About WolfStars
From ThunderstoreHigh-star creatures get bigger and gain a colour band per star (orange at level 20), and drops stop growing past a per-creature cap. Tames can't damage buildings. Every tameable (incl. LetMeTameYou's), each on/off. Install on server and all clients.
WolfStars
Makes high-star creatures look the part and keeps their drops sane. Built for servers that breed tames past the vanilla 2-star limit (for example with BreedingTweaks).
What it does
Looks. Vanilla Valheim only has a look for 1-star and 2-star creatures; anything higher looks like a plain 0-star animal. WolfStars gives every star above 2:
- a little more size (+5% per star, up to 1.5x), and
- a colour band: 3 blue, 5 teal, 7 green, 9 yellow, 11 red, 13 magenta, 15 purple, 17 silver, and orange at 19 stars (level 20).
Drops. Vanilla doubles a creature's drops with every star, so a 19-star wolf would drop the 100-per-stack maximum of everything. WolfStars makes anything above 3 stars drop like a 3-star creature (hens, lox and bears: above 1 star, since they already drop a lot).
It applies to every tameable creature, each with its own on/off switch in the config: the vanilla tames Wolf, Boar, Lox, Hen (chicken), Asksvin, plus Deer, Neck, Bjorn, Hare, which LetMeTameYou makes tameable. All are on by default. Creatures from other mods can be added by prefab name.
The drop cap works for every listed creature. The new looks need the creature to have the game's 1-2 star look to build on; creatures without one (some small animals) only get the drop cap.
Install
Install on the server and every client (drops are rolled by the player's game that owns the creature, and the looks are drawn by each player's game). Requires BepInExPack Valheim.
Configuration
BepInEx/config/wick.wolfstars.cfg:
| Setting | Default | Meaning | |---|---|---| | Wolf, Boar, Lox, Hen, Asksvin, Deer, Neck, Bjorn, Hare | true | [Creatures] - one on/off switch per creature | | MaxStars | 19 | [<creature>] - highest stars for that creature when [Breeding] LimitStars is on | | LimitStars | false | [Breeding] - on = cap listed creatures at their MaxStars (leave off if another mod handles max levels) | | DamageMultiplier | 2 | [ButcherKnife] - butcher knife damage vs tamed creatures (1 = vanilla) | | ScaleWithStars | true | [ButcherKnife] - also multiply by the tame's level, so high-star tames take as many hits as 0-star ones | | AbbreviateStars | true | [ValheimRadar] - with ValheimRadar installed, its pins show many stars as e.g. 19x★ (like BetterUI) | | AbbreviateFrom | 5 | [ValheimRadar] - star count from which the short form is used | | LongTameNames | true | [Names] - rename box for tamed creatures takes longer names | | NameLength | 30 | [Names] - longest tame name you can type (vanilla 10) | | ControlBreeding | false | [Breeding] - do what BreedingTweaks does (for using WolfStars alone); leave off with BreedingTweaks | | LevelUpChance | 5 | [Breeding] - % chance a newborn/egg is one level above its parent | | MaxLevel | 20 | [Breeding] - highest level reachable that way (20 = 19 stars) | | MaxCreatures | 0 | [Breeding] - animals nearby before breeding stops (0 = game's value) | | FixHighStarEggs | true | [Eggs] - eggs from high-star animals still count in recipes (raises every egg item's max quality) | | MaxEggQuality | 25 | [Eggs] - keep at or above your highest creature level | | OneHitKill | true | [ButcherKnife] - every butcher knife hit kills the tame (then DamageMultiplier / ScaleWithStars are unused) | | TintStyle | Glow (bear: Fur) | [<creature>] - Glow = faint glow in the band colour; Fur = the fur colour itself turns towards it (for fur that can't glow) | | FurHue / FurSaturation | 0.07 / 0.4 | [<creature>] - TintStyle Fur only: the fur's own hue, and extra colour strength | | AddMissingLooks | true | [Looks] - creatures with no star looks at all (the lox) get them added | | TintAllParts | true | [Looks] - creatures built from several meshes (the bear) are coloured on every part | | KeepModelSize | true | [Looks] - creatures built at a size other than 1 (the hen) keep it when they get stars | | ChestsKeepQualities | true | [Eggs] - with BetrValheim: auto-collect only puts an egg into a chest holding that egg at the same quality | | DrawersKeepQualities | false | [Eggs] - with BetrValheim: each drawer keeps one egg quality and hands eggs back at it (off = BetrValheim's own drawers: starred eggs come out as quality 1) | | IncubationDelaySeconds | 60 | [Eggs] - seconds an egg lies on the ground before it can start warming up (0 = vanilla) | | ExcludeItems | DragonEgg | [Eggs] - hatching items the egg fixes leave alone | | FixZeroQualityEggs | true | [Eggs] - plain eggs stored with quality 0 (shown in recipes but refused when crafting) become normal quality-1 eggs | | NoStructureDamage | true | [Tames] - tamed creatures do no damage to build pieces (a swing or lox stomp that catches a wall) | | ExtraCreatures | (empty) | [Creatures] - more prefab names, comma separated | | MaxDropStars | 3 (Hen, Lox, Bjorn: 1) | [<creature>] - above this many stars, that creature's drops stay at this level | | MaxDropStars | 3 | [Drops] - the same, for creatures added via ExtraCreatures | | BabiesLikeAdults | true | [Drops] - babies (chick, wolf cub, piglet, lox calf, asksvin hatchling) drop with their adult's cap | | GrowWithStars | true | [<creature>] - false keeps that creature at its 2-star size (colours and drop cap still apply) | | ScalePerStar | 0.05 | [<creature>] - extra size per star above 2 for that creature | | MaxScale | 1.5 | [<creature>] - largest size for that creature, as a multiple of its 0-star size | | ScalePerStar / MaxScale | 0.05 / 1.5 | [Looks] - the same, for creatures added via ExtraCreatures | | Tints | (9 bands) | fromStars:R,G,B bands separated by ; | | GlowStrength | 1 | Multiplies every tint | | NaturalFurUnderTints | true | Plain fur under the tint so the colour reads cleanly |
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 11d ago.
WolfStars on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
- Server side
- Optional on the server
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.8.18, released 2026-10-24
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 11 recorded builds of WolfStars.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.8.18 | 2026-10-24 | n/a | BepInEx |
| 1.8.17 | 2026-10-24 | n/a | BepInEx |
| 1.8.16 | 2026-10-18 | n/a | BepInEx |
| 1.8.12 | 2026-10-18 | n/a | BepInEx |
| 1.8.1 | 2026-10-15 | n/a | BepInEx |
| 1.8.0 | 2026-10-15 | n/a | BepInEx |
Dependencies
- Required: BepInExPack Valheim
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run WolfStars on a Valheim server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Works on a server
From source side supportThunderstore lists server-side support for WolfStars as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Valheim
- Loaders
- BepInEx
- Runs on
- Serveroptional on the server
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-25Open ↗
- ✓AuthorWicks, as published on Thunderstore
- ✓LicenseNot published by the sourceFree




