About LeadAHorseToWater
From ThunderstoreLets your horses drink water from wells. Adds horse breeding and other commands.
π΄ Lead A Horse To Water
A V-Rising mod that lets your horses drink water from wells. Now with horse breeding and other commands.
Motivation

> Bye, bye, Li'L Sebastian
> Miss you in the saddest fashion
> You're 5000 candles in the wind
Commands and Other Features
For commands to load you must have VampireCommandFramework installed on the server as well.
Notes:
- Commands with
[horse=]are optionally for specifying a horse by name and will default to the closest horse if not specified. - π Requires admin permissions
- <ins>_Underlined_</ins> keys come from the config file.
- Horses should be tamed and not riden by a player for most commands
This info is also available in game with .help LeadAHorseToWater
.horse breed
This process takes two horses and consumes <ins>_BreedingRequiredItem_</ins> * <ins>_BreedingCostAmount_</ins> from the player's inventory. The resulting horse will be a random mix of the two parents' stats as a 50/50 chance of inheriting each trait from either parent. Then randomly +/- <ins>_MutationRange_</ins> is applied based on the max stat for each attribute. Finally values are capped at <ins>_MaxSpeed_</ins>, <ins>_MaxAcceleration_</ins>, <ins>_MaxRotation_</ins>. The resulting horse will be named after the first parent.
> Tip: the default breeding item is the twilight snapper (prefab -570287766). > You can change it to any item via BreedingRequiredItem in the config.
.horse tag-stats [horse=]
This player command will add the current stats of the horse to it's name as a suffix. This is great to see the stats of a horse without having to open the inventory. This command may limited by name length as the game allows one extra character via their UI.
π .horse rename [horse=] (newName)
Powerful admin rename, this allows you do escape normal naming restrictions and use markup. This is useful for special rewards like making a horse's name color, bold, or even use some emojis or unicode. PSA: This command can result in the drinking prefix breaking or tag-stats not fitting on the horse. Please don't report naming issues resulting from this command.
π .horse whistle [horse=] / .horse warp [horse=]
Whistle tries to brings the horse to you, warp teleports you to the horse.
π .horse speed [horse=] (speed)
π .horse acceleration [horse=] (acceleration)
π .horse rotation [horse=] (rotation)
Set the horse's stats. These values are not capped by <ins>_MaxSpeed_</ins>, <ins>_MaxAcceleration_</ins>, or <ins>_MaxRotation_</ins>. Note that the game represents rotation as 10x the value displayed in the UI but the commands handle this for you and you should refer to the values as you see them in the UI.
π .horse kill [horse=]
Removes the horse immediately without any loot or corpse.
π .horse cull [radius=5] [percentage=1]
WARNING: This command will remove horses within the radius of the player. It choose percentage of the horses within the radius. This command is very useful for cleaning up a large number of horses. It is recommended to use a small radius to start. The default radius of 5 is about 1 tile. The default percentage 1 means 100% of the horses within the radius will be removed.
π .horse famish [radius=5]
Make all horses within the radius hungry enough to feed. (depletes satiety)
π .horse spawn [count=1]
Spawns either one or count horses around you.
π° About the wells
The mod does not use wells out in the world, it uses the wells built connected to a castle.
By default it considers the Stone and Large fountains. Options are stone, iron, bronze, small, large β set them in EnabledWellPrefabs.
The horse must be within DistanceRequired of the fountain. Default is 5, which is about one tile β so right up against it.
When a horse is drinking, a β» is added to the front of its name (turn this off with EnableRename = false).
Configurable Values
[Breeding]
## This prefab is consumed as a cost to breed horses.
# Setting type: Int32
# Default value: -570287766
BreedingRequiredItem = -570287766
## This is the name of the required item that will be consumed.
# Setting type: String
# Default value: special fish (twilight snapper)
BreedingCostItemName = special fish (twilight snapper)
## This is the amount of the required item consumed.
# Setting type: Int32
# Default value: 1
BreedingCostAmount = 1
## This is the half range +/- this value for applied for mutation.
# Setting type: Single
# Default value: 0.05
MutationRange = 0.05
## The absolute maximum speed for horses including selective breeding and mutations.
# Setting type: Single
# Default value: 14
MaxSpeed = 14
## The absolute maximum rotation for horses including selective breeding and mutations.
# Setting type: Single
# Default value: 16
MaxRotation = 16
## The absolute maximum acceleration for horses including selective breeding and mutations.
# Setting type: Single
# Default value: 9
MaxAcceleration = 9
[Server]
## Horses must be within this distance from well. (5 =1 tile)
# Setting type: Single
# Default value: 5
DistanceRequired = 5
## How many seconds added per drink tick (~1.5seconds), default values would be about 24 minutes for the default max amount at fountain.
# Setting type: Int32
# Default value: 30
SecondsDrinkPerTick = 30Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 2 mo ago.
LeadAHorseToWater on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- V Rising β 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.8.0, released 2026-08-17
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 6 recorded builds of LeadAHorseToWater.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 0.8.0 | 2026-08-17 | n/a | BepInEx |
| 0.7.0 | 2023-08-12 | n/a | BepInEx |
| 0.6.5 | 2022-09-18 | n/a | BepInEx |
| 0.5.12 | 2022-08-11 | n/a | BepInEx |
| 0.4.2 | 2022-07-22 | n/a | BepInEx |
| 0.4.0 | 2022-07-19 | n/a | BepInEx |
Dependencies
- Required: BepInExPack V Rising
- Required: VampireCommandFramework
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run LeadAHorseToWater on a V Rising server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- V Rising
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- βThunderstoreOfficial listing, checked 2026-10-02Open β
- βAuthordeca, as published on Thunderstore
- βLicenseNot published by the sourceFree





