About Fate Forge
From ThunderstoreExperimental multiplayer beta. Adds reviewed ValheimPlus 10.2.0 stack compatibility. Desktop checks passed; game-runtime, multiplayer and updated processor pricing remain unverified. Install on server and all clients.
Fate Forge
0.4.8 — Experimental multiplayer beta: ValheimPlus compatibility update.
This update adds the reviewed ValheimPlus 10.2.0 package (assembly 0.10.2.0) to the stack integration and fish-conversion compatibility checks. It retains support for 10.1.2. The previously single-version check prevented the forge from opening with the newer package. Configuration types and exact reviewed module identities remain checked; unknown releases are not silently accepted.
The reporter's exact ValheimPlus version is unknown. Compilation passed with 595 Core checks, 138 game-assembly checks, 20 station checks, 62 Epic Loot checks and 44 installed-mod checks against each reviewed ValheimPlus DLL. All reported zero failures; 11 game-assembly cases remain blocked outside Unity. This build has not passed new native game checks: Steam initialization was unavailable, so no new in-game or multiplayer results are claimed. Native game checks did not run for this version.
Remaining ValheimPlus 10.2.0 pricing limitation: the saved native habitat fallback is still restricted to previously audited mod combinations. This update does not enable that cached dataset with the new ValheimPlus release, which also changes some processors. Current loaded acquisition sources and labelled estimates remain in use; a fresh native source capture and pricing comparison are required before claiming full compatibility. Custom settings and saved transaction receipts remain unchanged.
The retained pricing system increases Epic Loot material and unidentified-gear pricing, retains Andvaranaut at 300 by default, and gives durable weapons a biome progression minimum. Cheap material, food and ammunition conversions cannot exceed the final value of consumed ingredients plus the approved output markup. Actual batch sizes count; biome factors and trophy premiums cannot bypass that limit. Ordinary shop purchases are capped at their actual currency cost; cooking caps use one guaranteed food output, without inventing an allocation for shared fuel or random skill bonuses. Fish processing accounts for the consumed fish's quality and resulting batch size.
The same version is required on the server and every client. Live remote-client and dedicated-server acceptance remain unverified; use disposable saves.
For an interrupted 0.4.0 win, open the forge and choose Review interrupted reward. Only confirm I received no reward — recover if that reward was never received, used, moved or dropped. The saved result is recovered without spending again or rerolling. This requires a matching receipt/checkpoint and no matching reward in your inventory; other ambiguous states stay locked for review. Verified future delivery rollbacks can use Retry saved reward. Keep receipt files; deleting them can lose recovery evidence.
Live co-op and dedicated-server gameplay remain unverified. Use disposable saves while testing this beta. Full gameplay testing remains incomplete.
Turn humble offerings into a chance at greater riches. Build a golden Fate Forge, choose what to wager and what you hope to win, and watch the wheel reveal your fate.
- Craft the station for 20 Wood + 10 Stone, in the hammer's Crafting category.
- Search YOU GIVE for inventory offerings and YOU COULD WIN for rewards. Each list has its own category and biome filters, plus value low-to-high, value high-to-low and name sorting.
- Set quantities and supported equipment quality, review values and percentage, then confirm.
- Hover cards show only the item name and value in a compact footer below the wheel. The chance hover stays compact too.
- Matching unequipped inventory stacks appear together, including separately picked-up stacks. Use All to wager their combined quantity, such as 150 Wood from three stacks.
- The offering is spent on either outcome. Only a win grants the requested reward.
- The green wheel segment is the winning area. The animation reveals the server's saved result.
- The reward enters your inventory only after the wheel stops. Closing the panel does not shorten the delay or cancel the saved result. Full-inventory delivery can resume without another spin, wager or draw.
Install and play together
Install this same 0.4.8 package, BepInExPack Valheim 5.4.2350 and Jotunn 2.30.0 on the host or dedicated server and every player. Restart all instances after updating. Use a separate mod profile and disposable characters/worlds for each private test of this beta. Profiles isolate mods, but may still show your main saves; choose only test saves.
For co-op, the host starts the disposable world with Start Server enabled. Other players join normally. On a dedicated server, install the same plugin folder and dependencies before starting its disposable test world. This package does not include a server.
Build Fate Forge, close the hammer menu and press E. Leave enough room in compatible partial stacks or an empty slot for the reward. Select an unequipped offering, a reward and quantities, press Review Wager, then Confirm & Spin. Players have independent transactions at the same station. F8 opens a nearby Fate Forge. All wagers use that station's saved transaction protocol; the old prototype's ordinary-workbench gambling path is retired.
The server checks both prices against its own loaded items and economy configuration. Use the same BepInEx/config/FateForge/economy.json on host/server and players. A mismatch rejects confirmation before spending. Absent-mod items, invalid definitions, explicitly disabled items and the reviewed excluded identities stay unavailable. Excluded items cannot be wagered through a hidden inventory row.
Prices and chance
Wood, Stone and Resin are 0.3 per item under the default configuration.
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 38d ago.
Fate Forge on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.4.8, released 2026-09-27
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 9 recorded builds of Fate Forge.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.4.8 | 2026-09-27 | n/a | BepInEx |
| 0.4.7 | 2026-09-26 | n/a | BepInEx |
| 0.4.6 | 2026-09-19 | n/a | BepInEx |
| 0.4.5 | 2026-09-17 | n/a | BepInEx |
| 0.4.3 | 2026-09-15 | n/a | BepInEx |
| 0.4.2 | 2026-09-15 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
- Required: Jotunn
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Fate Forge on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorTheBobbilyBrothers, as published on Thunderstore
- ✓LicenseNot published by the sourceFree





