Source-checkedQuality of life & UI

ServerTaming

by Tie · for Valheim

Server-side only: tame and breed Deer and Necks. Players need no mod, so it works with vanilla and crossplay (console) clients.

229Downloads
22d agoLast updated
BepInExLoaders
ThunderstoreSource

About ServerTaming

From Thunderstore

Server-side only: tame and breed Deer and Necks. Players need no mod, so it works with vanilla and crossplay (console) clients.

ServerTaming

A BepInEx plugin for Valheim that makes Deer and Necks tameable and breedable.

> Server-side only. Install it on the dedicated server only. Players don't install anything, so it works with vanilla clients and with crossplay players on console or Game Pass.

How it works

  • Taming: pen the animal and drop its food on the ground inside the pen, within FeedRadius (8 m). The animals don't walk to the food. A hungry animal eats one item, which keeps it fed for FedMinutes (5). While it's fed and not alerted, its taming time counts down. After TamingMinutes (25) it becomes tamed, using the vanilla "tamed" flag. Tamed deer stop running from players, and tamed necks stop attacking them.
  • Breeding: a tamed animal that's fed and has a tamed partner of the same kind within PartnerRange (5 m) gains love points. After enough points it becomes pregnant, and after PregnancyMinutes (10) a tamed adult with the parent's stars appears between the mother and her nearest tamed partner, so it stays inside the pen (the server can't see fences, but both parents are inside them). There are no fawns or custom creatures. Breeding stops once MaxCreatures (8) animals of that kind are within PopulationRange (15 m) of the animal. Pregnant animals count once more for the baby they carry, and the limit is checked again at birth, so a whole pen getting pregnant at once can't overshoot it. As a safety net for animals that wander out of the pen, breeding also stops once MaxTamedNearby (30) tamed animals of that kind are anywhere in the area loaded around players. Only the same kind counts: lox or boars never count toward the deer limit. Each animal can have its own limit, see below.
  • Feeding from chests: animals can also eat from nearby chests, using the same rules as ServersideQoL TameAssist's FeedFromContainers (see below).
  • Boars, wolves, lox and other vanilla animals: see the companion server-side mod BreedingInPen for their breeding limits and keeping their babies inside the pen.
  • Messages: players within MessageRange (30 m) see taming progress at 25/50/75%, plus messages when an animal is tamed or born.
  • Stars: MaxTameStars sets the highest star count that can be tamed. The default, -1, means any, including the 3+ star creatures from level mods.

ServersideQoL TameAssist compatibility

When ServersideQoL TameAssist is installed (and UseTameAssistSettings is on, which is the default), deer and necks follow TameAssist's settings instead of ServerTaming's own:

  • FeedFromContainers, FeedFromContainersRange and FeedFromContainersLeaveAtLeast decide which chests the animals eat from, and how much food is always left in them.
  • Per-chest range from a sign: a chest whose text (set through its ContainerSigns sign) contains the FeedFromContainersRangeSignPrefix (🐗 by default) followed by a number, for example 🐗10, sets that chest's range. It's capped at FeedFromContainersMaxRange. These are the chest signs that ServersideQoL ContainerSigns adds.
  • TamingTimeMultiplier and FedDurationMultiplier are applied to TamingMinutes and FedMinutes.
  • TamingProgressMessageType, for example InWorld, is used for taming progress, with the same "tameness" text as TameAssist.

Unlike TameAssist, which only feeds tamed animals from chests, ServerTaming also feeds wild deer and necks that are being tamed, because they can't walk to food. Set FeedWildFromContainers = false to turn that off.

Without TameAssist, set [Containers] FeedFromContainersRange (0 means off) and LeaveAtLeast in ServerTaming's own config.

Chests that are open are skipped. When food is taken from a chest, only that one item's bytes in the saved inventory are changed, so all the other items stay exactly as they were.

Default foods:

| Animal | Foods | | --- | --- | | Deer | Raspberry, Blueberries, Cloudberry, Carrot, Turnip, Onion, Mushroom, MushroomYellow | | Neck | FishRaw |

All of these can be changed in BepInEx/config/Tie.ServerTaming.cfg. Each animal has its own section: Enabled, Foods, TamingMinutes, FedMinutes, Breeding, PregnancyMinutes and MaxCreatures (-1, the default, uses [Breeding] MaxCreatures).

Limitations

Without a client mod there's nothing to add the vanilla taming component to each player's game, so:

  • there's no petting, Follow/Stay or naming, and tamed animals simply wander (keep them fenced)
  • animals don't walk to food, so put the food close to them
  • taming and breeding only progress in areas loaded around connected players, the same as vanilla

Admin command

With ServerDevcommands installed, admins can type server tamestatus [radius] in the F5 console. It lists nearby deer and necks with their stars, taming %, fed time, love points and pregnancy.

Installation

Put ServerTaming.dll in BepInEx/plugins/ServerTaming/ on the dedicated server only. Players don't install anything: no client mod is needed or used.

Support

If this mod saved you some trouble:

Buy me a coffee

Building

The project targets .NET Framework 4.7.2. It references the game and BepInEx assemblies from a Valheim dedicated server install with BepInEx. By default it looks two folders above the project; you can point it somewhere else:

dotnet build -c Release -p:ValheimDir=/path/to/valheim_server

Technical notes

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 22d ago.

ServerTaming on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Required on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.1.7, released 2026-10-13

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 4 recorded builds of ServerTaming.

Recent builds

BuildReleasedGame versionsLoaders
1.1.72026-10-13n/aBepInEx
1.1.62026-10-08n/aBepInEx
1.1.52026-10-08n/aBepInEx
1.1.42026-10-08n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run ServerTaming on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Tweaks”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Runs on your server

From source side support

Thunderstore lists ServerTaming as required on the server. Check its Thunderstore page to see whether players need it too.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serverrequired on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-13Open ↗
  • ✓AuthorTie, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

ServerTaming, answered

Generated from the mod’s own source data.

Do my players need to install ServerTaming?

Thunderstore lists ServerTaming as required on the server. Check its Thunderstore page to see whether players need it too.

Which loaders does it support?

BepInEx.

Is it free?

Yes. ServerTaming is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run ServerTaming on a Valheim server.

Deploy in about a minute from $9.99 a month, then add ServerTaming in one click.