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From New York (510 km) to Los Angeles (3,950 km), straight-line to the nearest Nxeon datacenter.
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Vibe codingFree toolsMigrate to NxeonDevelopers and APIAll featuresDedicated, game-ready servers aimed at players across the United States, coast to coast — New York, Los Angeles, Dallas, Miami and Chicago — with full file access, DDoS protection and instant setup, from $2.99/mo.
Straight-line distance. Closer usually means lower ping; real latency depends on the route and each connection.
This page is built for the American market broadly — the audience across the United States, coast to coast — not a claim of on-site infrastructure. Nxeon's production platform runs from real datacenters in Singapore, Falkenstein (Germany) and Beauharnois (Canada) today, with regional build-out underway, so at checkout you deploy to the nearest available region. If a specific city matters to your workload, the individual city pages below (New York, Los Angeles, Dallas, Miami and Chicago) each answer this question for that city specifically, and our team can confirm the lowest-latency option before you order.
From New York (510 km) to Los Angeles (3,950 km), straight-line to the nearest Nxeon datacenter.
Singapore, Beauharnois, Canada and Falkenstein, Germany. You choose one at checkout.
ETS2 — 1 GB / 8 players (Solo Convoy), first term.
Each with its own sizes and recommended player counts, on one account.
A community isn't always in one city. If your Discord's player base is scattered across the United States rather than clustered around one hub, the right move is picking whichever of New York, Los Angeles, Dallas, Miami and Chicago sits closest to the center of gravity of your lobby — this page is the overview for making that call, with direct links to each city's own page.
From New York and Miami on the East Coast to Los Angeles on the West, with Dallas and Chicago anchoring the middle of the country, these five cities sit on the US's biggest interconnection campuses — Equinix and CoreSite in New York, the NAP of the Americas in Miami, the trans-Pacific gateways in LA, the Infomart and Equinix DA campus in Dallas, and 350 East Cermak in Chicago.
Every hub runs the same game-ready platform: dedicated CPU and memory per server (no oversold host stealing your tick rate), full file access for mods and configs, always-on DDoS protection, and instant setup. Whether it's Minecraft, Rust, Valheim, Palworld, CS2 or an ARK cluster, the spec doesn't change — only which city gets your players the shortest round-trip.
Pick whichever of New York, Los Angeles and Dallas keeps round-trips shortest for the center of your player base.
Guaranteed CPU and RAM per server on enterprise NVMe — no noisy neighbours eating your tick rate, at any hub.
Upload mods, plugins and configs directly — BepInEx, Oxide, Forge, Fabric, whatever your title needs.
Always-on DDoS mitigation with a managed firewall keeps your server up, region-wide.
Your world is provisioned and online within minutes, wherever in the region you deploy.
Move up a plan for more players, mods and headroom without losing your world — one-click, no rebuild.
Choose whichever of New York, Los Angeles, Dallas, Miami and Chicago sits closest to most of your players.
Instant provisioning with the right ports open and connect details ready.
Use full file access to install mods and drop in your configs and world files.
Share the connect string with your american crew and get playing.
Per-game pricing, deployed to Singapore, Canada and Germany. 46 games in all, on one account. Intro prices apply to your first term only.
Game server2–8 GB, recommended for up to 50 players
$4.99$7.18first term
Then $7.18 a month
Game server4–10 GB, recommended for up to 140 players
$12.99$18.70first term
Then $18.70 a month
Game server4–8 GB, recommended for up to 10 players
$9.99$14.38first term
Then $14.38 a month
Game server8–16 GB, recommended for up to 32 players
$14.99$21.58first term
Then $21.58 a month
Game server2–4 GB, recommended for up to 20 players
$11.99$17.26first term
Then $17.26 a month
Game server8–32 GB, recommended for up to 100 players
$14.99$21.58first term
Then $21.58 a month
Most titles run happily on 4 GB for a small group; step up to 8 GB for bigger lobbies, heavy modpacks or clusters — the same at every hub. Every server gets dedicated resources and DDoS protection.
Anything else? A human replies to every message within one business day.
This page is built for the American market broadly — the audience across the United States, coast to coast — not a claim of on-site infrastructure. Nxeon's production platform runs from real datacenters in Singapore, Falkenstein (Germany) and Beauharnois (Canada) today, with regional build-out underway, so at checkout you deploy to the nearest available region. If a specific city matters to your workload, the individual city pages below (New York, Los Angeles, Dallas, Miami and Chicago) each answer this question for that city specifically, and our team can confirm the lowest-latency option before you order.
This page rolls up Nxeon's American city pages: New York, Los Angeles, Dallas, Miami and Chicago. Each city page has its own honest latency framing for that specific market — use them if most of your lobby is clearly concentrated near one hub.
Minecraft, Rust, Valheim, Palworld, ARK, CS2, Garry's Mod, Project Zomboid, 7 Days to Die, Terraria, FiveM and more — anything you can run on a full-root Linux server with dedicated resources.
Yes — if your player base shifts across the United States, you can deploy a fresh server at a different hub; there's no lock-in to the city you started with.
Yes — always-on DDoS mitigation and a managed firewall come with every game server at no extra cost, at every hub in the region.
Close to players across Southeast Asia. Same account, same plans.
Beauharnois, Canada. Same account, same plans.
Central Europe, data stays in the EU. Same account, same plans.
Instant setup, always-on DDoS filtering, cancel anytime.