Source-checkedQuality of life & UI

CookingCompatibility

by Vercadi · for Valheim

CookingAdditions ingredient alternatives and guarded drying-rack storage support. Reviewed with Runic 2.3.0, AdventureBackpacks 2.2.9, BoneAppetit 3.3.18 and ExtraSlots 1.2.16.

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31d agoLast updated
BepInExLoaders
ThunderstoreSource

About CookingCompatibility

From Thunderstore

CookingAdditions ingredient alternatives and guarded drying-rack storage support. Reviewed with Runic 2.3.0, AdventureBackpacks 2.2.9, BoneAppetit 3.3.18 and ExtraSlots 1.2.16.

COOKING COMPATIBILITY

MORE USES FOR YOUR HARVEST

Bring ingredients from different mods to the same table.

Cooking Compatibility connects selected ingredients from CookingAdditions, BoneAppetit, Odin's Hares and RtDOcean. It adds preparation choices for existing foods, a hare conversion for the CookingAdditions griller and optional drying-rack material support. Your original recipes, food stats and cooking bonuses stay with their authors.

> Compatibility / v0.1.13 > Built against Valheim 1.0.16 with BepInExPack Valheim 5.4.2351. Reviewed with CookingAdditions 1.3.3, BoneAppetit 3.3.18, OdinsHares 1.3.4, RtDOcean 2.2.49 and Recycle N Reclaim 1.4.5. Content mods remain optional. Drying-rack storage integration optionally uses RunicCrafting 2.3.0, RunicStorage 2.3.0 and AdventureBackpacks 2.2.9; ExtraSlots 1.2.16 is optional. Requires ConditionalConfigSync 1.0.10. Use matching helper versions and active integrations on the server and clients.

Support me on Ko-fi

SUPPORT ME ON KO-FI

If this earns a place in your kitchen, a coffee helps me spend more time on compatibility fixes for modded games. Support is optional and appreciated. Vercadi


COOKING MATERIALS

On clients, the helper preserves a supported Standard shader on the copper material shared by the CookingAdditions grill and cooking-pot legs when returning to the menu. It prevents that material from being reassigned to another loaded shader solely because its name matches. Textures and other materials remain unchanged. The optional local setting is Visuals / Preserve cooking copper shader; restart after changing it.

AT THE TABLE / WHAT IT ADDS

| Integration | Added option | Public default | | --- | --- | --- | | CookingAdditions + Odin's Hares | Grill Odin's raw hare into its existing cooked hare at the normal CookingAdditions griller, taking 25 seconds | On | | CookingAdditions + BoneAppetit | Use Raw Pork for the existing undried boar preparation | On | | CookingAdditions + Odin's Hares | Use Odin's raw hare for the existing undried hare preparation | Off; opt in | | CookingAdditions + RtDOcean | Use cod, tuna or marlin meat for the existing undried fish preparation | On | | CookingAdditions + RtDOcean | Use the other mod's tomato in ten selected meal recipes | On |

With the reviewed default recipes, salting takes one raw portion and five CookingAdditions salt, at the native Food Preparation Table. Put the resulting undried portion on the existing drying rack. Its 1800 world-second drying time remains unchanged. If the source recipe's supported quantities or station level are configured differently, the alternative copies those values. A disabled or structurally incompatible source recipe is skipped.

Hare curing produces CookingAdditions' existing salted hare, whose base stats in the reviewed version are 65 health / 23 stamina. It deliberately remains a separate opt-in because access to Odin's meadow hares can make this strong food available sooner.

The tomato alternatives cover CookingAdditions Fish Soup, Spicy Meat Supreme, Spicy Serpent Meat, Sweet N Spicy Fish and Tomato Soup; and RtDOcean Tomato Soup, Tomato Stew, Cod Sushi, Corn Soup and Pumpkin Soup. They preserve the target dish's other ingredients, output amount, station and station level. Seed and farming recipes are excluded. Different preparation tables remain distinct.

This version adds no items, nutrients, global food multipliers, skills, XP rewards, automatic feeding or background container scans. It does not add recipes for arbitrary meats, rice, shrimp, eggs or magical foods. It does not expand the large meat griller. Drying-rack support is described below.

LOAD THE RACK / BAG AND CHEST INGREDIENTS

With the reviewed RunicCrafting 2.3.0 / RunicStorage 2.3.0 pair enabled, interact normally with a CookingAdditions drying rack to pull one prepared undried portion from an equipped, closed AdventureBackpacks 2.2.9 bag or an eligible nearby chest. Carried ingredients and collecting finished food keep priority. The bag is optional; chest support works without it.

  • Uses the existing RunicCrafting range cap, access/ward checks and container limits; no separate larger range.
  • Requires room for the missing portion in ordinary inventory, then lets the rack's original loading action consume it.
  • Uses only the rack's actual accepted inputs. Raw pork, fish and hare still need their normal salt preparation first.
  • Makes no recurring or hover-time storage scans; lookup happens on explicit interaction.
  • Revalidates ownership and exact transfers. A transfer error attempts restoration and stops added rack pulls for that session. It does not retry automatically.

The optional weather correction lets the reviewed rack accept inputs during rain and snow. It leaves drying time and output unchanged. In the reviewed version, the restriction was in the input method rather than the drying timer.

[Drying rack]
Use nearby and backpack materials = true
Allow loading during rain and snow = true

These settings are controlled by the server. A missing/unsupported Runic dependency skips the storage bridge; recipe integrations and the reviewed weather correction remain independent. A failed original station request can leave a successfully pulled portion in ordinary inventory. The rack's existing multiplayer loading behavior is unchanged.

SAFE LEFTOVERS / RECYCLING

Alternative recipes can produce an identical item from different ingredients. Recycle N Reclaim does not retain which recipe was used, so returning recipe ingredients could produce the wrong refund.

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 31d ago.

CookingCompatibility on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.1.13, released 2026-10-04

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 9 recorded builds of CookingCompatibility.

Recent builds

BuildReleasedGame versionsLoaders
0.1.132026-10-04n/aBepInEx
0.1.122026-10-03n/aBepInEx
0.1.112026-10-02n/aBepInEx
0.1.102026-09-30n/aBepInEx
0.1.92026-09-28n/aBepInEx
0.1.82026-09-27n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run CookingCompatibility on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Tweaks”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Valheim
Loaders
BepInEx
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-05Open ↗
  • ✓AuthorVercadi, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

CookingCompatibility, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. CookingCompatibility is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run CookingCompatibility on a Valheim server.

Deploy in about a minute from $9.99 a month, then add CookingCompatibility in one click.