About OpenSaysMe Fixed
From ThunderstoreA mod to automatically open and close doors, also works on inverted doors.
This is a fixed version
It introduces ServerSide sync, and ServerSync for config files (which hopefully fixes doors not syncing with what modes they have been set) I have removed the hardcoded inverted doors for OdinsKingdom, and have instead added 2 new modes OpenCloseInverted & CloseInverted, this way all door should be able to be inverted without the need to be hardcoded in the mod or added to a config. This has really not been tested fully yet.
All credits to NullV3ct0r for the original plugin
OpenSaysMe
A mod to automatically open and close doors, also works on inverted doors now.
Features
- Auto open/close all doors by default
- Auto use can be toggled on and off per door
~~Manual interaction with a door disables auto use for it automatically(unless it's set to close only)~~
- Respects warded areas
- Respects keys
~~3 auto use modes: OpenClose, Close, and Disabled~~
- 5 auto use modes: Disabled OpenClose, Close, InvertedOpenClose and InvertedClose
Updates (Check Changelog for newer updates)
- Fixed bug with multiplayer interactions conflicting with each other
- Better multiplayer interaction
- * add max radius config for when to automatically use door
- * add ability to enable/disable auto use
- Add fix for a few OdinsKingdom doors that have backwards open/close text which affects auto use
- Add ability to toggle auto open/close, just auto close, or disabled
TODO
- Configurable key combo for toggling auto use
~~sync settings~~ ~~Add ability to lock setting~~
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 9 mo ago.
OpenSaysMe Fixed on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.2.5, released 2026-01-29
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 6 recorded builds of OpenSaysMe Fixed.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.2.5 | 2026-01-29 | n/a | BepInEx |
| 1.2.4 | 2026-01-29 | n/a | BepInEx |
| 1.2.3 | 2026-01-28 | n/a | BepInEx |
| 1.2.2 | 2026-01-28 | n/a | BepInEx |
| 1.2.1 | 2026-01-27 | n/a | BepInEx |
| 1.2.0 | 2026-01-27 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
- Required: Jotunn
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run OpenSaysMe Fixed on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Works on a server
From source side supportThunderstore lists server-side support for OpenSaysMe Fixed as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorTiwoT, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




