Source-checkedGameplay & overhauls

LeadAHorseToWater

by deca Β· for V Rising

Lets your horses drink water from wells. Adds horse breeding and other commands.

11KDownloads
2 mo agoLast updated
BepInExLoaders
ThunderstoreSource

About LeadAHorseToWater

From Thunderstore

Lets your horses drink water from wells. Adds horse breeding and other commands.

🐴 Lead A Horse To Water

A V-Rising mod that lets your horses drink water from wells. Now with horse breeding and other commands.

Motivation

> Bye, bye, Li'L Sebastian
> Miss you in the saddest fashion
> You're 5000 candles in the wind

Commands and Other Features

For commands to load you must have VampireCommandFramework installed on the server as well.

Notes:

  • Commands with [horse=] are optionally for specifying a horse by name and will default to the closest horse if not specified.
  • πŸ”’ Requires admin permissions
  • <ins>_Underlined_</ins> keys come from the config file.
  • Horses should be tamed and not riden by a player for most commands

This info is also available in game with .help LeadAHorseToWater


.horse breed

This process takes two horses and consumes <ins>_BreedingRequiredItem_</ins> * <ins>_BreedingCostAmount_</ins> from the player's inventory. The resulting horse will be a random mix of the two parents' stats as a 50/50 chance of inheriting each trait from either parent. Then randomly +/- <ins>_MutationRange_</ins> is applied based on the max stat for each attribute. Finally values are capped at <ins>_MaxSpeed_</ins>, <ins>_MaxAcceleration_</ins>, <ins>_MaxRotation_</ins>. The resulting horse will be named after the first parent.

> Tip: the default breeding item is the twilight snapper (prefab -570287766). > You can change it to any item via BreedingRequiredItem in the config.

image

.horse tag-stats [horse=]

This player command will add the current stats of the horse to it's name as a suffix. This is great to see the stats of a horse without having to open the inventory. This command may limited by name length as the game allows one extra character via their UI.

image

πŸ”’ .horse rename [horse=] (newName)

Powerful admin rename, this allows you do escape normal naming restrictions and use markup. This is useful for special rewards like making a horse's name color, bold, or even use some emojis or unicode. PSA: This command can result in the drinking prefix breaking or tag-stats not fitting on the horse. Please don't report naming issues resulting from this command.

πŸ”’ .horse whistle [horse=] / .horse warp [horse=]

Whistle tries to brings the horse to you, warp teleports you to the horse.

πŸ”’ .horse speed [horse=] (speed)

πŸ”’ .horse acceleration [horse=] (acceleration)

πŸ”’ .horse rotation [horse=] (rotation)

Set the horse's stats. These values are not capped by <ins>_MaxSpeed_</ins>, <ins>_MaxAcceleration_</ins>, or <ins>_MaxRotation_</ins>. Note that the game represents rotation as 10x the value displayed in the UI but the commands handle this for you and you should refer to the values as you see them in the UI.

πŸ”’ .horse kill [horse=]

Removes the horse immediately without any loot or corpse.

πŸ”’ .horse cull [radius=5] [percentage=1]

WARNING: This command will remove horses within the radius of the player. It choose percentage of the horses within the radius. This command is very useful for cleaning up a large number of horses. It is recommended to use a small radius to start. The default radius of 5 is about 1 tile. The default percentage 1 means 100% of the horses within the radius will be removed.

πŸ”’ .horse famish [radius=5]

Make all horses within the radius hungry enough to feed. (depletes satiety)

πŸ”’ .horse spawn [count=1]

Spawns either one or count horses around you.

🚰 About the wells

The mod does not use wells out in the world, it uses the wells built connected to a castle.

By default it considers the Stone and Large fountains. Options are stone, iron, bronze, small, large β€” set them in EnabledWellPrefabs.

The horse must be within DistanceRequired of the fountain. Default is 5, which is about one tile β€” so right up against it.

When a horse is drinking, a β™» is added to the front of its name (turn this off with EnableRename = false).

Configurable Values

[Breeding]

## This prefab is consumed as a cost to breed horses.
# Setting type: Int32
# Default value: -570287766
BreedingRequiredItem = -570287766

## This is the name of the required item that will be consumed.
# Setting type: String
# Default value: special fish (twilight snapper)
BreedingCostItemName = special fish (twilight snapper)

## This is the amount of the required item consumed.
# Setting type: Int32
# Default value: 1
BreedingCostAmount = 1

## This is the half range +/- this value for applied for mutation.
# Setting type: Single
# Default value: 0.05
MutationRange = 0.05

## The absolute maximum speed for horses including selective breeding and mutations.
# Setting type: Single
# Default value: 14
MaxSpeed = 14

## The absolute maximum rotation for horses including selective breeding and mutations.
# Setting type: Single
# Default value: 16
MaxRotation = 16

## The absolute maximum acceleration for horses including selective breeding and mutations.
# Setting type: Single
# Default value: 9
MaxAcceleration = 9

[Server]

## Horses must be within this distance from well. (5 =1 tile)
# Setting type: Single
# Default value: 5
DistanceRequired = 5

## How many seconds added per drink tick (~1.5seconds), default values would be about 24 minutes for the default max amount at fountain.
# Setting type: Int32
# Default value: 30
SecondsDrinkPerTick = 30

Read the full description on Thunderstore β†’

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 2 mo ago.

LeadAHorseToWater on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
V Rising β€” 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.8.0, released 2026-08-17

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 6 recorded builds of LeadAHorseToWater.

Recent builds

BuildReleasedGame versionsLoaders
0.8.02026-08-17n/aBepInEx
0.7.02023-08-12n/aBepInEx
0.6.52022-09-18n/aBepInEx
0.5.122022-08-11n/aBepInEx
0.4.22022-07-22n/aBepInEx
0.4.02022-07-19n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run LeadAHorseToWater on a V Rising server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Thunderstore as β€œContent”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Compatibility

Game
V Rising
Loaders
BepInEx
Requires
One-click install needs a BepInEx server.

Verified at the source

  • βœ“ThunderstoreOfficial listing, checked 2026-10-02Open β†—
  • βœ“Authordeca, as published on Thunderstore
  • βœ“LicenseNot published by the sourceFree

LeadAHorseToWater, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. LeadAHorseToWater is free to download from Thunderstore.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download LeadAHorseToWater from Thunderstore and upload it to your Nxeon V Rising server in Files.

NxLabs

Run LeadAHorseToWater on a V Rising server.

Deploy in about a minute from $12.00 a month, then upload LeadAHorseToWater in Files.