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K's Realistic Farming

KBy Kaisentlaia

My cabbages!!! Adds a seeding stage for vegetables and a way to replant grains and legumes.

K's Realistic Farming

Description

My cabbages!!!

Not being able to get enough seeds to expand my farms pushed me to make a simple mod which allows to choose between getting food or seeds.

The mod is balanced to be as similar as possible as vanilla:

  • wild grain/legume crops yield enough to convert at least some to seed
  • wild vegetable crops include flowering stages so vegetable seeds are harvestable in the wild
  • when converting half of the grain/legume harvest to seed, the food/seed yield will be identical to vanilla for the same number of crops
  • when letting half of the vegetable crops flower, the food/seed yield will be identical to vanilla for the same number of crops as long as it's an even number

Overview

This mod changes the crops' growth stages and the amounts of seeds and food dropped on harvest, and adds a way to replant grains and legumes.

Vegetables

  • All vegetables get an additional growth stage (and a slightly longer growth time to compensate)
  • Vegetables have only a small chance to drop a seed when they're in the mature growth stage (second to last stage)
  • At the last stage vegetables will be flowering and harvesting them will yield double the seeds that the crop would yield in vanilla, plus some plant debris
  • When mature vegetables drop double the food amount they drop in vanilla

Legumes and grains

  • All legumes and grains don't drop seeds
  • When harvested in the mature growth stage the crops will yield a double amount of grains/legumes to compensate, plus some plant debris for leafy plants or dry grass for non-leafy plants (most grains)
  • When harvested in the second to last growth stage the crops will yield the usual amount of grains/legumes
  • Additionally, there's a small chance for crops to drop a smaller amount of grains/legumes when harvested in the third to last growth stage
  • It will be possible to craft a seed packet using about half of the crop's harvest

Exceptions

  • Pumpkins work differently so I left them alone
  • I didn't even want to think about how to deal with pineapples
  • Licorice makes sense as it is so I didn't change it

Features

  • new seed recipes for all the grains and legumes
  • cool new models for the flowering vegetables
  • more plant debris for your composting needs!
  • let some of your vegetables flower or you might run out of seeds
  • expand your farms easily by starving yourself!
  • bees and butterflies will feed on the vegetables only when they're flowering
  • easily change the mod to your liking simply editing the json patches

Special thanks

  • Trini for the awesome title image
  • TwoF for the russian translation
  • <span class="mention username">Pawelot00</span> for the polish translation
  • Spaturno for helping with the amazing new flowering models (especially the cabbage)

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Vanilla-modded comparison

Cabbages

<table style="border-collapse: collapse; width: 100%; height: 119px;" border="1"> <tbody> <tr style="height: 17px;"> <td style="text-align: center; height: 17px;" colspan="3">General information</td> </tr> <tr style="height: 17px;"> <td style="width: 41.6496%; height: 17px; text-align: center;">&nbsp;</td> <td style="width: 29.4318%; height: 17px; text-align: center;">Vanilla</td> <td style="width: 28.9185%; height: 17px; text-align: center;">Realistic farming</td> </tr> <tr style="height: 17px;"> <td style="width: 41.6496%; height: 17px;">Total growth stages</td> <td style="width: 29.4318%; height: 17px; text-align: center;">12</td> <td style="width: 28.9185%; height: 17px; text-align: center;">13</td> </tr> <tr style="height: 17px;"> <td style="width: 41.6496%; height: 17px;">Mature stage</td> <td style="width: 29.4318%; height: 17px; text-align: center;">12</td> <td style="width: 28.9185%; height: 17px; text-align: center;">12</td> </tr> <tr style="height: 17px;"> <td style="width: 41.6496%; height: 17px;">Flowering stage</td> <td style="width: 29.4318%; height: 17px; text-align: center;">-</td> <td style="width: 28.9185%; height: 17px; text-align: center;">13</td> </tr> <tr style="height: 17px;"> <td style="width: 41.6496%; height: 17px;">Maturation time at ~100% growth speed</td> <td style="width: 29.4318%; text-align: center; height: 17px;">1.5 months</td> <td style="width: 28.9185%; text-align: center; height: 17px;">1.6 months</td> </tr> <tr style="height: 17px;"> <td style="width: 41.6496%; height: 17px;">Seeds craftable with</td> <td style="width: 29.4318%; text-align: center; height: 17px;">-</td> <td style="width: 28.9185%; text-align: center; height: 17px;">-</td> </tr> </tbody> </table> <table style="border-collapse: collapse; width: 100%; height: 78px;" border="1"> <tbody> <tr style="height: 17px;"> <td style="text-align: center; height: 17px;" colspan="5">Yields on harvest</td> </tr> <tr style="height: 17px;"> <td style="width: 2.66941%; height: 17px; text-align: center;" rowspan="2">Growth stage</td>
Read the full description on Vintage Story ModDB →

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