About ModerWarehousePlus
From ThunderstoreServer-only warehouse: sorts an IN chest, fills REQ requests, crafting and * wildcard requests, stock boards. Works with ContainerSigns. Fork of Moder Warehouse by Cris Haani.
Moder Warehouse Plus
A server-only warehouse for Valheim: the server sorts an input chest into your storage, fills withdrawal requests, tracks target stock and shows it all on signs. Players join with an unchanged game.
Moder Warehouse Plus is a fork of Moder Warehouse 2.0.3 by Cris Haani, released under the MIT license. Everything Moder Warehouse does is here; Plus adds crafting requests, wildcard requests, ContainerSigns support and a few fixes. It replaces Moder Warehouse: install one or the other, not both.
What Plus adds
- Crafting requests. On a REQ sign,
craft Iron swordputs the materials for one
into OUT. craft Iron sword lvl 3 asks for an upgrade level, craft Iron nails x5 for several. Only what OUT does not already hold is taken. Hammer, hoe and cultivator pieces count too (craft Stone wall x10). German: herstellen … stufe 3.
- Wildcard requests.
*mead*or*frost resistance 5takes every matching item
(up to 10 different items per request). craft accepts * as well.
- ContainerSigns support. See ContainerSigns below.
- REQ and INFO signs keep their warehouse when ContainerSigns replaces chest signs
at a server start.
- A stuck IN chest is freed. When the player who opened the IN chest has left or
disconnected, its in-use lock is released (settings in [Safety]).
- Faster on big warehouses and worlds: IN/OUT markers are found from signs only,
world-wide reads keep a list of the world's chests and signs instead of going through every object, and each chest is saved once per cycle instead of once per move.
Requirements
Install on the dedicated server only:
- BepInExPack for Valheim
- ServersideQoL 2.3.0 or newer
- YamlDotNet 16.3.1
Mod managers install these for you. Players joining the server need nothing.
Installation
- Stop the server and back up the world.
- Install with a mod manager, or copy
ModerWarehousePlus.dllto
BepInEx/plugins/ModerWarehousePlus/.
- Start the server and look for
Loading [Moder Warehouse Plus …]in the BepInEx log.
Switching from Moder Warehouse
Remove ModerWarehouse.dll first: Plus refuses to load next to it. Your warehouses, labels, boards, statistics and REQ links are kept, since Plus reads the same world data. On its first start Plus copies ch.cris.valheim.moderwarehouse.cfg to Tie.ModerWarehousePlus.cfg, so your settings come along, and the last-known stock of your warehouses from plugins/ModerWarehouse/ to config/ModerWarehousePlus/. The old files are left in place in case you go back; once you are sure you won't, the plugins/ModerWarehouse/ folder can be deleted.
Plus keeps its stock cache and performance log in BepInEx/config/ModerWarehousePlus/.
ContainerSigns
ServersideQoL ContainerSigns is optional. Without it, labels work as described below (automatic labels and ... signs).
With it installed:
- Outside a warehouse nothing changes: ContainerSigns puts its signs and contents
lists on chests as usual.
- Inside a warehouse the warehouse takes over ContainerSigns' signs. A chest whose
ContainerSigns sign shows a contents list counts as enrolled, like a ... sign, and that sign becomes the chest's label. The label is also stored on the chest itself, so ContainerSigns keeps showing it on all of that chest's signs, after deposits and across restarts.
- A chest that leaves a warehouse keeps showing its last label. Write ContainerSigns'
placeholder (• by default) on the sign to get the contents list back.
- ContainerSigns 2.3 connects a player's sign to the nearest chest when its text is
SignConnectText (• by default). Inside a warehouse such a sign is treated like a ... sign and gets the chest's label. If you do not use that feature, set SignConnectText = (empty) in ArgusMagnus.ServersideQoL.ContainerSigns.cfg.
Quick start
Choose a warehouse id such as main. Place ordinary signs no more than three metres from their intended chests:
| Sign text | Purpose | |---|---| | [WH:main:IN] | input chest, warehouse centre and optional language selector | | [WH:main:OUT] | output chest | | [WH:main:REQ] | request and target-stock sign | | [WH:main:INFO] | live container-capacity sign | | [WH:main:BOARD] | bottom-left anchor of the automatic 4×4 board | | [WH:main:STATS] | bottom-left anchor of the automatic 4×4 statistics board | | [WH:IGNORE] | exclude the nearest container | | [WH:DELETE] | remove a generated warehouse sign | | [WH:CLEAN] | clean overlapping generated signs at one position |
Only suitable containers within the input radius that have an associated storage sign are managed. A normal item label or an explicit blank ... sign opts a chest in. A chest without a sign is completely ignored: it is not scanned, changed, or included in stock displays. [WH:IGNORE] explicitly excludes a chest. Private, open, in-use, cart and unsuitable auto-destroy containers are not used. Items stay safely in the input chest when no destination has capacity.
With Plus, a chest is also opted in by:
- a ContainerSigns sign showing its contents list (it becomes the chest's label, see
- a sign with only
•or other punctuation, like...; - a label written as a contents line, such as
Wood 521: it is read asWoodand
cleaned to that.
Once initialised, a REQ sign takes:
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 2d ago.
ModerWarehousePlus on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Required on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.1.0, released 2026-11-02
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 4 recorded builds of ModerWarehousePlus.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.1.0 | 2026-11-02 | n/a | BepInEx |
| 1.0.2 | 2026-10-20 | n/a | BepInEx |
| 1.0.1 | 2026-10-13 | n/a | BepInEx |
| 1.0.0 | 2026-10-13 | n/a | BepInEx |
Dependencies
- Required: YamlDotNet
- Required: BepInExPack Valheim
- Required: ServersideQoL
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run ModerWarehousePlus on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Runs on your server
From source side supportThunderstore lists ModerWarehousePlus as required on the server. Check its Thunderstore page to see whether players need it too.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serverrequired on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-11-03Open ↗
- ✓AuthorTie, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






