

Description
Versions 1.6.0 and beyond require Vintage Story 1.19 to run, they will work incorrectly and crash on 1.18
This mod adds:
-3 crops, for fruits and metal
-2 fruit trees, one fruit is a source of dairy the other is a source of health
-A berry bush that bears speed-enhancing fruit
-Brambles which can be harvested for sticks or used as a painful barrier
-Livingrock, which can be crafted into many decorative blocks
-Deadrock, a spookier variant of livingrock
-Grown furniture, including doors and a storage container. Comes in two flavors.
-Chlorophyte, a new metal which can be shaped into tools
-Several new surface and underground ruins where you can find seeds, tree cuttings, grown furniture and more
-New glass type blocks
-Gel, for roads and as a replacement for fat in some recipies
-Mulch blocks in a few colors for landscaping
-A new type of cheese, plant-based
-A few other misc. decorative blocks
I am currently learning C#! Next major update should bring some interesting features! :>
Enjoy and leave any feedback below!
Modeling, textures, and json by Pear (of the Unnamed System)
Russian translation by Just_Rod
Support, inspiration, and encouragement by my wonderful friends. <3
Several of the plants and materials in this mod originate in other works that I greatly enjoy. No textures or models from these works were used in Plant Materials, just names and appearance. Here is a list of them:
"Calovi pears" from the "White pears" in The Betweenlands by Angry Pixel
"Dentrothyst" from The Betweenlands by Angry Pixel
"Spirit fruit" from The Betweenlands by Angry Pixel
"Chlorophyte" from Terraria by Re-Logic
"Elementium" from Botania by Vazkii
"Living rock" from Botania by Vazkii
"The Mazebreaker" from The Twilight Forest by Benimatic
"Etiberries" from the "Torchberries" in The Twilight Forest by Benimatic
"Valley herb" from Dwarf Fortress by Bay 12 Games
Many elvish words from Dwarf Fortress by Bay 12 Games
Ratings & reviews
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