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Signals

PBy Pfev

Signals is a WIP mod allowing player to design "pseudo analogic" circuits. It adds triodes, resis...

Signals

Description

Signals is a WIP mod allowing player to design "pseudo analogic" circuits. It adds triodes, resistors, light bulbs...that can be connected using wires.

How to play:

  • Find a trader that sells signal wires and signal source (commodities or treasure hunter).
  • First you need to place a signal source, the only way to power your circuit.
  • On the source and other signal blocks, you can find connectors to which you can attach hanging wires using the signal wire item.
  • The strength of a signal can vary from 0 to 15 by increments of 1.
  • Some implemented signal blocks:
    • Signal source: Outputs a signal strength of 15
    • Triode: Signal passes only from cathode to anode and is attenuated by the value applied at the grid.
    • Resistor: Attenuates the signal
    • Delay: Output the signal applied at the input with a tunable delay.
    • Light bulb: Turns on when signal is applied. Do not produce light for now due to lighting update introducing lag.
    • Buzzer: Produces a sound when signal is applied at the input. Pitch is tuned by right-clicking it.
    • Switch: Simply opens or closes a connection.
    • Pressure plate: A switch that closes when colliding with an entity.
    • ...

 

 

Planned features:

  • More interaction with the world: sensors etc.
  • Smaller circuits using breadboards.
  • Programmable drums.
  • ...

The mod is still in early development stage, so expect bugs and wunpolished stuff. Be sure to check the issue tracker: https://github.com/VonZeeple/Signals/issues

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