntables and useful wagons. Ride musical carriages or send steam and Eitr trains down the tracks automatically.

24Downloads
34d agoLast updated
BepInExLoaders
ThunderstoreSource

About VikingRail

From Thunderstore

Build Viking railways with five engines, bridges, automatic gates, yard switches, turntables and useful wagons. Ride musical carriages or send steam and Eitr trains down the tracks automatically.

Viking Rail

Build a railway across Valheim with hand-pumped carts, Wood-powered bronze engines, coal and Eitr engines, storage wagons and two-seat passenger cars. Lay tracks on the ground or supported bridges, add Y junctions and passing sidings, and finish your stations with editable signs and lighting.

Version 0.46.1 · Experimental release · BepInEx required

Version 0.46.1 lets matching bronze, coal or Eitr engines share one train, operated by one driver from any parked engine cab. Fueled engines share the load and add 5% to the configured base speed for each extra active engine, up to 20% and never above 15 m/s. Engines retain their own fuel and may face either way; empty engines can be towed, and an empty selected cab can drive using fueled partners. Cart limits count only unpowered carts; matching engines use no cart slots. Handcarts remain separate. Previous downhill coasting, stamina diagnostics, two-metre growth protection and stone gravel without terrain-height changes remain included. Update all clients and the server together; no new settings or rebuilding are required. Live in-game verification remains UNRUN.

The 0.44.3 gate fixes remain included: gates recognize waiting trains, finish opening after controls are released, retry delayed initialization and ignore eligible small plants and branches in their door sweep. Existing gates need no rebuilding.

The automatic railway gate, original diverging three-way/Y switches, bypass sidings, turntables, all engines and carts, and music volume/Halloween techno features remain included. Totals are 86 Hammer pieces/icons, sixteen portable vehicle types, eleven unpowered carts, 29 wooden upgrade variants, 35 shared settings on protocol v13, seven personal music preferences and 92 embedded resources. No new config keys are needed. No MWL integration is shipped.

The sign trial uses the native two-metre wooden pole's texture and matching beam mesh for added legs/feet, station uprights and warning/crossing stems and crossbucks. The mesh preserves its grain mapping and adds beveled edges within the original dimensions. Brass, iron, red markings, text, box collisions, recipes and support are preserved; trains and track wood keep their existing materials. The native mesh and material come from the installed game. A missing source keeps the previous generated wood and logs a warning, rather than preventing sign registration.

The four normal/long wooden/metal steep inclines, remote automatic travel, manual throttle and ordinary coupling controls remain included. Existing trains need no rebuilding. Use matching versions on every client and server.

Features

  • 86 Hammer pieces, each with a unique icon. Railroad construction needs no nearby workbench; material discovery, costs and structural support still apply.
  • Automatic railway gate: a standalone double gate over existing level straight rails. It opens for approaching trains from either direction, waits for the entire formation to clear, and then closes. Its 5 m opening has no overhead beam; automatic trains can wait for opening without disabling their controller.
  • Parallel yard splitters: wooden/iron 3-way and 5-way fans have parallel exits 4 m apart, with 18 m/26 m overall lengths. Use the lever to select a lane; existing reservations keep the junction locked until clear. Wooden variants upgrade in place for 20/30 Iron Nails. Detached carts retain normal manual pushing.
  • Yard switches and turntables: iron/wood three-way switches route a train left, straight or right. Iron 12 m and 24 m turntables rotate a fully parked train on a 3.6 m-wide deck in 45° steps. Cargo may stay aboard; inventories must close and all riders must dismount. Unpowered wagons do not gain free-rolling gravity behavior.
  • Automatic controller: attach a lever box to a steam or Eitr engine for unattended forward travel. By default the host/server can keep the train and its route loaded away from players, subject to a remote-train limit. Use starts/stops; brake sections, obstacles, end stops and empty fuel stop it. Build for 5 Fine Wood, 5 Iron and 1 Surtling Core. No automatic switching, offline catch-up or automatic restart.
  • 24 m rail bridges: metal or wooden spans with a 3.6 m walkway, open side trusses and 1,200 health. Support both ends on solid banks or strong stone/iron piers; no middle pier is needed. The metal bridge carries all engines; the wooden bridge carries handcarts, bronze engines and wagons.
  • Passing sidings: connect two mirrored bypass switches with straight rails so one train can wait while another passes. Separate S-shaped bypass curves shift a single route 4 m sideways over 12 m forward.
  • Two track tiers: wooden rails use Wood and Bronze Nails; metal rails use Iron Nails and support coal and Eitr engines. Both offer straights, curves, inclines, stopping tracks and end bumpers. Long straight and inclined sections span 12 m and use Fine Wood.
  • Upgrade existing rails: use Iron Nails on a clear wooden rail to convert it to metal without rebuilding. The original timber and Bronze Nails remain invested; pay only the upgrade's Iron Nail cost.
  • More curves: flat 11.25°, 22.5°, 45° and 90° bends, plus left and right curved inclines at each angle. All follow an 8 m radius; curved inclines use a 1:4 grade and work downhill when connected at their upper end. New curves use ordinary Wood and their tier's nails.
  • Five engine choices: regular handcart (4.5 m/s), cooperative two-person handcart (6.75 m/s), Wood-powered bronze engine (6 m/s), coal locomotive (7.5 m/s), or Eitr engine (10.5 m/s). Speeds accept 0.5–15 m/s; cargo, wagons and climbs reduce powered speed. Bronze, coal and Eitr engines consume no stamina. Each ordinary Wood supplies 60 seconds of powered travel in bronze; Coal supplies 90 seconds in the locomotive; Refined Eitr supplies 300 seconds in the Eitr engine. Idling, braking and blocked movement consume no fuel.

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 34d ago.

VikingRail on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.46.1, released 2026-10-01

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 1 recorded build of VikingRail.

Run VikingRail on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Compatibility

Game
Valheim
Loaders
BepInEx
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓Authorteamc00lkidd, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

VikingRail, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. VikingRail is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run VikingRail on a Valheim server.

Deploy in about a minute from $9.99 a month, then add VikingRail in one click.