About BloodyEncounters
From ThunderstoreA server side mod for V Rising which spawns a random NPC near a random online player at random intervals, and the player wins a random item reward if the NPC is killed within the given time limit.
BloodyEncounters
BloodyEncounters represents an enhanced iteration of the RandonmEncounters mod by @adainrivers, functioning as a server-side mod that introduces a thrilling dynamic to gameplay. It randomly spawns NPCs near online players at unpredictable intervals, challenging players to defeat these NPCs within a set time limit to earn random item rewards.
IMPORTANT NOTE
You must have version 1.2.4 of Bloody.Core installed to be able to use version 2.0.5 or higher of this mod
NEW IN 3.0.0
- Complete refactoring of the mod.
- Added the functionality that if an NPC has the group value filled, it spawns all the NPCs in that group.
- Added the ability to modify npc statistics.
[
{
"name": "Rifle Man",
"PrefabGUID": 1148936156,
"AssetName": "CHAR_ChurchOfLight_Rifleman",
"levelAbove": 10,
"items": [
{
"name": "Blood Rose Potion",
"ItemID": 429052660,
"Stack": 25,
"Chance": 1,
"Color": "#daa520"
},
{
"name": "Blood Token",
"ItemID": -77477508,
"Stack": 10,
"Chance": 1,
"Color": "#daa520"
}
],
"Lifetime": 300,
"Group": "Uno",
"unitStats": {
"PhysicalCriticalStrikeChance": 0,
"PhysicalCriticalStrikeDamage": 2,
"SpellCriticalStrikeChance": 0,
"SpellCriticalStrikeDamage": 2,
"PhysicalPower": 45.550457,
"SpellPower": 45.550457,
"ResourcePower": 28.449999,
"SiegePower": 17,
"ResourceYieldModifier": 1,
"ReducedResourceDurabilityLoss": 1,
"PhysicalResistance": 0,
"SpellResistance": 0,
"SunResistance": 0,
"FireResistance": 0,
"HolyResistance": 0,
"SilverResistance": 0,
"SilverCoinResistance": 0,
"GarlicResistance": 0,
"PassiveHealthRegen": 1,
"CCReduction": 0,
"HealthRecovery": 1,
"DamageReduction": 0,
"HealingReceived": 0,
"ShieldAbsorbModifier": 1,
"BloodEfficiency": 1
}
}
]
Changelog
3.0.0
- Complete refactoring of the mod
- Added an optional extar parameter called "group" to the NPC add command
- Added option in the mod configuration for the default message of the groups
- Added the functionality that if an NPC has the group value filled, it spawns all the NPCs in that group.
- Added the ability to modify npc statistics.
2.0.8
- Fixed reload command
2.0.5
- Updated the timer system through Coroutine that brings the new version of Bloody.Core
- Removed the original Drop Table from every NPC you set up.
- Removed the ability to unlock Trophies by killing a VBlood that you set up for encounters.
- Eliminate the possibility of tracking VBlood in case they are configured for meetings
2.0.4
- Update Timer Systems
2.0.4
- Bloody.Core dependency removed as dll and added as frameworkrk
2.0.3
- Fixed the bug that the encounter spawn had. A new spawn system has been generated to avoid incompatibilities with other mods
- Fixed bug that caused the BloodyEncounter reward system and death message to also affect the game's default NPC if the NPC Prefab was configured as BloodyEncounter.
2.0.0
- World boss functionality has been removed to create a standalone mod called BloodyBoss
- Updated to a VRising 1.0
1.5.0
- Added World Boss
1.0.0
- Initial public release of the mod
Support this project
Mod Features
BloodyEncounters elevates gameplay by injecting an element of unpredictability and formidable challenges. As players venture outside their castles, there's a chance a random NPC will spawn nearby. You can customize the NPC level difference, ensuring balanced encounters for all players. This mod is highly configurable, offering an array of options to tailor the experience to your preferences.
Requirements:
For the correct functioning of this mod you must have the following dependencies installed on your server:
Installation
- Copy
BloodyEncounters.dllto yourBepInEx/Pluginsdirectory. - Launch the server once to generate the config file; configurations will be located in the
BepInEx/Configdirectory.
Commands
It's crucial to note that for any command containing a name argument such as <NameOfNPC>, <ItemName> or <GroupName>, if your name consists of more than one word, include it inside "" to ensure proper functionality (e.g., "Rifle Man" or "Blood Rose Potion").
Highlights
From source dataLoaders
Runs on BepInEx.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 2 yr ago.
BloodyEncounters on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server type needed
- BepInEx
- Server load
- light
- Smallest plan we suggest
- V Rising — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 3.0.0, released 2024-07-17
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| BepInEx |
From 8 recorded builds of BloodyEncounters.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 3.0.0 | 2024-07-17 | n/a | BepInEx |
| 2.0.7 | 2024-06-08 | n/a | BepInEx |
| 2.0.6 | 2024-06-08 | n/a | BepInEx |
| 2.0.5 | 2024-06-04 | n/a | BepInEx |
| 2.0.4 | 2024-05-27 | n/a | BepInEx |
| 1.5.1 | 2023-12-24 | n/a | BepInEx |
Dependencies
- Required: BepInExPack V Rising
- Required: Bloodstone (thunderstore, not in our catalogue)
- Required: VampireCommandFramework
- Required: BloodyCore
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run BloodyEncounters on a V Rising server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- V Rising
- Loaders
- BepInEx
- Requires
- One-click install needs a BepInEx server.
Verified at the source
- ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
- ✓AuthorTrodi, as published on Thunderstore
- ✓LicenseNot published by the sourceFree





