About Music Overhaul
From Thunderstore317 original songs for Valheim: day and night music for every biome and its real weather, home music for every biome, plus bosses, dungeons, sailing, sunrise and sunset.
TNS Music Overhaul
Have you ever gotten tired of hearing the same few songs on repeat, hundreds of hours into a Valheim playthrough? This mod is for you.
TNS Music Overhaul replaces Valheim's music with a brand-new soundtrack of 317 original songs, about 17 hours of music, that follows the world around you. A clear morning in the Meadows sounds different from a stormy night in the Black Forest. Cinder rain in the Ashlands sounds different from ash rain. Resting by your fire in a mountain cabin sounds different from resting in a hut on the Plains.
💬 Questions, bug reports or song ideas? Join our Discord.
What you're getting
The soundtrack
| Area | Songs | Runtime | |---|---|---| | Meadows | 14 | 44 min | | Black Forest | 17 | 48 min | | Swamp | 12 | 36 min | | Mountain | 14 | 49 min | | Plains | 16 | 52 min | | Mistlands | 21 | 81 min | | Ashlands | 19 | 63 min | | Deep North | 20 | 75 min | | Ocean and sailing | 17 | 45 min | | The boiling sea | 3 | 11 min | | Resting at your base, in every biome | 148 | about 8 hours | | Bosses: Eikthyr, The Elder, Bonemass | 3 | 10 min | | Dungeons: Burial Chambers, Frost Caves, Sunken Crypts | 6 | 14 min | | Sunrise and sunset | 7 | 5 min | | Total | 317 | about 17 hours |
- Most songs run 2 to 4 minutes.
- Sunrise and sunset pieces are short, about 45 seconds, and play once as the day turns.
- The download is about 1.2 GB, almost all of it music.
How a song is chosen
When the game is about to play music, the mod looks at where you are, whether it's day or night, and the weather, then picks a song for that moment. Each set of songs plays in a shuffled order, so you hear every song before any repeats, and never the same song twice in a row. If the weather changes while a song plays, it fades out, and the next song matches the new weather.
Each biome has music for the weather it really gets:
| Biome | Weather with its own music | |---|---| | Meadows, Black Forest, Mistlands, Ocean | clear, rain, thunderstorm | | Swamp | rain (it never stops) | | Mountain | snow, blizzard | | Plains | clear, rain | | Deep North | clear, snow, blizzard | | Ashlands | ash rain, cinder rain, mist, storm | | The boiling sea | sea storm |
All of it comes in a day and a night version. Resting at your base plays music for the biome you built in, following the same weather and time of day, and sailing uses the Ocean music. At sunrise and sunset, one of the short transition pieces plays instead of Valheim's.
Bosses, dungeons and raids play their new music where there is some, and Valheim's own music everywhere else, until you add songs of your own (see Customizing). Dungeon music plays from the moment you step inside until you leave, as one continuous piece, even in Frost Caves, where the game itself only plays music now and then in certain rooms.
What stays the same
Valheim still decides when music starts, so the game keeps its familiar pacing, with one exception: vanilla can leave you in silence for a long while, for example after you step out of your base. The mod caps that wait at 60 seconds by default (MaxSilenceSeconds).
These keep Valheim's original music until you add songs of your own:
- The other bosses: Moder, Yagluth, The Queen, Fader and the Deep North's boss.
- Raids, and the dungeons without new music yet.
- Traders, camps, towers and ruins, which play their music from the world around them.
- Combat.
Installation
With a mod manager (recommended)
Install Music Overhaul by TrueNativeStudio with r2modman, Gale or the Thunderstore Mod Manager. That's it. BepInEx is installed for you.
By hand
- Install BepInExPack Valheim.
- Copy the contents of the download's
pluginsfolder (TNSMusicOverhaul.dlland the whole
Music folder) into Valheim/BepInEx/plugins/TNS-Music-Overhaul/. Keep the folders inside Music as they are, since they decide when each song plays.
Client-side only
This mod only changes the music you hear. Everything happens on your own computer:
- Servers don't need it. It works on any server, vanilla or modded, dedicated or hosted.
- Friends don't need it. Everyone else in your game keeps their own music, whether or not
they have the mod.
- It's safe to add or remove at any time. It doesn't touch your world or character saves.
Recommended: turn on Continuous Music
Unless Continuous music is on, Valheim goes quiet after each song and waits before starting the next. To hear the soundtrack properly, turn on Continuous music in Valheim's audio settings. With it on, the next song starts as soon as one ends.
The mod works either way. This setting only decides how much music you hear.
Customizing
Your music folder
All the music lives in one place, next to Valheim's own save files, and everything you do there survives mod updates:
C:\Users\<you>\AppData\LocalLow\IronGate\Valheim\TNS-MusicOverhaul
AppData is a hidden folder. To open it quickly, paste %USERPROFILE%\AppData\LocalLow\IronGate\Valheim\TNS-MusicOverhaul into File Explorer's address bar.
The first time you run the mod, it copies its own songs there. After that the folder is yours:
- Add songs. Drop
.oggor.wavfiles into the folder for the moment you want them to play,
then restart the game. Other formats such as .mp3 need converting first; the log names any it finds.
- Remove songs. Delete the files. They stay gone, and updates won't bring them back.
- Updates add new songs and leave everything else alone.
File names don't matter; the folder decides when a song plays. When a folder holds several songs, one is picked at random each time.
The folders
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 4d ago.
Music Overhaul on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.1.3, released 2026-10-12
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 10 recorded builds of Music Overhaul.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.1.3 | 2026-10-12 | n/a | BepInEx |
| 1.1.2 | 2026-10-01 | n/a | BepInEx |
| 1.1.1 | 2026-09-29 | n/a | BepInEx |
| 1.1.0 | 2026-09-29 | n/a | BepInEx |
| 1.0.5 | 2026-09-21 | n/a | BepInEx |
| 1.0.4 | 2026-09-20 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Music Overhaul on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCosmetics, visuals & audio
Skins, textures, shaders, models and sound — how the game looks and sounds.
Works on a server
From source side supportThunderstore lists server-side support for Music Overhaul as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-12Open ↗
- ✓AuthorTrueNativeStudio, as published on Thunderstore
- ✓LicenseNot published by the sourceFree






