Source-checkedCreatures & NPCs

CarveAndPlunder

by virtualbjorn · for Valheim

Corpses no longer auto-drop loot. Kneel and work the body: skin animals with Knives for a knife-quality bonus, loot humanoids with a custom Looting skill, or let it rot and lose most of the loot.

674Downloads
3 mo agoLast updated
BepInExLoaders
ThunderstoreSource

About CarveAndPlunder

From Thunderstore

Corpses no longer auto-drop loot. Kneel and work the body: skin animals with Knives for a knife-quality bonus, loot humanoids with a custom Looting skill, or let it rot and lose most of the loot.

Carve & Plunder

Creature corpses no longer auto-drop their loot. You have to kneel and work the body — skin it, dismantle it, or loot it — for the full haul. Ignore it and it rots, scattering only a fraction of what it carried.

A kill is no longer the end of the encounter; it's the start of the harvest.


Highlights

  • Skin animals with the vanilla Knives skill. A knife yields more than bare

hands ("Dismantle"), and a sharper knife yields more still — knife damage drives the loot bonus, the Knives skill drives the speed.

  • Loot humanoids (greydwarves, draugr, fulings, skeletons, …) with a custom

Looting skill — its own name, icon, and in-game description in the skills menu. Hands only; the skill drives both speed and bonus loot.

  • Hold-to-work (or press-once). Kneel and hold the Use key to channel the action —

an on-screen progress bar fills as you work. Moving too far from the corpse, swinging a weapon or tool, or letting go of the key cancels it. Prefer a single tap? Flip Hold To Work off and one press runs the action on its own.

  • Corpses linger, then rot. Worked corpses give their full loot (plus your skill

bonus); ignored ones decay and drop only a fraction of it — half by default, configurable down to nothing. Humanoid and animal corpses have separate lifetimes.

  • Scoped and safe. Only creatures that leave a ragdoll are affected. Bosses and

non-ragdoll creatures (serpents, surtlings, …) keep vanilla instant-drop.


Installation

Install with a mod manager and the dependency comes with it. To install manually, drop CarveAndPlunder.dll into BepInEx/plugins and install the dependency below.

| Dependency | Why | |---|---| | BepInExPack Valheim 5.4.2333 | Mod loader. | | Jotunn 2.29.0 | Server-synced config (a mod manager pulls it in automatically). |

Install on every client. On a server, install it there too: gameplay settings are server-synced — the server's values are pushed to clients and locked, so everyone plays by the same rules. Your hold/press preference and logging stay local to you.


How it works

  1. Kill a creature. Its ragdoll drops to the ground but keeps its loot.
  2. Walk up and look at the body — the hover shows Skin / Dismantle (animals) or

Loot (humanoids).

  1. Hold the Use key to kneel and work. The bar fills; when it completes, the full

loot drops, scaled up by your skill (and, for animals, your knife).

  1. Leave a body too long and it rots — dropping only a fraction of its loot (half by

default).

The Looting skill raises both speed and yield. The Knives skill raises skinning speed, while the knife's sharpness drives the animal yield — so skin with the sharpest knife you have for the biggest bonus.


Configuration

Every timer, skill rate, extra-loot bonus, the rot-loot fraction, and the creature classification lists are configurable. See the Wiki for the full reference, or edit com.virtualbjorn.carveandplunder.cfg in BepInEx/config.


Support & questions

Found a bug, have a question, or want to request a feature? Reach virtualbjorn on either Valheim modding Discord:

  • OdinPlus — https://discord.gg/mbkPcvu9ax
  • ValheimModding — https://discord.gg/MJWtxQs

Include your BepInEx/LogOutput.log when reporting an issue, or open one on the GitHub repo.

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 3 mo ago.

CarveAndPlunder on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server side
Optional on the server
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.1.1, released 2026-08-03

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 2 recorded builds of CarveAndPlunder.

Recent builds

BuildReleasedGame versionsLoaders
0.1.12026-08-03n/aBepInEx
0.1.02026-06-22n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run CarveAndPlunder on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Works on a server

From source side support

Thunderstore lists server-side support for CarveAndPlunder as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Valheim
Loaders
BepInEx
Runs on
Serveroptional on the server
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓Authorvirtualbjorn, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

CarveAndPlunder, answered

Generated from the mod’s own source data.

Do my players need to install CarveAndPlunder?

Thunderstore lists server-side support for CarveAndPlunder as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

BepInEx.

Is it free?

Yes. CarveAndPlunder is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run CarveAndPlunder on a Valheim server.

Deploy in about a minute from $9.99 a month, then add CarveAndPlunder in one click.