Source-checkedGameplay & overhauls

Get Up u Coward

by ValheimPixelStudios · for Valheim

Get downed, belly crawl, and hold out for a friend's revive before you bleed out. Host and all players need the mod.

284Downloads
13d agoLast updated
BepInExLoaders
ThunderstoreSource

About Get Up u Coward

From Thunderstore

Get downed, belly crawl, and hold out for a friend's revive before you bleed out. Host and all players need the mod.

Get Up u Coward

A Valheim mod for those moments when your Viking needs a helping hand.

Instead of dying immediately, you fall into a downed state and belly crawl while a 60-second rescue timer runs out. Enemies stop targeting you, and further damage cannot finish you off. A friend can help you up by holding E for five uninterrupted seconds, restoring 30% of your current maximum health.

The host and every joining player must install the mod and its dependencies. This release targets player-hosted games on the installed Valheim/Unity 6 build. Dedicated servers have not been validated.

Screenshots and gameplay

Hold on for rescue

Keep your gear and crawl toward safety while the bleedout countdown continues.

Downed player with Valheim-style rescue HUD

Crawl while downed

Use normal movement to crawl while you wait for a friend.

Actual in-game belly crawling with the downed HUD

A friend can help you up

The rescuer kneels and uses their hands while holding the interaction button. A completed five-second rescue restores 30% of maximum health.

Rescuer kneeling and tending the downed player, followed by standing recovery

Choose when to give up

Hold Jump for three seconds to accept normal death, or release it to keep waiting. The give-up progress bar is yellow.

Yellow give-up progress bar

Playing

  • Downed: use normal movement to crawl. Combat, sprinting, jumping, items, building, and portals are unavailable. Food and inventory remain with you, and skills are not lost merely from going down.
  • Rescue: look at a nearby downed player, get within 2.5 metres, and hold your interaction button, normally E. Your Viking kneels and reaches toward the fallen player while helping them up, visible to everyone using the mod. The same binding is used after rebinding controls; gamepad Use is supported too.
  • Keep holding: releasing the button, looking away, leaving range, losing line of sight, attacking, taking damage, or becoming downed cancels the rescue. Interrupted progress is lost. One player can rescue a target at a time.
  • Beat the timer: the bleedout countdown continues during rescue. If the two finish together, bleedout wins.
  • Give up: hold Jump, normally Space, for three seconds while downed. A progress indicator prevents accidental surrender.
  • Normal death: bleedout or giving up creates the usual gravestone and applies the world's normal death rules. There is no self-revive, even if you are alone or everyone is downed.
  • Reconnect: the saved remaining timer resumes when the character next loads with the mod. Time spent offline does not count. Rescue progress is not saved.

The rescue HUD uses Valheim's Norse headings, interaction font, and native meter artwork, with an ImageGen dark-wood and bronze frame and matching downed, revive, and give-up icons. A separate countdown shows how long you have left, while the lower meter shows your current hold progress. The HUD follows the game's UI scale and hide-HUD setting. Generated artwork is embedded in the DLL; no separate texture folders or asset packs are required.

The procedural crawl uses a low belly pose, alternating arm pulls and opposite knee movements, and ground contacts for hands and feet. Physics uses Valheim's normal standing capsule, so crawling does not let you fit through smaller openings. Gravity, terrain friction, encumbrance, and buoyancy remain controlled by the game. Custom player-avatar mods and other death-overhaul mods have not been tested.

Configuration

After the first modded launch, use Thunderstore's config editor or edit:

BepInEx/config/com.dominic.getupucoward.cfg

| Setting | Default | Meaning | | --- | --- | --- | | BleedoutSeconds | 60 | Available rescue time; applied on the next downing. | | ReviveSeconds | 5 | Continuous rescue hold; applied on the next downing. | | ReviveHealthFraction | 0.3 | Restored fraction of current maximum health. | | CrawlMetresPerSecond | 1 | Base movement speed, before terrain and encumbrance. | | ReviveRangeMetres | 2.5 | Maximum rescue distance. | | GiveUpHoldSeconds | 3 | Time holding Jump to accept death. |

The host's settings synchronize through Jotunn for the session. Client settings are restored after leaving. Restart the game after editing the file externally. Enemies ignoring downed players and timer-only damage rules are fixed gameplay behavior.

Removal

Revive or finish dying before removing the mod. Disable/remove it through Thunderstore, or remove its dedicated plugin folder if manually installed. The mod does not replace game files, inventory formats, or world formats. Its namespaced character custom data is ignored by the vanilla game.

Technical references

Original mod code is distributed under the MIT license. Valheim, BepInEx, Jotunn, and their assets belong to their respective owners and are not redistributed here.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 13d ago.

Get Up u Coward on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.1.8, released 2026-10-22

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 7 recorded builds of Get Up u Coward.

Recent builds

BuildReleasedGame versionsLoaders
0.1.82026-10-22n/aBepInEx
0.1.72026-10-22n/aBepInEx
0.1.42026-10-20n/aBepInEx
0.1.32026-10-20n/aBepInEx
0.1.22026-10-20n/aBepInEx
0.1.12026-10-20n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Get Up u Coward on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Works on a server

From source side support

Thunderstore lists server-side support for Get Up u Coward as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-23Open ↗
  • ✓AuthorValheimPixelStudios, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

Get Up u Coward, answered

Generated from the mod’s own source data.

Do my players need to install Get Up u Coward?

Thunderstore lists server-side support for Get Up u Coward as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. Get Up u Coward is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Get Up u Coward on a Valheim server.

Deploy in about a minute from $9.99 a month, then add Get Up u Coward in one click.