V Rising servers in Singapore. Low ping across Southeast Asia.
Host your world close to your players in Southeast Asia. Every server runs on NVMe in Singapore behind five layers of DDoS defense. No player cap from us — V Rising officially supports 40.
- Hosted in Singapore
- Five-layer DDoS defense
- Live in about a minute
- Cancel or resize anytime
· Cancel anytime
Need more than 12 GB? We’ll build you a custom server →
Where your players connect from
How far the cities your players live in are from Singapore. Closer usually means lower ping; real latency also depends on each player’s connection. Hover a city to see its route.
- Kuala Lumpur320 km
- Jakarta900 km
- Bangkok1,450 km
- Hong Kong2,600 km
- Manila2,400 km
- Mumbai3,900 km
- Sydney6,300 km
Lag-free, even under attack.
Game servers are DDoS magnets: a rival server, a banned player or a bored kid can flood yours. Every Nxeon game server sits behind the Nxeon Shield, so attack traffic is scrubbed before it ever reaches your world.
Diagram: traffic from the internet passes through Cloudflare, AWS Shield, Azure DDoS Protection, OVHcloud VAC and NX Sentinel. Attack traffic is removed at each layer, and only clean traffic reaches your isolated server.
- 01
Global Anycast EdgeCloudflare · L3 · L4 · L7
Floods are absorbed across a planet-scale anycast network, hundreds of cities deep, long before they reach our regions.
- 02
Hyperscale Flood AbsorptionAWS Shield · L3 · L4
Elastic hyperscale capacity soaks up SYN floods, UDP reflection and amplification attacks at the network layer.
- 03
Adaptive Traffic ProfilingAzure DDoS Protection · L3 · L4
Machine-learned traffic baselines tune mitigation to each workload in real time, with no manual thresholds to babysit.
- 04
Game-Grade ScrubbingOVHcloud VAC · L3 · L4 · UDP
Purpose-built UDP filtering keeps game ticks smooth and players connected, even in the middle of an attack.
- 05ProprietaryNX Sentinel™Nxeon · L3 to L7
Our in-house engine fingerprints every flow, applies zero-trust packet inspection and adaptive rate-shaping, and self-tunes firewall rules the moment attack patterns shift.
Choose your world
Pick a size, tell us how you’ll play, and see exactly how much room you’ll have.
Bigger than 12 GB? We’ll build it with you.
Tell us about your community and we’ll size and quote a setup around it: more memory and CPU than our largest plan, a network of linked servers, or dedicated hardware.
- Sized to your player count and mods
- Multi-server networks and proxies
- Help moving your existing worlds
Running a big community?
When you outgrow 12 GB, or need a whole network of V Rising servers, we’ll design a setup around your players, your mods and your growth. Tell us what you’re running and we’ll size and quote it.

255 V Rising mods on NxLabs
Community mods run on BepInEx, the same pattern as Valheim. Install the loader once, then manage plugins over SFTP.
r2modman
Content · Thunderstore
A simple and easy to use mod manager for many games using Thunderstore
BepInExPack V Rising
Content · Thunderstore
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
ModernCamera
Content · Thunderstore
Makes the camera more like a mmo camera and removes the limits
VampireCommandFramework
Content · Thunderstore
Command framework for developers to easily create universal commands for their plugins.
ServerLaunchFix
Content · Thunderstore
Enable mods for single player and host & play
Bloodcraft
Content · Thunderstore
Leveling, expertise, legacies, professions, familiars, classes, quests!
Wetstone
Content · Thunderstore
Plugin framework and general utilities for V Rising mods.
KindredCommands
Content · Thunderstore
Commands to expand Administration efforts and provide information
KindredLogistics
Content · Thunderstore
Inventory management mod. Stashing, craftpulling, finding chests, etc.
CoffinSleep
Content · Thunderstore
A VRising mod that speeds up time while you sleep in your coffin.
From click to playing in about a minute
- 0sPick your world
Server type and size, all on one page.
- ~10sCheck out
Pay by card or wallet. No setup fees.
- ~45sYour server boots
We install V Rising in Singapore.
- ~60sJoin and play
Copy your address into the game and you’re in.
Before you deploy
The questions people ask right before they start.
Is there a player limit?
No player cap from us — V Rising officially supports 40. Every plan's player number is only a recommendation for smooth performance on that plan's memory and CPU; you set your server's own max players in Settings.
Which size do I need?
V Rising comes in 3 sizes: 6 GB (recommended for about 20 players) at $12.00 a month (first term, then $17.28), 8 GB (recommended for about 40 players) at $18.00 a month (first term, then $25.92) and 12 GB (recommended for about 80 players) at $26.00 a month (first term, then $37.44). The picker above recommends one for your player count and mods, and you can resize later.
Will my server lag?
Your server runs on NVMe hardware in Singapore, and the size picker recommends enough memory for your players and mods. If you grow, resize from the panel in a click.
What happens if my server gets attacked?
Every game server sits behind the Nxeon Shield: five layers of DDoS filtering that scrub attack traffic before it reaches your world.
Are my worlds backed up?
Switch on scheduled backups in your server’s panel and it keeps the last 2 daily restore points, ready to roll back to.
Can I install mods and plugins?
Community mods run on BepInEx, the same pattern as Valheim. Install the loader once, then manage plugins over SFTP.
Can I change size later?
Yes. Resize from the panel whenever your community is ready.
Do you offer custom servers for big communities?
Yes. If you need more than 12 GB, a network of linked servers or dedicated hardware, talk to us and we’ll size and quote a custom setup.
Can I cancel anytime?
Yes. There’s no lock-in.
Your world is waiting in Singapore.
Live in about a minute. DDoS protection and daily restore points included. Cancel anytime.
