Source-checkedGameplay & overhauls

CluckFighters

by ZAP · for Valheim

Turn a hen into a Cluck Fighter: four natures, levels, abilities, rare stars. Ring fights to the death in pens and four arenas; leash, tether post, dyes and gear from flint to flametal.

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4d agoLast updated
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About CluckFighters

From Thunderstore

Turn a hen into a Cluck Fighter: four natures, levels, abilities, rare stars. Ring fights to the death in pens and four arenas; leash, tether post, dyes and gear from flint to flametal.

Cluck Fighters – hens that fight for honour

Shut a tame hen alone in a small coop, feed her meat, and after a day she is no hen any more: she comes out as a Cluck Fighter, bigger, broader in the chest, with a red comb and long sickle feathers. She follows you like a wolf, guards you, learns with every fight and wakes an ability of her own. Put two fighters in a pen or an arena and they fight it out the old way: a stare-off, a round of wing-flapping and crowing, then a fight to the death.

Nothing here is magic. A hen turns because she is shut in alone and fed meat. Fighters only clash where they cannot keep out of each other's way. A leash holds a fighter back however hard it pulls. Dye washes off in water.

| | Where | Cost | |---|---|---| | Fighter's Leash | Workbench | 4 Leather scraps, 2 Resin | | Tether Post | Hammer → Misc, workbench | 4 Wood, 1 Iron | | Dyes (8 colours, 2 pots) | Workbench | berries, flowers, coal or bone (see below) | | Stake Pit | Hammer → Misc, workbench | 30 Wood, 6 Resin | | Stone Ring | Hammer → Misc, stonecutter | 40 Stone, 10 Wood | | Marble Arena | Hammer → Misc, stonecutter | 40 Black marble, 10 Yggdrasil wood | | Grausten Arena | Hammer → Misc, stonecutter | 40 Grausten, 10 Blackwood, 4 Charred bone | | Gear (15 pieces) | Workbench, forge, black forge | see below |

A hen turns

  1. Build a small coop: walls on every side, at most 16 m² of floor (4 × 4 m). Fences with gaps a hen could slip through do not count.
  2. Put one tame hen in it, alone: no other hen, chick or fighter inside the same walls.
  3. Drop 2 pieces of meat in the coop. Shut in alone, a hen eats meat as well as seeds (any meat, raw or cooked). Like every tame animal she eats when she is hungry.
  4. She sits there a whole day (30 minutes) and turns. Meat and day can come in either order.
  • Point at her and she tells you how far she is:

> Broods alone, restless: 64 % of a day · meat 2/2

  • A short break is forgiven. Open the door for up to 30 seconds to bring meat; a longer break starts the day again.
  • She keeps her stars and her name, and wakes up with one of four natures.
  • Out in the open or in company, hens never eat meat.

The fighter

A fighter follows you and stays on E, eats meat and seeds, and attacks whatever threatens you, like a tame wolf. It has no breeding: fighters are made, not born.

Levels 1 to 10. Each level gives +25 % health and +10 % damage. Experience comes from

  • walking beside you: 1 point per 50 m,
  • the last blow on a creature: 3 to 30 points by its health,
  • a won ring fight: 15 to 90 points (more against a stronger rival), times the arena's bonus.

Level 2 needs 40 points, level 5 needs 400, level 10 needs 1800. A fighter grows a little with every level and every star.

Stars work like on any creature: each star multiplies health and adds half the damage again. A star is won in the ring, and rarely: 1.5 % per win for the first star, half that for the second. Arenas raise the chance.

| | Health | Damage per peck | |---|---|---| | Level 1 | 40 | 6 | | Level 5 | 80 | 8.4 | | Level 10 | 130 | 11.4 | | Level 10, one star | 260 | 17.1 | | Level 10, two stars | 390 | 22.8 |

Before nature and gear. A two-star fighter at level 10 attacks every second or so and is no small thing to meet. A Wolfborn is still far stronger.

A fighter pecks, kicks with both feet in a jump, and beats with its wings (blunt, a push). Every blow can be a critical one for double damage. Hits on a fighter can be dodged (it hops aside) and are softened by its armour.

Four natures

| Nature | Edge | Ability (level 5, stronger at 10) | Look | |---|---|---|---| | Stormbeak | fast, dodges most, a quarter of each peck is lightning | Thunder Peck: every 10 s (7 s) a peck with extra lightning that always staggers | slate blue, a crest of steel spikes with sparks, a steel beak cap | | Runeclaw | toughest, a share of every hit never lands, spirit damage in the claws | Rune Ward: below half health the runes flare and soak up damage worth 25 % (40 %) of its health, every 40 s (30 s) | charcoal, glowing runes on both legs | | Berserker Hans | hits hardest | Blood Frenzy: below 40 % health it hits 35 % (50 %) harder and faster, and heals 10 % (15 %) of what it deals | rust red, a great comb, red eyes in frenzy | | Valhalla Striker | sturdy, the most critical blows | Valkyrie Dive: every 14 s (10 s) it leaps up and dives on its foe for double (2.5×) damage that staggers | golden, a gold plume and a gold torc |

A star darkens the plumage and lengthens the sickle feathers; a two-star fighter grows a ruff of hackles and ember eyes.

Ring fights

Two free fighters fight when they cannot keep out of each other's way:

  • in the same arena, always;
  • in the same closed space (a pen, a coop, a room, up to 150 m²) where they see each other.

Out in the open they never fight. So you cannot keep two fighters in the same shelter.

  1. Stare-off (3.5 s): they square up and fix each other.
  2. Taunt (4 s): wing-flapping, hopping, crowing.
  3. The fight: to the death. A fighter in the ring never runs and never stops. No hand can leash it now.

The winner gets experience, a little health back and its rare chance of a star. Gear stays unused in every ring fight: fighters settle it bare, for honour.

Arenas

Big rings with a sand floor, a wall no fighter hops over, a step round the outside to stand on and watch, and a red and a blue corner.

| Arena | Floor across | Health | Damage | Experience | Star chance | Winner heals | |---|---|---|---|---|---|---| | Stake Pit | 5.2 m | – | – | +30 % | ×1 | 25 % | | Stone Ring | 6.6 m | +20 % | – | +50 % | ×1.25 | 35 % | | Marble Arena | 8 m | +30 % | +10 % | +75 % | ×2 | 50 % | | Grausten Arena | 9.2 m | +40 % | +15 % | +100 % | ×3 | 100 % |

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4d ago.

CluckFighters on Nxeon

From our catalogue
One-click install
Supported on Nxeon Valheim servers, for BepInEx servers. We download it from Thunderstore, place it, and restart the server.
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Valheim — 4 GB (4 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.0, released 2026-10-31

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 1 recorded build of CluckFighters.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run CluckFighters on a Valheim server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Compatibility

Game
Valheim
Loaders
BepInEx
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-31Open ↗
  • ✓AuthorZAP, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

CluckFighters, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. CluckFighters is free to download from Thunderstore.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run CluckFighters on a Valheim server.

Deploy in about a minute from $9.99 a month, then add CluckFighters in one click.