
Back to NxLabs

Signals
PBy Pfev
Signals is a WIP mod allowing player to design "pseudo analogic" circuits. It adds triodes, resis...

Description
Signals is a WIP mod allowing player to design "pseudo analogic" circuits. It adds triodes, resistors, light bulbs...that can be connected using wires.
How to play:
- Find a trader that sells signal wires and signal source (commodities or treasure hunter).
- First you need to place a signal source, the only way to power your circuit.
- On the source and other signal blocks, you can find connectors to which you can attach hanging wires using the signal wire item.
- The strength of a signal can vary from 0 to 15 by increments of 1.
- Some implemented signal blocks:
- Signal source: Outputs a signal strength of 15
- Triode: Signal passes only from cathode to anode and is attenuated by the value applied at the grid.
- Resistor: Attenuates the signal
- Delay: Output the signal applied at the input with a tunable delay.
- Light bulb: Turns on when signal is applied. Do not produce light for now due to lighting update introducing lag.
- Buzzer: Produces a sound when signal is applied at the input. Pitch is tuned by right-clicking it.
- Switch: Simply opens or closes a connection.
- Pressure plate: A switch that closes when colliding with an entity.
- ...
Planned features:
- More interaction with the world: sensors etc.
- Smaller circuits using breadboards.
- Programmable drums.
- ...
The mod is still in early development stage, so expect bugs and wunpolished stuff. Be sure to check the issue tracker: https://github.com/VonZeeple/Signals/issues
Ratings & reviews
No ratings yet
Sign in to leave a rating or comment.


