Source-checkedAdmin & protection

Uriel

by TheShadowRealm · for V Rising

A host of server-side QoL enhancements: collect & place world objects into your castle, hot-swap stairs without demolishing, share specific chests or prison cells publicly. Each feature admin-toggleable. Server-side only.

1.0KDownloads
3 mo agoLast updated
BepInExLoaders
ThunderstoreSource

About Uriel

From Thunderstore

A host of server-side QoL enhancements: collect & place world objects into your castle, hot-swap stairs without demolishing, share specific chests or prison cells publicly. Each feature admin-toggleable. Server-side only.

Uriel, Lord of Hosts

Uriel, Lord of Hosts

A server-side umbrella mod for V Rising dedicated servers — a host of independent, admin-toggleable quality-of-life enhancements and structural fixes.


⚠ Heads-up before you install

Pre-1.0 — in active development. Test it first; don't roll it out broadly on a busy live server until you've vetted it yourself. Uriel is pre-release and evolving quickly. The features below are implemented and tested in local and dedicated development/test-server environments — not yet on a live production server. This is a server-side mod still under development: by running it you are helping test it, and you take that risk on yourself. Please back up your server save before adding any new mod, and ideally trial Uriel on a test server (or a quiet plot) first. Commands, config keys, and behavior may still change before 1.0.

Every feature is independently toggleable. If any one component feels unstable, you can turn just that part off in the config (each feature has its own Enabled switch) and keep using the rest — you never have to disable Uriel wholesale. See the per-section notes below and the Configuration table.

Found a bug or have an idea? The fastest way to get a fix into the next release is the The Shadow Realm Discord — that's the primary bug-report and feedback channel. Written-up GitHub issues are welcome too.


Repo: https://github.com/KDavidP1987/Uriel-Lord-of-Hosts Status: pre-1.0 public testing · server-side only · several feature groups live today, more sub-mods planned under the Uriel umbrella.

What it does

Uriel is never all-or-nothing: every feature ships behind its own config switch, and all sharing/editing is per-object opt-in — nothing is ever shared or changed server-wide on your behalf.

🏺 Object Spawning (collect & place world objects)

Bring world objects the build menu never offers into your castle — resource nodes, world chests, breakable crates and urns, and decorative props from across the map (GloomRot, Cursed Forest, dungeons, ruins). Spawn one at your aim point — or at your own location with the here flag (handy from a UI button) — inside your own plot; it's indestructible and decay-proof by default, and you move/rotate/remove it with .uriel move / .uriel rotate / .uriel despawn. If an object sits floating or half-buried, nudge its height with .uriel raise / .uriel lower — or, as an admin, set a permanent per-object correction with .uriel objcfg <object> yoffset <metres> so it always sits flush. Everything you place persists across restarts and is cleaned up automatically — during play, within a couple of minutes — if its castle is ever abandoned or destroyed (and you can't keep building on a plot you've given up).

Choose how durable it is with optional spawn flags: breakable (raids and decay can destroy it), smashable (you can destroy it by hand too), or respawn (it automatically comes back after being destroyed — until its castle is gone or you .uriel despawn it). Mix them, e.g. .uriel spawn <object> 0 smashable respawn.

Collect them by playing (Discovery mode). You unlock an object by destroying one in the world — chop a tree, smash a crate, break an ore vein — with an admin-set chance to "learn" it. .uriel unlocks shows your collection and percentage; .uriel catalog browses everything that exists; .uriel notify on|off toggles the unlock messages. Roughly half of all objects can't be destroyed — those unlock when you hit 100% collection, defeat Dracula (finish the game), or per boss via an admin-curated map. Admins choose the model (or turn it off), can set a build cost, block specific objects, and grant objects directly.

How it's managed: spawned world objects are placed and moved with the .uriel commands above, not the vanilla build menu (an engine limitation — the game won't let arbitrary world objects be selected in build mode). The optional Raphael companion mod (formerly BloodCraftHub) can present a point-and-click palette UI.

Admins can put rules on player spawning. Set a per-object or global limit on how many of an object fit on one plot, an item cost to build it, and whether players may make it indestructible or auto-respawning — .uriel objcfg <object> max 3, .uriel objcfg <object> cost 100 <itemId>, .uriel objcfgglobal … for the defaults, .uriel objcfglist to review. Admins themselves are never restricted.

🧪 Pre-1.0 guidance & quick tips (Object Spawning)

Read the full description on Thunderstore →

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 3 mo ago.

Uriel on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
V Rising — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.20.0, released 2026-07-15

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 6 recorded builds of Uriel.

Recent builds

BuildReleasedGame versionsLoaders
0.20.02026-07-15n/aBepInEx
0.19.02026-06-11n/aBepInEx
0.18.22026-06-09n/aBepInEx
0.17.02026-06-09n/aBepInEx
0.16.02026-06-08n/aBepInEx
0.14.02026-06-08n/aBepInEx

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Uriel on a V Rising server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Content”

Admin & protection

Permissions, moderation, anti-cheat and land protection for the people running the server.

Compatibility

Game
V Rising
Loaders
BepInEx
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorTheShadowRealm, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

Uriel, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. Uriel is free to download from Thunderstore.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Uriel from Thunderstore and upload it to your Nxeon V Rising server in Files.

NxLabs

Run Uriel on a V Rising server.

Deploy in about a minute from $12.00 a month, then upload Uriel in Files.